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Side by Side Diff: cc/resource_provider.cc

Issue 11820056: Delay consuming the mailbox in the resource provider until lockForRead. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resource_provider.h" 5 #include "cc/resource_provider.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 8
9 #include "base/debug/alias.h" 9 #include "base/debug/alias.h"
10 #include "base/hash_tables.h" 10 #include "base/hash_tables.h"
(...skipping 226 matching lines...) Expand 10 before | Expand all | Expand 10 after
237 Resource resource(textureId, gfx::Size(), 0, GL_LINEAR); 237 Resource resource(textureId, gfx::Size(), 0, GL_LINEAR);
238 resource.external = true; 238 resource.external = true;
239 resource.allocated = true; 239 resource.allocated = true;
240 m_resources[id] = resource; 240 m_resources[id] = resource;
241 return id; 241 return id;
242 } 242 }
243 243
244 ResourceProvider::ResourceId ResourceProvider::createResourceFromTextureMailbox( const std::string& mailbox, const base::Callback<void(unsigned)>& releaseCallbac k) 244 ResourceProvider::ResourceId ResourceProvider::createResourceFromTextureMailbox( const std::string& mailbox, const base::Callback<void(unsigned)>& releaseCallbac k)
245 { 245 {
246 DCHECK(m_threadChecker.CalledOnValidThread()); 246 DCHECK(m_threadChecker.CalledOnValidThread());
247 247 // Just store the infomration. Mailbox will be consumed in lockForRead().
danakj 2013/01/11 00:23:41 "infomration"
248 // FIXME: As an optimization, delay consuming the mailbox
249 // and creating the texture ID until lockForRead.
250 const int8* name = reinterpret_cast<const int8*>(mailbox.data());
251 WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
252 DCHECK(context3d);
253 unsigned textureId = context3d->createTexture();
254 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId));
255 GLC(context3d, context3d->consumeTextureCHROMIUM(GL_TEXTURE_2D, name));
256
257 ResourceId id = m_nextId++; 248 ResourceId id = m_nextId++;
249 unsigned textureId = 0;
258 Resource resource(textureId, gfx::Size(), 0, GL_LINEAR); 250 Resource resource(textureId, gfx::Size(), 0, GL_LINEAR);
259 resource.external = true; 251 resource.external = true;
260 resource.mailbox.setName(name); 252 resource.allocated = true;
253 resource.mailbox.setName(reinterpret_cast<const int8*>(mailbox.data()));
261 resource.mailboxReleaseCallback = releaseCallback; 254 resource.mailboxReleaseCallback = releaseCallback;
262 m_resources[id] = resource; 255 m_resources[id] = resource;
263 return id; 256 return id;
264 } 257 }
265 258
266 void ResourceProvider::deleteResource(ResourceId id) 259 void ResourceProvider::deleteResource(ResourceId id)
267 { 260 {
268 DCHECK(m_threadChecker.CalledOnValidThread()); 261 DCHECK(m_threadChecker.CalledOnValidThread());
269 ResourceMap::iterator it = m_resources.find(id); 262 ResourceMap::iterator it = m_resources.find(id);
270 CHECK(it != m_resources.end()); 263 CHECK(it != m_resources.end());
(...skipping 23 matching lines...) Expand all
294 GLC(context3d, context3d->deleteQueryEXT(resource->glUploadQueryId)); 287 GLC(context3d, context3d->deleteQueryEXT(resource->glUploadQueryId));
295 } 288 }
296 if (resource->glPixelBufferId) { 289 if (resource->glPixelBufferId) {
297 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); 290 WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
298 DCHECK(context3d); 291 DCHECK(context3d);
299 GLC(context3d, context3d->deleteBuffer(resource->glPixelBufferId)); 292 GLC(context3d, context3d->deleteBuffer(resource->glPixelBufferId));
300 } 293 }
301 if (!resource->mailbox.isZero() && resource->external) { 294 if (!resource->mailbox.isZero() && resource->external) {
302 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); 295 WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
303 DCHECK(context3d); 296 DCHECK(context3d);
304 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId)); 297 unsigned syncPoint = 0;
305 GLC(context3d, context3d->produceTextureCHROMIUM(GL_TEXTURE_2D, resource ->mailbox.name)); 298 if (resource->glId) {
