Index: ui/gl/gl_state_restorer.h |
diff --git a/ui/gl/gl_state_restorer.h b/ui/gl/gl_state_restorer.h |
index 6d8791f3c16ac00c7e54ced91d7c1235cdf35f18..378a14931b03de54ef714ff046be09d5c4664810 100644 |
--- a/ui/gl/gl_state_restorer.h |
+++ b/ui/gl/gl_state_restorer.h |
@@ -8,6 +8,12 @@ |
#include "base/basictypes.h" |
#include "ui/gl/gl_export.h" |
+namespace gpu { |
+namespace gles2 { |
+class ContextState; |
+} |
+} |
+ |
namespace gfx { |
// An interface for Restoring GL State. |
@@ -18,9 +24,10 @@ class GL_EXPORT GLStateRestorer { |
virtual ~GLStateRestorer(); |
virtual bool IsInitialized() = 0; |
- virtual void RestoreState() = 0; |
+ virtual void RestoreState(const gpu::gles2::ContextState* prev_state) = 0; |
virtual void RestoreAllTextureUnitBindings() = 0; |
virtual void RestoreFramebufferBindings() = 0; |
+ virtual const gpu::gles2::ContextState* GetContextState() = 0; |
piman
2014/01/13 22:12:46
Mmh, this causes a dependency cycle gpu -> ui -> g
kaanb
2014/01/13 22:17:00
It's only a forward declaration though. One altern
piman
2014/01/13 22:37:47
It would just make it worse (hiding the circular d
|
DISALLOW_COPY_AND_ASSIGN(GLStateRestorer); |
}; |