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Unified Diff: runtime/embedders/android/sound_service.cc

Issue 11823034: Backport some work from sample to embedder: (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
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Index: runtime/embedders/android/sound_service.cc
===================================================================
--- runtime/embedders/android/sound_service.cc (revision 16869)
+++ runtime/embedders/android/sound_service.cc (working copy)
@@ -14,7 +14,11 @@
output_mix_(NULL),
background_player_(NULL),
background_player_if_(NULL),
- background_player_seek_if_(NULL) {
+ background_player_seek_if_(NULL),
+ sample_player_(NULL),
+ sample_player_if_(NULL),
+ sample_player_queue_(NULL),
+ samples_() {
}
int32_t SoundService::Start() {
@@ -24,17 +28,25 @@
const SLboolean k_engine_mix_reqs[] = { SL_BOOLEAN_TRUE };
const SLInterfaceID k_output_mix_IIDs[] = {};
const SLboolean k_output_mix_reqs[] = {};
- if (slCreateEngine(&engine_, 0, NULL, 1, k_engine_mix_IIDs, k_engine_mix_reqs)
- == SL_RESULT_SUCCESS &&
- (*engine_)->Realize(engine_, SL_BOOLEAN_FALSE) == SL_RESULT_SUCCESS &&
- (*engine_)->GetInterface(engine_, SL_IID_ENGINE, &engine_if_) ==
- SL_RESULT_SUCCESS &&
- (*engine_if_)->CreateOutputMix(engine_if_, &output_mix_, 0,
- k_output_mix_IIDs, k_output_mix_reqs) ==
- SL_RESULT_SUCCESS &&
- (*output_mix_)->Realize(output_mix_, SL_BOOLEAN_FALSE) ==
- SL_RESULT_SUCCESS) {
- return 0;
+ int32_t res = slCreateEngine(&engine_, 0, NULL, 1,
+ k_engine_mix_IIDs, k_engine_mix_reqs);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*engine_)->Realize(engine_, SL_BOOLEAN_FALSE);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*engine_)->GetInterface(engine_, SL_IID_ENGINE, &engine_if_);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*engine_if_)->CreateOutputMix(engine_if_, &output_mix_, 0,
+ k_output_mix_IIDs, k_output_mix_reqs);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*output_mix_)->Realize(output_mix_, SL_BOOLEAN_FALSE);
+ if (res == SL_RESULT_SUCCESS) {
+ if (StartSamplePlayer() == 0) {
+ return 0;
+ }
+ }
+ }
+ }
+ }
}
LOGI("Failed to start SoundService");
Stop();
@@ -52,71 +64,88 @@
engine_ = NULL;
engine_if_ = NULL;
}
+ if (sample_player_ != NULL) {
+ (*sample_player_)->Destroy(sample_player_);
+ sample_player_ = NULL;
+ sample_player_if_ = NULL;
+ sample_player_queue_ = NULL;
+ }
+ samples_.clear();
}
+int32_t SoundService::CreateAudioPlayer(SLEngineItf engine_if,
+ const SLInterfaceID extra_if,
+ SLDataSource data_source,
+ SLDataSink data_sink,
+ SLObjectItf& player_out,
+ SLPlayItf& player_if_out) {
+ const SLuint32 SoundPlayerIIDCount = 2;
+ const SLInterfaceID SoundPlayerIIDs[] = { SL_IID_PLAY, extra_if };
+ const SLboolean SoundPlayerReqs[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
+ int32_t res = (*engine_if)->CreateAudioPlayer(engine_if,
+ &player_out,
+ &data_source,
+ &data_sink,
+ SoundPlayerIIDCount,
+ SoundPlayerIIDs,
+ SoundPlayerReqs);
+
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*player_out)->Realize(player_out, SL_BOOLEAN_FALSE);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*player_out)->GetInterface(sample_player_,
+ SL_IID_PLAY,
+ &player_if_out);
+ if (res == SL_RESULT_SUCCESS) {
+ return 0;
+ }
+ }
+ }
+ return -1;
+}
+
int32_t SoundService::PlayBackground(const char* path) {
+ LOGI("Creating audio player");
+
Resource resource(application_, path);
- if (resource.open() < 0) {
+ int fd = resource.descriptor();
+ if (fd < 0) {
LOGI("Could not open file %s", path);
return -1;
}
- LOGI("Saving FD data");
- SLDataLocator_AndroidFD data_locator_in;
- data_locator_in.locatorType = SL_DATALOCATOR_ANDROIDFD;
- data_locator_in.fd = resource.descriptor();
- data_locator_in.offset = resource.start();
- data_locator_in.length = resource.length();
- resource.close();
- LOGI("Init data format");
- SLDataFormat_MIME data_format;
- data_format.formatType = SL_DATAFORMAT_MIME;
- data_format.mimeType = NULL;
- data_format.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
+ SLDataLocator_AndroidFD data_locator_in = {
+ SL_DATALOCATOR_ANDROIDFD,
+ fd,
+ resource.start(),
+ resource.length()
+ };
+ SLDataFormat_MIME data_format = {
+ SL_DATAFORMAT_MIME,
+ NULL,
+ SL_CONTAINERTYPE_UNSPECIFIED
