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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_FRAME_RATE_COUNTER_H_ | 5 #ifndef CC_FRAME_RATE_COUNTER_H_ |
| 6 #define CC_FRAME_RATE_COUNTER_H_ | 6 #define CC_FRAME_RATE_COUNTER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/time.h" | 10 #include "base/time.h" |
| 11 #include "cc/ring_buffer.h" |
| 11 | 12 |
| 12 namespace cc { | 13 namespace cc { |
| 13 | 14 |
| 14 // This class maintains a history of timestamps, and provides functionality to | 15 // This class maintains a history of timestamps, and provides functionality to |
| 15 // intelligently compute average frames per second. | 16 // intelligently compute average frames per second. |
| 16 class FrameRateCounter { | 17 class FrameRateCounter { |
| 17 public: | 18 public: |
| 18 static scoped_ptr<FrameRateCounter> create(bool hasImplThread); | 19 static scoped_ptr<FrameRateCounter> create(bool hasImplThread); |
| 19 | 20 |
| 20 void markBeginningOfFrame(base::TimeTicks timestamp); | 21 int currentFrameNumber() const { return m_ringBuffer.CurrentIndex(); } |
| 21 void markEndOfFrame(); | 22 int droppedFrameCount() const { return m_droppedFrameCount; } |
| 22 int currentFrameNumber() const { return m_currentFrameNumber; } | 23 int timeStampHistorySize() const { return m_ringBuffer.BufferSize(); } |
| 23 double getAverageFPS() const; | 24 |
| 24 int timeStampHistorySize() const { return kTimeStampHistorySize; } | 25 void saveTimeStamp(base::TimeTicks timestamp); |
| 25 | 26 |
| 26 // n = 0 returns the oldest frame retained in the history, | 27 // n = 0 returns the oldest frame retained in the history, |
| 27 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr
ame. | 28 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr
ame. |
| 28 // FIXME: Returns most recent timestamp for n = 0 when called between markBe
ginningOfFrame and markEndOfFrame calls. | |
| 29 base::TimeTicks timeStampOfRecentFrame(int n) const; | 29 base::TimeTicks timeStampOfRecentFrame(int n) const; |
| 30 | 30 |
| 31 // This is a heuristic that can be used to ignore frames in a reasonable way
. Returns | 31 // This is a heuristic that can be used to ignore frames in a reasonable way
. Returns |
| 32 // true if the given frame interval is too fast or too slow, based on consta
nt thresholds. | 32 // true if the given frame interval is too fast or too slow, based on consta
nt thresholds. |
| 33 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co
nst; | 33 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co
nst; |
| 34 | 34 |
| 35 int droppedFrameCount() const { return m_droppedFrameCount; } | 35 void getMinAndMaxFPS(double& minFPS, double& maxFPS) const; |
| 36 double getAverageFPS() const; |
| 36 | 37 |
| 37 private: | 38 private: |
| 38 explicit FrameRateCounter(bool hasImplThread); | 39 explicit FrameRateCounter(bool hasImplThread); |
| 39 | 40 |
| 40 base::TimeDelta frameInterval(int frameNumber) const; | 41 base::TimeDelta recentFrameInterval(int n) const; |
| 41 int frameIndex(int frameNumber) const; | |
| 42 bool isBadFrame(int frameNumber) const; | |
| 43 | 42 |
| 44 // Two thresholds (measured in seconds) that describe what is considered to
be a "no-op frame" that should not be counted. | 43 // Two thresholds (measured in seconds) that describe what is considered to
be a "no-op frame" that should not be counted. |
| 45 // - if the frame is too fast, then given our compositor implementation, the
frame probably was a no-op and did not draw. | 44 // - if the frame is too fast, then given our compositor implementation, the
frame probably was a no-op and did not draw. |
| 46 // - if the frame is too slow, then there is probably not animating content,
so we should not pollute the average. | 45 // - if the frame is too slow, then there is probably not animating content,
so we should not pollute the average. |
| 47 static const double kFrameTooFast; | 46 static const double kFrameTooFast; |
| 48 static const double kFrameTooSlow; | 47 static const double kFrameTooSlow; |
| 49 | 48 |
| 50 // If a frame takes longer than this threshold (measured in seconds) then we | 49 // If a frame takes longer than this threshold (measured in seconds) then we |
| 51 // (naively) assume that it missed a screen refresh; that is, we dropped a f
rame. | 50 // (naively) assume that it missed a screen refresh; that is, we dropped a f
rame. |
| 52 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/
138642. | 51 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/
138642. |
| 53 static const double kDroppedFrameTime; | 52 static const double kDroppedFrameTime; |
| 54 | 53 |
| 55 static const int kTimeStampHistorySize = 130; | 54 RingBuffer<base::TimeTicks, 130> m_ringBuffer; |
| 56 | 55 |
| 57 bool m_hasImplThread; | 56 bool m_hasImplThread; |
| 58 | |
| 59 int m_currentFrameNumber; | |
| 60 base::TimeTicks m_timeStampHistory[kTimeStampHistorySize]; | |
| 61 | |
| 62 int m_droppedFrameCount; | 57 int m_droppedFrameCount; |
| 63 | 58 |
| 64 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); | 59 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); |
| 65 }; | 60 }; |
| 66 | 61 |
| 67 } // namespace cc | 62 } // namespace cc |
| 68 | 63 |
| 69 #endif // CC_FRAME_RATE_COUNTER_H_ | 64 #endif // CC_FRAME_RATE_COUNTER_H_ |
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