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Unified Diff: pkg/serialization/lib/serialization.dart

Issue 11820032: Make input/output formats pluggable, adapt to new libraries (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Changes from review comments Created 7 years, 11 months ago
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Index: pkg/serialization/lib/serialization.dart
diff --git a/pkg/serialization/lib/serialization.dart b/pkg/serialization/lib/serialization.dart
index 2b1377280a35a2e7fd74a23f7dc3811e17cdd0e7..d3e437b34fe6f88f19d32b0516d28c423765d055 100644
--- a/pkg/serialization/lib/serialization.dart
+++ b/pkg/serialization/lib/serialization.dart
@@ -19,10 +19,10 @@
* String output = serialization.write(address);
*
* This creates a new serialization and adds a rule for address objects. Right
- * now it has to be passed an address instance because we can't write Address
- * as a literal. Then we ask the Serialization to write the address and we get
- * back a String which is a [JSON] representation of the state of it and related
- * objects.
+ * now it has to be passed an address instance because of limitations using
+ * Address as a literal. Then we ask the Serialization to write the address
+ * and we get back a String which is a [JSON] representation of the state of
+ * it and related objects.
*
* The version above used reflection to automatically identify the public
* fields of the address object. We can also specify those fields explicitly.
@@ -44,9 +44,45 @@
* constructor: "",
* excludeFields: ["other", "stuff"]);
*
+ * Writing Rules
+ * =============
* We can also use a completely non-reflective rule to serialize and
- * de-serialize objects. This can be more cumbersome, but it does work in
- * dart2js, where mirrors are not yet implemented.
+ * de-serialize objects. This can be more work, but it does work in
+ * dart2js, where mirrors are not yet implemented. We can specify this in two
+ * ways. First, we can write our own SerializationRule class that has methods
+ * for our Address class.
+ *
+ * class AddressRule extends CustomRule {
+ * bool appliesTo(instance, Writer w) => instance.runtimeType == Address;
+ * getState(instance) => [instance.street, instance.city];
+ * create(state) => new Address();
+ * setState(Address a, List state) {
+ * a.street = state[0];
+ * a.city = state[1];
+ * }
+ * }
+ *
+ * The class needs four different methods. The [appliesTo] method tells us if
+ * the rule should be used to write an object. In this example we use a test
+ * based on runtimeType. We could also use an "is Address" test, but if Address
+ * has subclasses that would find those as well, and we want a separate rule
+ * for each. The [getState] method should
+ * return all the state of the object that we want to recreate,
+ * and should be either a Map or a List. If you want to write to human-readable
+ * formats where it's useful to be able to look at the data as a map from
+ * field names to values, then it's better to return it as a map. Otherwise it's
+ * more efficient to return it as a list. You just need to be sure that the
+ * [create] and [setState] methods interpret the same way as [getState] does.
+ *
+ * The [create] method will create the new object and return it. While it's
+ * possible to create the object and set all its state in this one method, that
+ * increases the likelihood of problems with cycles. So it's better to use the
+ * minimum necessary information in [create] and do more of the work in
+ * [setState].
+ *
+ * The other way to do this is not creating a subclass, but by using a
+ * [ClosureRule] and giving it functions for how to create
+ * the address.
*
* addressToMap(a) => {"number" : a.number, "street" : a.street,
* "city" : a.city};
@@ -54,30 +90,20 @@
* fillInAddress(Map m, Address a) => a.city = m["city"];
* var serialization = new Serialization()
* ..addRule(
- * new ClosureToMapRule(anAddress.runtimeType,
+ * new ClosureRule(anAddress.runtimeType,
* addressToMap, createAddress, fillInAddress);
*
- * Note that there are three different functions provided. The addressToMap
- * function takes the fields we want serialized from the Address and puts them
- * into a map. The createAddress function creates a new address using a map like
- * the one returned by the first function. And the fillInAddress function fills
- * in any remaining state in the created object.