+ };
+ SLDataSource data_source = { &data_locator_in, &data_format };
- LOGI("Init data source");
- SLDataSource data_source;
- data_source.pLocator = &data_locator_in;
- data_source.pFormat = &data_format;
+ resource.Close();
- LOGI("Init out locator");
- SLDataLocator_OutputMix data_locator_out;
- data_locator_out.locatorType = SL_DATALOCATOR_OUTPUTMIX;
- data_locator_out.outputMix = output_mix_;
+ SLDataLocator_OutputMix data_locator_out =
+ { SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
+ SLDataSink data_sink = { &data_locator_out, NULL };
- LOGI("Init data sink");
- SLDataSink data_sink;
- data_sink.pLocator = &data_locator_out;
- data_sink.pFormat = NULL;
+ int32_t res = CreateAudioPlayer(engine_if_,
+ SL_IID_SEEK,
+ data_source,
+ data_sink,
+ background_player_,
+ background_player_if_);
- const SLInterfaceID k_background_player_IIDs[] = { SL_IID_PLAY, SL_IID_SEEK };
- const SLboolean k_background_player_reqs[] =
- { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
-
- LOGI("Creating audio player");
- if ((*engine_if_)->
- CreateAudioPlayer(engine_if_, &background_player_,
- &data_source, &data_sink, 2,
- k_background_player_IIDs,
- k_background_player_reqs) != SL_RESULT_SUCCESS) {
+ if (res != SL_RESULT_SUCCESS) {
LOGE("Couldn't create audio player");
return -1;
}
- LOGI("Created audio player");
+
if ((*background_player_)->
- Realize(background_player_, SL_BOOLEAN_FALSE) != SL_RESULT_SUCCESS) {
- LOGE("Couldn't realize audio player");
- return -1;
- }
- LOGI("Realized audio player");
- if ((*background_player_)->
- GetInterface(background_player_, SL_IID_PLAY,
- &background_player_if_) != SL_RESULT_SUCCESS) {
- LOGE("Couldn't get player interface");
- return -1;
- }
- LOGI("Got player interface");
- if ((*background_player_)->
GetInterface(background_player_, SL_IID_SEEK,
&background_player_seek_if_) != SL_RESULT_SUCCESS) {
LOGE("Couldn't get seek interface");
@@ -155,3 +184,93 @@
}
}
}
+
+int32_t SoundService::StartSamplePlayer() {
+ SLDataLocator_AndroidSimpleBufferQueue data_locator_in = {
+ SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
+ 1
+ };
+
+ SLDataFormat_PCM data_format= {
+ SL_DATAFORMAT_PCM,
+ 1,
+ SL_SAMPLINGRATE_44_1,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_SPEAKER_FRONT_CENTER,
+ SL_BYTEORDER_LITTLEENDIAN
+ };
+
+ SLDataSource data_source = { &data_locator_in, &data_format };
+
+ SLDataLocator_OutputMix data_locator_out =
+ { SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
+ SLDataSink data_sink = { &data_locator_out, NULL };
+
+ int32_t res = CreateAudioPlayer(engine_if_, SL_IID_BUFFERQUEUE,
+ data_source,
+ data_sink,
+ sample_player_, sample_player_if_);
+
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*sample_player_)->GetInterface(sample_player_,
+ SL_IID_BUFFERQUEUE,
+ &sample_player_queue_);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*sample_player_if_)->SetPlayState(sample_player_if_,
+ SL_PLAYSTATE_PLAYING);
+ if (res == SL_RESULT_SUCCESS) {
+ return 0;
+ }
+ }
+ }
+ LOGE("Error while starting sample player");
+ return -1;
+}
+
+Sample* SoundService::GetSample(const char* path) {
+ for (samples_t::iterator sp = samples_.begin();
+ sp != samples_.end();
+ ++sp) {
+ Sample* sample = (*sp);
+ if (strcmp(sample->path(), path) == 0) {
+ return sample;
+ }
+ }
+ Sample* sample = new Sample(application_, path);
+ if (sample->Load() != 0) {
+ LOGI("Failed to load sample %s", path);
+ delete sample;
+ return NULL;
+ }
+ samples_.push_back(sample);
+ return sample;
+}
+
+int32_t SoundService::PlaySample(const char* path) {
+ SLuint32 state;
+ (*sample_player_)->GetState(sample_player_, &state);
+ if (state != SL_OBJECT_STATE_REALIZED) {
+ LOGE("Sample player has not been realized");
+ } else {
+ Sample* sample = GetSample(path);
+ if (sample != NULL) {
+ int16_t* buffer = reinterpret_cast<int16_t*>(sample->buffer_);
+ off_t len = sample->length_;
+
+ // Remove any current sample.
+ int32_t res = (*sample_player_queue_)->Clear(sample_player_queue_);
+ if (res == SL_RESULT_SUCCESS) {
+ res = (*sample_player_queue_)->Enqueue(sample_player_queue_,
+ buffer, len);
+ if (res == SL_RESULT_SUCCESS) {
+ return 0;
+ }
+ LOGE("Enqueueing sample failed");
+ }
+ }
+ }
+ return -1;
+}
+
+
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