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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler.h" | 5 #include "cc/scheduler.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 Scheduler::Scheduler(SchedulerClient* client, scoped_ptr<FrameRateController> fr
ameRateController) | 13 Scheduler::Scheduler(SchedulerClient* client, scoped_ptr<FrameRateController> fr
ameRateController, bool implSidePaintingEnabled) |
14 : m_client(client) | 14 : m_client(client) |
15 , m_frameRateController(frameRateController.Pass()) | 15 , m_frameRateController(frameRateController.Pass()) |
| 16 , m_stateMachine(implSidePaintingEnabled) |
16 , m_insideProcessScheduledActions(false) | 17 , m_insideProcessScheduledActions(false) |
17 { | 18 { |
18 DCHECK(m_client); | 19 DCHECK(m_client); |
19 m_frameRateController->setClient(this); | 20 m_frameRateController->setClient(this); |
20 DCHECK(!m_stateMachine.vsyncCallbackNeeded()); | 21 DCHECK(!m_stateMachine.vsyncCallbackNeeded()); |
21 } | 22 } |
22 | 23 |
23 Scheduler::~Scheduler() | 24 Scheduler::~Scheduler() |
24 { | 25 { |
25 m_frameRateController->setActive(false); | 26 m_frameRateController->setActive(false); |
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192 } | 193 } |
193 action = m_stateMachine.nextAction(); | 194 action = m_stateMachine.nextAction(); |
194 } | 195 } |
195 | 196 |
196 // Activate or deactivate the frame rate controller. | 197 // Activate or deactivate the frame rate controller. |
197 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); | 198 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); |
198 m_client->didAnticipatedDrawTimeChange(m_frameRateController->nextTickTime()
); | 199 m_client->didAnticipatedDrawTimeChange(m_frameRateController->nextTickTime()
); |
199 } | 200 } |
200 | 201 |
201 } // namespace cc | 202 } // namespace cc |
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