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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/strings/string_number_conversions.h" | 8 #include "base/strings/string_number_conversions.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
10 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 10 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
11 #include "gpu/command_buffer/common/id_allocator.h" | 11 #include "gpu/command_buffer/common/id_allocator.h" |
12 #include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h" | 12 #include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h" |
13 #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" | 13 #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" |
14 #include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h" | 14 #include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h" |
15 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 15 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
16 #include "gpu/command_buffer/service/context_group.h" | 16 #include "gpu/command_buffer/service/context_group.h" |
17 #include "gpu/command_buffer/service/context_state.h" | |
17 #include "gpu/command_buffer/service/gl_surface_mock.h" | 18 #include "gpu/command_buffer/service/gl_surface_mock.h" |
18 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
19 #include "gpu/command_buffer/service/gpu_switches.h" | 20 #include "gpu/command_buffer/service/gpu_switches.h" |
20 #include "gpu/command_buffer/service/image_manager.h" | 21 #include "gpu/command_buffer/service/image_manager.h" |
21 #include "gpu/command_buffer/service/mailbox_manager.h" | 22 #include "gpu/command_buffer/service/mailbox_manager.h" |
22 #include "gpu/command_buffer/service/mocks.h" | 23 #include "gpu/command_buffer/service/mocks.h" |
23 #include "gpu/command_buffer/service/program_manager.h" | 24 #include "gpu/command_buffer/service/program_manager.h" |
24 #include "gpu/command_buffer/service/stream_texture_manager_mock.h" | 25 #include "gpu/command_buffer/service/stream_texture_manager_mock.h" |
25 #include "gpu/command_buffer/service/stream_texture_mock.h" | 26 #include "gpu/command_buffer/service/stream_texture_mock.h" |
26 #include "gpu/command_buffer/service/test_helper.h" | 27 #include "gpu/command_buffer/service/test_helper.h" |
(...skipping 8786 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
8813 DiscardFramebufferEXTImmediate& cmd = | 8814 DiscardFramebufferEXTImmediate& cmd = |
8814 *GetImmediateAs<DiscardFramebufferEXTImmediate>(); | 8815 *GetImmediateAs<DiscardFramebufferEXTImmediate>(); |
8815 cmd.Init(target, count, attachments); | 8816 cmd.Init(target, count, attachments); |
8816 | 8817 |
8817 // Should not result into a call into GL. | 8818 // Should not result into a call into GL. |
8818 EXPECT_EQ(error::kNoError, | 8819 EXPECT_EQ(error::kNoError, |
8819 ExecuteImmediateCmd(cmd, sizeof(attachments))); | 8820 ExecuteImmediateCmd(cmd, sizeof(attachments))); |
8820 EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); | 8821 EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
8821 } | 8822 } |
8822 | 8823 |
8824 TEST_F(GLES2DecoderManualInitTest, RestoreState) { | |
8825 InitDecoder( | |
8826 "", // extensions | |
8827 false, // has alpha | |
8828 false, // has depth | |
8829 false, // has stencil | |
8830 false, // request alpha | |
8831 false, // request depth | |
8832 false, // request stencil | |
8833 false); // bind generates resource | |
8834 SetupTexture(); | |
8835 | |
8836 InSequence sequence; | |
8837 // Expect to restore texture bindings for unit GL_TEXTURE0. | |
8838 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) | |
8839 .Times(1) | |
8840 .RetiresOnSaturation(); | |
8841 EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kServiceTextureId)) | |
8842 .Times(1) | |
8843 .RetiresOnSaturation(); | |
8844 EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, | |
8845 TestHelper::kServiceDefaultTextureCubemapId)) | |
8846 .Times(1) | |
8847 .RetiresOnSaturation(); | |
8848 | |
8849 // Expect to restore texture bindings for remaining units. | |
8850 for (unsigned i = 0; i < group().max_texture_units() - 1; ++i) { | |
8851 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE1 + i)) | |
8852 .Times(1) | |
8853 .RetiresOnSaturation(); | |
8854 EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, | |
8855 TestHelper::kServiceDefaultTexture2dId)) | |
8856 .Times(1) | |
8857 .RetiresOnSaturation(); | |
8858 EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, | |
8859 TestHelper::kServiceDefaultTextureCubemapId)) | |
8860 .Times(1) | |
8861 .RetiresOnSaturation(); | |
8862 } | |
8863 | |
8864 // Expect to restore the active texture unit to GL_TEXTURE0. | |
8865 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) | |
8866 .Times(1) | |
8867 .RetiresOnSaturation(); | |
8868 | |
8869 GetDecoder()->RestoreAllTextureUnitBindings(NULL); | |
8870 } | |
8871 | |
8872 TEST_F(GLES2DecoderManualInitTest, RestoreStateWithPreviousState) { | |
Ken Russell (switch to Gerrit)
2014/01/08 02:56:28
Could you please add a couple more tests?