- *
- * At the moment, however, using this rule increases the probability of problems
- * with cycles. The problem is that before passing values to the user-supplied
- * functions it has to inflate any references to be the real objects. Since it
- * doesn't know which ones the creation function uses it has to inflate all of
- * them. For example, consider a Node class with parent, leftChild, and
- * rightChild, and the parent field was final and set in the constructor. When
- * we inflate all of the values we will end up with a cycle and can't
- * de-serialize. If we know which fields are used by the constructor we can
- * inflate only those, which is what BasicRule does. We expect to make a richer
- * API for rules not using reflection, but there's a tension between providing
- * the serialization process with enough information and making it more work
- * to specify.
+ * In this case we have created standalone functions rather than
+ * methods in a subclass and we pass them to the constructor of
+ * [ClosureRule]. In this case we've also had them use maps rather than
+ * lists for the state, but either would work as long as the rule is
+ * consistent with the representation it uses. We pass it the runtimeType
+ * of the object, and functions equivalent to the methods on [CustomRule]
*
+ * Constant Values
+ * ===============
* There are cases where the constructor needs values that we can't easily get
- * the serialized object. For example, we may just want to pass null, or a
+ * from the serialized object. For example, we may just want to pass null, or a
* constant value. To support this, we can specify as constructor fields
* values that aren't field names. If any value isn't a String, it will be
* treated as a constant and passed unaltered to the constructor.
@@ -93,34 +119,34 @@
*
* Writing
* =======
- * To write objects, we use the write() methods. There are two variations.
+ * To write objects, we use the write() method.
+ *
+ * var output = serialization.write(someObject);
*
- * String output = serialization.write(someObject);
- * List output = serialization.writeFlat(someObject);
+ * By default this uses a representation in which objects are represented as
+ * maps keyed by field name, but in which references between objects have been
+ * converted into Reference objects. This is then encoded as a [json] string.
*
- * The first uses a representation in which objects are represented as maps
- * keyed by field name, but in which references between objects have been
- * converted into Reference objects. This is then encoded as a [JSON] string.
+ * We can write objects in different formats by passing a [Format] object to
+ * the [write] method or by getting a [Writer] object. The available formats
+ * include the default, a simple "flat" format that doesn't include field names,
+ * and a simple JSON format that produces output more suitable for talking to
+ * services that expect JSON in a predefined format. Examples of these are
*
- * The second representation holds all the objects as a List of simple types.
- * For practical use you may want to convert that to a [JSON] or other encoded
- * representation as well.
+ * String output = serialization.write(address, new SimpleMapFormat());
+ * List output = serialization.write(address, new SimpleFlatFormat());
+ * Map output = serialization.write(address, new SimpleJsonFormat());
+ * Or, using a [Writer] explicitly
+ * var writer = serialization.newWriter(new SimpleFlatFormat());
+ * var output = writer.write(address);
*
- * Both representations are primarily intended as proofs of concept for
- * different types of representation, and we expect to generalize that to a
- * pluggable mechanism for different representations.
+ * These representations are not yet considered stable.
*
* Reading
* =======
- * To read objects, the corresponding methods are [read] and [readFlat].
+ * To read objects, the corresponding [read] method can be used.
*
- * List input = serialization.read(aString);
- * List input = serialization.readFlat(aList);
- *
- * There is also a convenience method for the case of reading a single object.
- *
- * Object result = serialization.readOne(aString);
- * Object result = serialization.readOneFlat(aString);
+ * Address input = serialization.read(aString);
*
* When reading, the serialization instance doing the reading must be configured
* with compatible rules to the one doing the writing. It's possible for the
@@ -129,21 +155,27 @@
* same. The simplest way to achieve this is by having the serialization
* variable [selfDescribing] be true. In that case the rules themselves are also
* stored along with the serialized data, and can be read back on the receiving
- * end. Note that this does not yet work for [ClosureToMapRule]. The
- * [selfDescribing] variable is true by default.
+ * end. Note that this may not work for all rules or all formats. The
+ * [selfDescribing] variable is true by default, but the [SimpleJsonFormat] does
+ * not support it, since the point is to provide a representation in a form
+ * other services might expect. Using CustomRule or ClosureRule also does not
+ * yet work with the [selfDescribing] variable.
