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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FACTORY_H_ | 5 #ifndef V8_FACTORY_H_ |
6 #define V8_FACTORY_H_ | 6 #define V8_FACTORY_H_ |
7 | 7 |
8 #include "src/isolate.h" | 8 #include "src/isolate.h" |
9 #include "src/messages.h" | 9 #include "src/messages.h" |
10 | 10 |
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218 // not make sense to have a UTF-8 factory function for external strings, | 218 // not make sense to have a UTF-8 factory function for external strings, |
219 // because we cannot change the underlying buffer. Note that these strings | 219 // because we cannot change the underlying buffer. Note that these strings |
220 // are backed by a string resource that resides outside the V8 heap. | 220 // are backed by a string resource that resides outside the V8 heap. |
221 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte( | 221 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte( |
222 const ExternalOneByteString::Resource* resource); | 222 const ExternalOneByteString::Resource* resource); |
223 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte( | 223 MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte( |
224 const ExternalTwoByteString::Resource* resource); | 224 const ExternalTwoByteString::Resource* resource); |
225 | 225 |
226 // Create a symbol. | 226 // Create a symbol. |
227 Handle<Symbol> NewSymbol(); | 227 Handle<Symbol> NewSymbol(); |
228 Handle<Symbol> NewPrivateSymbol(); | 228 Handle<Symbol> NewPrivateSymbol(Handle<Object> name); |
229 Handle<Symbol> NewPrivateOwnSymbol(Handle<Object> name); | |
230 | 229 |
231 // Create a global (but otherwise uninitialized) context. | 230 // Create a global (but otherwise uninitialized) context. |
232 Handle<Context> NewNativeContext(); | 231 Handle<Context> NewNativeContext(); |
233 | 232 |
234 // Create a script context. | 233 // Create a script context. |
235 Handle<Context> NewScriptContext(Handle<JSFunction> function, | 234 Handle<Context> NewScriptContext(Handle<JSFunction> function, |
236 Handle<ScopeInfo> scope_info); | 235 Handle<ScopeInfo> scope_info); |
237 | 236 |
238 // Create an empty script context table. | 237 // Create an empty script context table. |
239 Handle<ScriptContextTable> NewScriptContextTable(); | 238 Handle<ScriptContextTable> NewScriptContextTable(); |
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738 // Reinitialize a JSProxy into an (empty) JS object of respective type and | 737 // Reinitialize a JSProxy into an (empty) JS object of respective type and |
739 // size, but keeping the original prototype. The receiver must have at least | 738 // size, but keeping the original prototype. The receiver must have at least |
740 // the size of the new object. The object is reinitialized and behaves as an | 739 // the size of the new object. The object is reinitialized and behaves as an |
741 // object that has been freshly allocated. | 740 // object that has been freshly allocated. |
742 void ReinitializeJSProxy(Handle<JSProxy> proxy, InstanceType type, int size); | 741 void ReinitializeJSProxy(Handle<JSProxy> proxy, InstanceType type, int size); |
743 }; | 742 }; |
744 | 743 |
745 } } // namespace v8::internal | 744 } } // namespace v8::internal |
746 | 745 |
747 #endif // V8_FACTORY_H_ | 746 #endif // V8_FACTORY_H_ |
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