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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_STATE_RESTORER_H_ | 5 #ifndef UI_GL_GL_STATE_RESTORER_H_ |
| 6 #define UI_GL_GL_STATE_RESTORER_H_ | 6 #define UI_GL_GL_STATE_RESTORER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
| 10 | 10 |
| 11 namespace gpu { |
| 12 namespace gles2 { |
| 13 class ContextState; |
| 14 } |
| 15 } |
| 16 |
| 11 namespace gfx { | 17 namespace gfx { |
| 12 | 18 |
| 13 // An interface for Restoring GL State. | 19 // An interface for Restoring GL State. |
| 14 // This will expand over time to provide an more optimizable implementation. | 20 // This will expand over time to provide an more optimizable implementation. |
| 15 class GL_EXPORT GLStateRestorer { | 21 class GL_EXPORT GLStateRestorer { |
| 16 public: | 22 public: |
| 17 GLStateRestorer(); | 23 GLStateRestorer(); |
| 18 virtual ~GLStateRestorer(); | 24 virtual ~GLStateRestorer(); |
| 19 | 25 |
| 20 virtual bool IsInitialized() = 0; | 26 virtual bool IsInitialized() = 0; |
| 21 virtual void RestoreState() = 0; | 27 virtual void RestoreState(const gpu::gles2::ContextState* prev_state) = 0; |
| 22 virtual void RestoreAllTextureUnitBindings() = 0; | 28 virtual void RestoreAllTextureUnitBindings() = 0; |
| 23 virtual void RestoreFramebufferBindings() = 0; | 29 virtual void RestoreFramebufferBindings() = 0; |
| 30 virtual const gpu::gles2::ContextState* GetContextState() = 0; |
| 24 | 31 |
| 25 DISALLOW_COPY_AND_ASSIGN(GLStateRestorer); | 32 DISALLOW_COPY_AND_ASSIGN(GLStateRestorer); |
| 26 }; | 33 }; |
| 27 | 34 |
| 28 } // namespace gfx | 35 } // namespace gfx |
| 29 | 36 |
| 30 #endif // UI_GL_GL_STATE_RESTORER_H_ | 37 #endif // UI_GL_GL_STATE_RESTORER_H_ |
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