OLD | NEW |
---|---|
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_FRAME_RATE_COUNTER_H_ | 5 #ifndef CC_FRAME_RATE_COUNTER_H_ |
6 #define CC_FRAME_RATE_COUNTER_H_ | 6 #define CC_FRAME_RATE_COUNTER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/time.h" | 10 #include "base/time.h" |
11 #include "cc/ring_buffer.h" | |
11 | 12 |
12 namespace cc { | 13 namespace cc { |
13 | 14 |
14 // This class maintains a history of timestamps, and provides functionality to | 15 // This class maintains a history of timestamps, and provides functionality to |
15 // intelligently compute average frames per second. | 16 // intelligently compute average frames per second. |
16 class FrameRateCounter { | 17 class FrameRateCounter { |
17 public: | 18 public: |
18 static scoped_ptr<FrameRateCounter> create(bool hasImplThread); | 19 static scoped_ptr<FrameRateCounter> create(bool hasImplThread); |
19 | 20 |
20 void markBeginningOfFrame(base::TimeTicks timestamp); | 21 int currentFrameNumber() const { return m_ringBuffer.CurrentIndex(); } |
21 void markEndOfFrame(); | 22 int droppedFrameCount() const { return m_droppedFrameCount; } |
22 int currentFrameNumber() const { return m_currentFrameNumber; } | 23 int timeStampHistorySize() const { return m_ringBuffer.BufferSize(); } |
23 double getAverageFPS() const; | 24 |
24 int timeStampHistorySize() const { return kTimeStampHistorySize; } | 25 void saveTimeStamp(base::TimeTicks timestamp); |
25 | 26 |
26 // n = 0 returns the oldest frame retained in the history, | 27 // n = 0 returns the oldest frame retained in the history, |
27 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr ame. | 28 // while n = timeStampHistorySize() - 1 returns the timestamp most recent fr ame. |
28 // FIXME: Returns most recent timestamp for n = 0 when called between markBe ginningOfFrame and markEndOfFrame calls. | |
29 base::TimeTicks timeStampOfRecentFrame(int n) const; | 29 base::TimeTicks timeStampOfRecentFrame(int n) const; |
30 | 30 |
31 // This is a heuristic that can be used to ignore frames in a reasonable way . Returns | 31 // This is a heuristic that can be used to ignore frames in a reasonable way . Returns |
32 // true if the given frame interval is too fast or too slow, based on consta nt thresholds. | 32 // true if the given frame interval is too fast or too slow, based on consta nt thresholds. |
33 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co nst; | 33 bool isBadFrameInterval(base::TimeDelta intervalBetweenConsecutiveFrames) co nst; |
34 | 34 |
35 int droppedFrameCount() const { return m_droppedFrameCount; } | 35 void getMinAndMaxFPS(double& minFPS, double& maxFPS) const; |
36 double getAverageFPS() const; | |
36 | 37 |
37 private: | 38 private: |
38 explicit FrameRateCounter(bool hasImplThread); | 39 explicit FrameRateCounter(bool hasImplThread); |
39 | 40 |
40 base::TimeDelta frameInterval(int frameNumber) const; | 41 base::TimeDelta recentFrameInterval(int n) const; |
41 int frameIndex(int frameNumber) const; | |
42 bool isBadFrame(int frameNumber) const; | |
43 | 42 |
44 // Two thresholds (measured in seconds) that describe what is considered to be a "no-op frame" that should not be counted. | 43 // Two thresholds (measured in seconds) that describe what is considered to be a "no-op frame" that should not be counted. |
45 // - if the frame is too fast, then given our compositor implementation, the frame probably was a no-op and did not draw. | 44 // - if the frame is too fast, then given our compositor implementation, the frame probably was a no-op and did not draw. |
46 // - if the frame is too slow, then there is probably not animating content, so we should not pollute the average. | 45 // - if the frame is too slow, then there is probably not animating content, so we should not pollute the average. |
47 static const double kFrameTooFast; | 46 static const double kFrameTooFast; |
48 static const double kFrameTooSlow; | 47 static const double kFrameTooSlow; |
49 | 48 |
50 // If a frame takes longer than this threshold (measured in seconds) then we | 49 // If a frame takes longer than this threshold (measured in seconds) then we |
51 // (naively) assume that it missed a screen refresh; that is, we dropped a f rame. | 50 // (naively) assume that it missed a screen refresh; that is, we dropped a f rame. |
52 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/ 138642. | 51 // FIXME: Determine this threshold based on monitor refresh rate, crbug.com/ 138642. |
53 static const double kDroppedFrameTime; | 52 static const double kDroppedFrameTime; |
54 | 53 |
55 static const int kTimeStampHistorySize = 130; | 54 RingBuffer<base::TimeTicks, 130> m_ringBuffer; |
egraether
2013/01/10 02:32:09
FrameRateCounter now has a RingBuffer. I solved th
| |
56 | 55 |
57 bool m_hasImplThread; | 56 bool m_hasImplThread; |
58 | |
59 int m_currentFrameNumber; | |
60 base::TimeTicks m_timeStampHistory[kTimeStampHistorySize]; | |
61 | |
62 int m_droppedFrameCount; | 57 int m_droppedFrameCount; |
63 | 58 |
64 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); | 59 DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); |
65 }; | 60 }; |
66 | 61 |
67 } // namespace cc | 62 } // namespace cc |
68 | 63 |
69 #endif // CC_FRAME_RATE_COUNTER_H_ | 64 #endif // CC_FRAME_RATE_COUNTER_H_ |
OLD | NEW |