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Issue 11830040: cc: Do not request redraw on commit when impl-side painting (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@decouple_draw3
Patch Set: delete unnecessary forward declaration, add comments Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_H_ 5 #ifndef CC_SCHEDULER_H_
6 #define CC_SCHEDULER_H_ 6 #define CC_SCHEDULER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "cc/cc_export.h" 11 #include "cc/cc_export.h"
12 #include "cc/frame_rate_controller.h" 12 #include "cc/frame_rate_controller.h"
13 #include "cc/layer_tree_host.h" 13 #include "cc/layer_tree_host.h"
14 #include "cc/scheduler_state_machine.h" 14 #include "cc/scheduler_state_machine.h"
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class Thread; 18 class Thread;
19 19
20 class SchedulerSettings
21 {
22 public:
23 SchedulerSettings();
24 virtual ~SchedulerSettings() { }
nduca 2013/01/16 02:16:02 its POD so you dont need ~
25
26 bool implSidePainting;
27 };
28
20 struct ScheduledActionDrawAndSwapResult { 29 struct ScheduledActionDrawAndSwapResult {
21 ScheduledActionDrawAndSwapResult() 30 ScheduledActionDrawAndSwapResult()
22 : didDraw(false) 31 : didDraw(false)
23 , didSwap(false) 32 , didSwap(false)
24 { 33 {
25 } 34 }
26 ScheduledActionDrawAndSwapResult(bool didDraw, bool didSwap) 35 ScheduledActionDrawAndSwapResult(bool didDraw, bool didSwap)
27 : didDraw(didDraw) 36 : didDraw(didDraw)
28 , didSwap(didSwap) 37 , didSwap(didSwap)
29 { 38 {
(...skipping 12 matching lines...) Expand all
42 virtual void scheduledActionBeginContextRecreation() = 0; 51 virtual void scheduledActionBeginContextRecreation() = 0;
43 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0; 52 virtual void scheduledActionAcquireLayerTexturesForMainThread() = 0;
44 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) = 0; 53 virtual void didAnticipatedDrawTimeChange(base::TimeTicks) = 0;
45 54
46 protected: 55 protected:
47 virtual ~SchedulerClient() { } 56 virtual ~SchedulerClient() { }
48 }; 57 };
49 58
50 class CC_EXPORT Scheduler : FrameRateControllerClient { 59 class CC_EXPORT Scheduler : FrameRateControllerClient {
51 public: 60 public:
52 static scoped_ptr<Scheduler> create(SchedulerClient* client, scoped_ptr<Fram eRateController> frameRateController) 61 static scoped_ptr<Scheduler> create(SchedulerClient* client,
62 scoped_ptr<FrameRateController> frameRat eController,
63 const SchedulerSettings &schedulerSettin gs)
53 { 64 {
54 return make_scoped_ptr(new Scheduler(client, frameRateController.Pass()) ); 65 return make_scoped_ptr(new Scheduler(client, frameRateController.Pass(), schedulerSettings));
55 } 66 }
56 67
57 virtual ~Scheduler(); 68 virtual ~Scheduler();
58 69
59 void setCanBeginFrame(bool); 70 void setCanBeginFrame(bool);
60 71
61 void setVisible(bool); 72 void setVisible(bool);
62 void setCanDraw(bool); 73 void setCanDraw(bool);
63 void setHasPendingTree(bool); 74 void setHasPendingTree(bool);
64 75
(...skipping 23 matching lines...) Expand all
88 bool redrawPending() const { return m_stateMachine.redrawPending(); } 99 bool redrawPending() const { return m_stateMachine.redrawPending(); }
89 100
90 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv al); 101 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv al);
91 102
92 base::TimeTicks anticipatedDrawTime(); 103 base::TimeTicks anticipatedDrawTime();
93 104
94 // FrameRateControllerClient implementation 105 // FrameRateControllerClient implementation
95 virtual void vsyncTick(bool throttled) OVERRIDE; 106 virtual void vsyncTick(bool throttled) OVERRIDE;
96 107
97 private: 108 private:
98 Scheduler(SchedulerClient*, scoped_ptr<FrameRateController>); 109 Scheduler(SchedulerClient*, scoped_ptr<FrameRateController>,
110 const SchedulerSettings &schedulerSettings);
nduca 2013/01/16 02:16:02 style looks funky const Foo& foo
99 111
100 void processScheduledActions(); 112 void processScheduledActions();
101 113
114 const SchedulerSettings m_settings;
102 SchedulerClient* m_client; 115 SchedulerClient* m_client;
103 scoped_ptr<FrameRateController> m_frameRateController; 116 scoped_ptr<FrameRateController> m_frameRateController;
104 SchedulerStateMachine m_stateMachine; 117 SchedulerStateMachine m_stateMachine;
105 bool m_insideProcessScheduledActions; 118 bool m_insideProcessScheduledActions;
106 119
107 DISALLOW_COPY_AND_ASSIGN(Scheduler); 120 DISALLOW_COPY_AND_ASSIGN(Scheduler);
108 }; 121 };
109 122
110 } // namespace cc 123 } // namespace cc
111 124
112 #endif // CC_SCHEDULER_H_ 125 #endif // CC_SCHEDULER_H_
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