- Havi
| |
8873 InitDecoder( | |
8874 "", // extensions | |
8875 false, // has alpha | |
8876 false, // has depth | |
8877 false, // has stencil | |
8878 false, // request alpha | |
8879 false, // request depth | |
8880 false, // request stencil | |
8881 false); // bind generates resource | |
8882 SetupTexture(); | |
8883 | |
8884 // Construct a previous ContextState with all texture bindings | |
8885 // set to default textures. | |
8886 ContextState prev_state(NULL, NULL); | |
8887 prev_state.texture_units.resize(group().max_texture_units()); | |
8888 for (uint32 tt = 0; tt < prev_state.texture_units.size(); ++tt) { | |
8889 TextureRef* ref_cube_map = | |
8890 group().texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_CUBE_MAP); | |
8891 prev_state.texture_units[tt].bound_texture_cube_map = ref_cube_map; | |
8892 TextureRef* ref_2d = | |
8893 group().texture_manager()->GetDefaultTextureInfo(GL_TEXTURE_2D); | |
8894 prev_state.texture_units[tt].bound_texture_2d = ref_2d; | |
8895 } | |
8896 prev_state.active_texture_unit = 0; | |
8897 | |
8898 InSequence sequence; | |
8899 // Expect to restore only GL_TEXTURE_2D binding for GL_TEXTURE0 unit, | |
8900 // since the rest of the bindings haven't changed between the current | |
8901 // state and the |prev_state|. | |
8902 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) | |
8903 .Times(1) | |
8904 .RetiresOnSaturation(); | |
8905 EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kServiceTextureId)) | |
8906 .Times(1) | |
8907 .RetiresOnSaturation(); | |
8908 | |
8909 // Expect to restore active texture unit to GL_TEXTURE0. | |
8910 EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)) | |
8911 .Times(1) | |
8912 .RetiresOnSaturation(); | |
8913 | |
8914 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state); | |
8915 } | |
8916 | |
8823 // TODO(gman): Complete this test. | 8917 // TODO(gman): Complete this test. |
8824 // TEST_F(GLES2DecoderTest, CompressedTexImage2DGLError) { | 8918 // TEST_F(GLES2DecoderTest, CompressedTexImage2DGLError) { |
8825 // } | 8919 // } |
8826 | 8920 |
8827 // TODO(gman): BufferData | 8921 // TODO(gman): BufferData |
8828 | 8922 |
8829 // TODO(gman): BufferDataImmediate | 8923 // TODO(gman): BufferDataImmediate |
8830 | 8924 |
8831 // TODO(gman): BufferSubData | 8925 // TODO(gman): BufferSubData |
8832 | 8926 |
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8849 // TODO(gman): TexImage2DImmediate | 8943 // TODO(gman): TexImage2DImmediate |
8850 | 8944 |
8851 // TODO(gman): TexSubImage2DImmediate | 8945 // TODO(gman): TexSubImage2DImmediate |
8852 | 8946 |
8853 // TODO(gman): UseProgram | 8947 // TODO(gman): UseProgram |
8854 | 8948 |
8855 // TODO(gman): SwapBuffers | 8949 // TODO(gman): SwapBuffers |
8856 | 8950 |
8857 } // namespace gles2 | 8951 } // namespace gles2 |
8858 } // namespace gpu | 8952 } // namespace gpu |
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