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Side by Side Diff: gpu/command_buffer/service/gl_state_restorer_impl.cc

Issue 118203002: During virtual context switches only restore texture units that have changed from the previous cont… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Change mock GetContextState to return const ContextState* instead of non-const Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" 5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h"
6 6
7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
8 8
9 namespace gpu { 9 namespace gpu {
10 10
11 GLStateRestorerImpl::GLStateRestorerImpl( 11 GLStateRestorerImpl::GLStateRestorerImpl(
12 base::WeakPtr<gles2::GLES2Decoder> decoder) 12 base::WeakPtr<gles2::GLES2Decoder> decoder)
13 : decoder_(decoder) { 13 : decoder_(decoder) {
14 } 14 }
15 15
16 GLStateRestorerImpl::~GLStateRestorerImpl() { 16 GLStateRestorerImpl::~GLStateRestorerImpl() {
17 } 17 }
18 18
19 bool GLStateRestorerImpl::IsInitialized() { 19 bool GLStateRestorerImpl::IsInitialized() {
20 DCHECK(decoder_.get()); 20 DCHECK(decoder_.get());
21 return decoder_->initialized(); 21 return decoder_->initialized();
22 } 22 }
23 23
24 void GLStateRestorerImpl::RestoreState() { 24 void GLStateRestorerImpl::RestoreState(const gfx::GLStateRestorer* prev_state) {
25 DCHECK(decoder_.get()); 25 DCHECK(decoder_.get());
26 decoder_->RestoreState(); 26 const GLStateRestorerImpl* restorer_impl =
27 static_cast<const GLStateRestorerImpl*>(prev_state);
28 decoder_->RestoreState(
29 restorer_impl ? restorer_impl->GetContextState() : NULL);
27 } 30 }
28 31
29 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() { 32 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() {
30 DCHECK(decoder_.get()); 33 DCHECK(decoder_.get());
31 decoder_->RestoreAllTextureUnitBindings(); 34 decoder_->RestoreAllTextureUnitBindings(NULL);
32 } 35 }
33 36
34 void GLStateRestorerImpl::RestoreFramebufferBindings() { 37 void GLStateRestorerImpl::RestoreFramebufferBindings() {
35 DCHECK(decoder_.get()); 38 DCHECK(decoder_.get());
36 decoder_->RestoreFramebufferBindings(); 39 decoder_->RestoreFramebufferBindings();
37 } 40 }
38 41
42 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const {
43 DCHECK(decoder_.get());
44 return decoder_->GetContextState();
45 }
46
39 } // namespace gpu 47 } // namespace gpu
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