Index: cc/picture_layer.cc |
diff --git a/cc/picture_layer.cc b/cc/picture_layer.cc |
index 4f192da7e180fdb51eaa7071aaad1d5107143fce..4e7bbff44b63d467e14ff2b93066c7e32c3e9e5b 100644 |
--- a/cc/picture_layer.cc |
+++ b/cc/picture_layer.cc |
@@ -51,7 +51,14 @@ void PictureLayer::setLayerTreeHost(LayerTreeHost* host) { |
void PictureLayer::setNeedsDisplayRect(const gfx::RectF& layer_rect) { |
gfx::Rect rect = gfx::ToEnclosedRect(layer_rect); |
- pending_invalidation_.Union(rect); |
+ if (!rect.IsEmpty()) { |
danakj
2013/01/09 00:31:57
you could also rect.Intersect(gfx::Rect(contentBou
|
+ // Clamp invalidation to the layer bounds. |
+ gfx::Rect clamped_rect = gfx::IntersectRects( |
+ rect, |
+ gfx::Rect(contentBounds())); |
+ if (!clamped_rect.IsEmpty()) |
+ pending_invalidation_.Union(clamped_rect); |
danakj
2013/01/09 00:31:57
union with an empty rect is a no-op, so you probab
|
+ } |
Layer::setNeedsDisplayRect(layer_rect); |
} |