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Unified Diff: ui/gl/gl_surface_ios.h

Issue 1183213007: Fix offscreen rendering on iOS by not assuming that the default window bound framebuffer is 0 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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Index: ui/gl/gl_surface_ios.h
diff --git a/ui/gl/gl_surface_ios.h b/ui/gl/gl_surface_ios.h
index 074e16d6051b4d029b8b7fc020cd15bfd38f108d..3b1d317542f1e2cbfc663562b642e07f054bbc86 100644
--- a/ui/gl/gl_surface_ios.h
+++ b/ui/gl/gl_surface_ios.h
@@ -17,6 +17,7 @@ class GL_EXPORT GLSurfaceIOS : public GLSurface {
gfx::Size GetSize() override;
void* GetHandle() override;
bool OnMakeCurrent(GLContext* context) override;
+ unsigned int GetBackingFrameBufferObject() override;
iansf 2015/06/16 01:21:27 Is there a corresponding change in gl_surface.h th
private:
gfx::AcceleratedWidget widget_;
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