306 GLC(context3d, context3d->deleteTexture(resource->glId)); 299 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId) );
307 if (!resource->mailboxReleaseCallback.is_null()) { 300 GLC(context3d, context3d->produceTextureCHROMIUM(GL_TEXTURE_2D, reso urce->mailbox.name));
308 unsigned syncPoint = context3d->insertSyncPoint(); 301 GLC(context3d, context3d->deleteTexture(resource->glId));
302 syncPoint = context3d->insertSyncPoint();
303 }
304 if (!resource->mailboxReleaseCallback.is_null())
309 resource->mailboxReleaseCallback.Run(syncPoint); 305 resource->mailboxReleaseCallback.Run(syncPoint);
310 }
311 } 306 }
312 if (resource->pixels) 307 if (resource->pixels)
313 delete[] resource->pixels; 308 delete[] resource->pixels;
314 if (resource->pixelBuffer) 309 if (resource->pixelBuffer)
315 delete[] resource->pixelBuffer; 310 delete[] resource->pixelBuffer;
316 311
317 m_resources.erase(it); 312 m_resources.erase(it);
318 } 313 }
319 314
320 ResourceProvider::ResourceType ResourceProvider::resourceType(ResourceId id) 315 ResourceProvider::ResourceType ResourceProvider::resourceType(ResourceId id)
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
422 const ResourceProvider::Resource* ResourceProvider::lockForRead(ResourceId id) 417 const ResourceProvider::Resource* ResourceProvider::lockForRead(ResourceId id)
423 { 418 {
424 DCHECK(m_threadChecker.CalledOnValidThread()); 419 DCHECK(m_threadChecker.CalledOnValidThread());
425 ResourceMap::iterator it = m_resources.find(id); 420 ResourceMap::iterator it = m_resources.find(id);
426 CHECK(it != m_resources.end()); 421 CHECK(it != m_resources.end());
427 Resource* resource = &it->second; 422 Resource* resource = &it->second;
428 DCHECK(!resource->lockedForWrite); 423 DCHECK(!resource->lockedForWrite);
429 DCHECK(!resource->exported); 424 DCHECK(!resource->exported);
430 DCHECK(resource->allocated); // Uninitialized! Call setPixels or lockForWrit e first. 425 DCHECK(resource->allocated); // Uninitialized! Call setPixels or lockForWrit e first.
431 426
427 if (!resource->glId && resource->external && !resource->mailbox.isZero()) {
428 WebGraphicsContext3D* context3d = m_outputSurface->Context3D();
429 DCHECK(context3d);
430 resource->glId = context3d->createTexture();
431 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId));
432 GLC(context3d, context3d->consumeTextureCHROMIUM(GL_TEXTURE_2D, resource ->mailbox.name));
433 }
434
432 resource->lockForReadCount++; 435 resource->lockForReadCount++;
433 return resource; 436 return resource;
434 } 437 }
435 438
436 void ResourceProvider::unlockForRead(ResourceId id) 439 void ResourceProvider::unlockForRead(ResourceId id)
437 { 440 {
438 DCHECK(m_threadChecker.CalledOnValidThread()); 441 DCHECK(m_threadChecker.CalledOnValidThread());
439 ResourceMap::iterator it = m_resources.find(id); 442 ResourceMap::iterator it = m_resources.find(id);
440 CHECK(it != m_resources.end()); 443 CHECK(it != m_resources.end());
441 Resource* resource = &it->second; 444 Resource* resource = &it->second;
(...skipping 600 matching lines...) Expand 10 before | Expand all | Expand 10 after
1042 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId)); 1045 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->glId));
1043 if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { 1046 if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) {
1044 GLenum storageFormat = textureToStorageFormat(format); 1047 GLenum storageFormat = textureToStorageFormat(format);
1045 GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageForma t, size.width(), size.height())); 1048 GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageForma t, size.width(), size.height()));
1046 } else 1049 } else
1047 GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.widt h(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0)); 1050 GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.widt h(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0));
1048 } 1051 }
1049 1052
1050 1053
1051 } // namespace cc 1054 } // namespace cc
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