*
+ * Named Objects
+ * =============
* When reading, some object references should not be serialized, but should be
* connected up to other instances on the receiving side. A notable example of
* this is when serialization rules have been stored. Instances of BasicRule
* take a [ClassMirror] in their constructor, and we cannot serialize those. So
* when we read the rules, we must provide a Map<String, Object> which maps from
* the simple name of classes we are interested in to a [ClassMirror]. This can
- * be provided either in the [externalObjects] variable of the Serialization,
- * or as an additional parameter to the reading methods.
+ * be provided either in the [namedObjects] variable of the Serialization,
+ * or as an additional parameter to the reading and writing methods on the
+ * [Reader] or [Writer] respectively.
*
* new Serialization()
* ..addRuleFor(new Person(), constructorFields: ["name"])
- * ..externalObjects['Person'] = reflect(new Person()).type;
+ * ..namedObjects['Person'] = reflect(new Person()).type;
*/
library serialization;
@@ -155,6 +187,7 @@ import 'dart:json' as json;
part 'src/reader_writer.dart';
part 'src/serialization_rule.dart';
part 'src/basic_rule.dart';
+part 'src/format.dart';
/**
* This class defines a particular serialization scheme, in terms of
@@ -291,13 +324,12 @@ class Serialization {
}
/**
- * This is the basic method to write out an object graph rooted at
- * [object] and return the result. Right now this is hard-coded to return
- * a String from a custom [JSON] format, but that is likely to change to be
- * more pluggable in the near future.
+ * This writes out an object graph rooted at [object] and returns the result.
+ * The [format] parameter determines the form of the result. The default
+ * format returns a String in [json] format.
*/
- String write(Object object) {
- return newWriter().write(object);
+ write(Object object, [Format format]) {
+ return newWriter(format).write(object);
}
/**
@@ -305,15 +337,8 @@ class Serialization {
* want to do something more complex with the writer than just returning
* the final result.
*/
- Writer newWriter() => new Writer(this);
-
- /**
- * Write out the tree in a custom flat format, returning a list containing
- * only "simple" types: num, String, and bool.
- */
- List writeFlat(Object object) {
- return newWriter().writeFlat(object);
- }
+ Writer newWriter([Format format]) =>
+ new Writer(this, format);
/**
* Read the serialized data from [input] and return the root object
@@ -333,13 +358,13 @@ class Serialization {
* you want to do something more complex with the reader than just returning
* the final result.
*/
- Reader newReader() => new Reader(this);
+ Reader newReader([Format format]) => new Reader(this, format);
/**
* Return the list of SerializationRule that apply to [object]. For
* internal use, but public because it's used in testing.
*/
- List<SerializationRule> rulesFor(object, Writer w) {
+ Iterable<SerializationRule> rulesFor(object, Writer w) {
// This has a couple of edge cases.
// 1) The owning object may have indicated we should use a different
// rule than the default.
@@ -363,17 +388,17 @@ class Serialization {
target = object;
candidateRules = _rules;
}
- List applicable =
- candidateRules.where((each) => each.appliesTo(target, w)).toList();
+ Iterable applicable = candidateRules.where(
+ (each) => each.appliesTo(target, w));
if (applicable.isEmpty) {
return [addRuleFor(target)];
}
if (applicable.length == 1) return applicable;
- var first = applicable[0];
+ var first = applicable.first;
var finalRules = applicable.where(
- (x) => !x.mustBePrimary || (x == first)).toList();
+ (x) => !x.mustBePrimary || (x == first));
if (finalRules.isEmpty) throw new SerializationException(
'No valid rule found for object $object');
@@ -386,7 +411,7 @@ class Serialization {
* If there are new rule classes created, they will need to be described
* here.
*/
- Serialization _ruleSerialization() {
+ Serialization ruleSerialization() {
// TODO(alanknight): There's an extensibility issue here with new rules.
// TODO(alanknight): How to handle rules with closures? They have to
// exist on the other side, but we might be able to hook them up by name,
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