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Issue 1181263008: Revert of Don't peek messages in the MessagePumpForUI class when we receive our kMsgHaveWork message (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/message_loop/message_pump_win.h" 5 #include "base/message_loop/message_pump_win.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <math.h> 8 #include <math.h>
9 9
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
11 #include "base/metrics/histogram.h" 11 #include "base/metrics/histogram.h"
12 #include "base/process/memory.h" 12 #include "base/process/memory.h"
13 #include "base/profiler/scoped_tracker.h" 13 #include "base/profiler/scoped_tracker.h"
14 #include "base/strings/stringprintf.h" 14 #include "base/strings/stringprintf.h"
15 #include "base/threading/thread.h"
16 #include "base/trace_event/trace_event.h" 15 #include "base/trace_event/trace_event.h"
17 #include "base/win/wrapped_window_proc.h" 16 #include "base/win/wrapped_window_proc.h"
18 17
19 namespace base { 18 namespace base {
20 19
21 namespace { 20 namespace {
22 21
23 enum MessageLoopProblems { 22 enum MessageLoopProblems {
24 MESSAGE_POST_ERROR, 23 MESSAGE_POST_ERROR,
25 COMPLETION_POST_ERROR, 24 COMPLETION_POST_ERROR,
26 SET_TIMER_ERROR, 25 SET_TIMER_ERROR,
27 MESSAGE_LOOP_PROBLEM_MAX, 26 MESSAGE_LOOP_PROBLEM_MAX,
28 }; 27 };
29 28
30 } // namespace 29 } // namespace
31 30
32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; 31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p";
33 32
34 // Message sent to get an additional time slice for pumping (processing) another 33 // Message sent to get an additional time slice for pumping (processing) another
35 // task (a series of such messages creates a continuous task pump). 34 // task (a series of such messages creates a continuous task pump).
36 static const int kMsgHaveWork = WM_USER + 1; 35 static const int kMsgHaveWork = WM_USER + 1;
37 36
38 // The default delay for the waitable timer used to wake up the UI worker
39 // thread.
40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3;
41
42 //----------------------------------------------------------------------------- 37 //-----------------------------------------------------------------------------
43 // MessagePumpWin public: 38 // MessagePumpWin public:
44 39
45 void MessagePumpWin::RunWithDispatcher( 40 void MessagePumpWin::RunWithDispatcher(
46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { 41 Delegate* delegate, MessagePumpDispatcher* dispatcher) {
47 RunState s; 42 RunState s;
48 s.delegate = delegate; 43 s.delegate = delegate;
49 s.dispatcher = dispatcher; 44 s.dispatcher = dispatcher;
50 s.should_quit = false; 45 s.should_quit = false;
51 s.run_depth = state_ ? state_->run_depth + 1 : 1; 46 s.run_depth = state_ ? state_->run_depth + 1 : 1;
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 (timeout > std::numeric_limits<int>::max() ? 83 (timeout > std::numeric_limits<int>::max() ?
89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); 84 std::numeric_limits<int>::max() : static_cast<int>(timeout));
90 } 85 }
91 86
92 //----------------------------------------------------------------------------- 87 //-----------------------------------------------------------------------------
93 // MessagePumpForUI public: 88 // MessagePumpForUI public:
94 89
95 MessagePumpForUI::MessagePumpForUI() 90 MessagePumpForUI::MessagePumpForUI()
96 : atom_(0) { 91 : atom_(0) {
97 InitMessageWnd(); 92 InitMessageWnd();
98
99 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL));
100 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread"));
101 ui_worker_thread_->Start();
102 ui_worker_thread_->WaitUntilThreadStarted();
103 ui_worker_thread_->task_runner()->PostTask(
104 FROM_HERE,
105 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop,
106 base::Unretained(this)));
107 } 93 }
108 94
109 MessagePumpForUI::~MessagePumpForUI() { 95 MessagePumpForUI::~MessagePumpForUI() {
110 DestroyWindow(message_hwnd_); 96 DestroyWindow(message_hwnd_);
111 UnregisterClass(MAKEINTATOM(atom_), 97 UnregisterClass(MAKEINTATOM(atom_),
112 GetModuleFromAddress(&WndProcThunk)); 98 GetModuleFromAddress(&WndProcThunk));
113
114 ::QueueUserAPC(
115 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread),
116 ui_worker_thread_->thread_handle().platform_handle(), NULL);
117 ui_worker_thread_->Stop();
118 } 99 }
119 100
120 void MessagePumpForUI::ScheduleWork() { 101 void MessagePumpForUI::ScheduleWork() {
121 // If we have a regular posted task at the head of queue then we need to 102 if (InterlockedExchange(&have_work_, 1))
122 // process it quickly. 103 return; // Someone else continued the pumping.
