Index: Source/WebCore/rendering/RenderBlockLineLayout.cpp |
=================================================================== |
--- Source/WebCore/rendering/RenderBlockLineLayout.cpp (revision 139359) |
+++ Source/WebCore/rendering/RenderBlockLineLayout.cpp (working copy) |
@@ -2686,7 +2686,9 @@ |
wordMeasurement.width = charWidth; |
} |
} |
- goto end; // Didn't fit. Jump to the end. |
+ // Didn't fit. Jump to the end unless there's still an opportunity to collapse whitespace. |
+ if (ignoringSpaces || !currentStyle->collapseWhiteSpace() || !currentCharacterIsSpace || !previousCharacterIsSpace) |
+ goto end; |
} else { |
if (!betweenWords || (midWordBreak && !autoWrap)) |
width.addUncommittedWidth(-additionalTmpW); |
@@ -2813,17 +2815,17 @@ |
bool checkForBreak = autoWrap; |
if (width.committedWidth() && !width.fitsOnLine() && lBreak.m_obj && currWS == NOWRAP) |
checkForBreak = true; |
- else if (next && current.m_obj->isText() && next->isText() && !next->isBR() && (autoWrap || (next->style()->autoWrap()))) { |
- if (currentCharacterIsSpace) |
+ else if (next && current.m_obj->isText() && next->isText() && !next->isBR() && (autoWrap || next->style()->autoWrap())) { |
+ if (autoWrap && currentCharacterIsSpace) |
checkForBreak = true; |
else { |
RenderText* nextText = toRenderText(next); |
if (nextText->textLength()) { |
UChar c = nextText->characterAt(0); |
- checkForBreak = (c == ' ' || c == '\t' || (c == '\n' && !next->preservesNewline())); |
// If the next item on the line is text, and if we did not end with |
// a space, then the next text run continues our word (and so it needs to |
- // keep adding to |tmpW|. Just update and continue. |
+ // keep adding to the uncommitted width. Just update and continue. |
+ checkForBreak = !currentCharacterIsSpace && (c == ' ' || c == '\t' || (c == '\n' && !next->preservesNewline())); |
} else if (nextText->isWordBreak()) |
checkForBreak = true; |
@@ -2878,15 +2880,8 @@ |
end: |
if (lBreak == resolver.position() && (!lBreak.m_obj || !lBreak.m_obj->isBR())) { |
// we just add as much as possible |
- if (blockStyle->whiteSpace() == PRE) { |
- // FIXME: Don't really understand this case. |
- if (current.m_pos) { |
- // FIXME: This should call moveTo which would clear m_nextBreakablePosition |
- // this code as-is is likely wrong. |
- lBreak.m_obj = current.m_obj; |
- lBreak.m_pos = current.m_pos - 1; |
- } else |
- lBreak.moveTo(last, last->isText() ? last->length() : 0); |
+ if (blockStyle->whiteSpace() == PRE && !current.m_pos) { |
+ lBreak.moveTo(last, last->isText() ? last->length() : 0); |
} else if (lBreak.m_obj) { |
// Don't ever break in the middle of a word if we can help it. |
// There's no room at all. We just have to be on this line, |