123 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { 104
124 // Make sure the MessagePump does some work for us. 105 // Make sure the MessagePump does some work for us.
125 PostWorkMessage(); 106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork,
126 return; 107 reinterpret_cast<WPARAM>(this), 0);
127 } 108 if (ret)
128 // Set a one shot timer to fire after 3 milliseconds. The actual resolution 109 return; // There was room in the Window Message queue.
129 // of the timer is dependent on timeBeginPeriod being called. 110
130 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); 111 // We have failed to insert a have-work message, so there is a chance that we
112 // will starve tasks/timers while sitting in a nested message loop. Nested
113 // loops only look at Windows Message queues, and don't look at *our* task
114 // queues, etc., so we might not get a time slice in such. :-(
115 // We could abort here, but the fear is that this failure mode is plausibly
116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful
117 // recovery. Nested loops are pretty transient (we think), so this will
118 // probably be recoverable.
119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert.
120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR,
121 MESSAGE_LOOP_PROBLEM_MAX);
131 } 122 }
132 123
133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { 124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
134 delayed_work_time_ = delayed_work_time; 125 delayed_work_time_ = delayed_work_time;
135 RescheduleTimer(); 126 RescheduleTimer();
136 } 127 }
137 128
138 //----------------------------------------------------------------------------- 129 //-----------------------------------------------------------------------------
139 // MessagePumpForUI private: 130 // MessagePumpForUI private:
140 131
(...skipping 270 matching lines...) Expand 10 before | Expand all | Expand 10 after
411 state_->should_quit = true; 402 state_->should_quit = true;
412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { 403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) {
413 TranslateMessage(&msg); 404 TranslateMessage(&msg);
414 DispatchMessage(&msg); 405 DispatchMessage(&msg);
415 } 406 }
416 407
417 return true; 408 return true;
418 } 409 }
419 410
420 bool MessagePumpForUI::ProcessPumpReplacementMessage() { 411 bool MessagePumpForUI::ProcessPumpReplacementMessage() {
412 // When we encounter a kMsgHaveWork message, this method is called to peek
413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The
414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though
415 // a continuous stream of such messages are posted. This method carefully
416 // peeks a message while there is no chance for a kMsgHaveWork to be pending,
417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to
418 // possibly be posted), and finally dispatches that peeked replacement. Note
419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!!
420
421 bool have_message = false;
422 MSG msg;
423 // We should not process all window messages if we are in the context of an
424 // OS modal loop, i.e. in the context of a windows API call like MessageBox.
425 // This is to ensure that these messages are peeked out by the OS modal loop.
426 if (MessageLoop::current()->os_modal_loop()) {
427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above.
428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) ||
429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE);
430 } else {
431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE;
432 }
433
434 DCHECK(!have_message || kMsgHaveWork != msg.message ||
435 msg.hwnd != message_hwnd_);
436
421 // Since we discarded a kMsgHaveWork message, we must update the flag. 437 // Since we discarded a kMsgHaveWork message, we must update the flag.
422 InterlockedExchange(&have_work_, 0); 438 int old_have_work = InterlockedExchange(&have_work_, 0);
423 return true; 439 DCHECK(old_have_work);
424 }
425 440
426 void MessagePumpForUI::DoWorkerThreadRunLoop() { 441 // We don't need a special time slice if we didn't have_message to process.
427 DCHECK(ui_worker_thread_timer_.Get()); 442 if (!have_message)
428 while (TRUE) { 443 return false;
429 DWORD ret = WaitForSingleObjectEx(
430 ui_worker_thread_timer_.Get(), INFINITE, TRUE);
431 // The only APC this thread could receive is the Shutdown APC.
432 if (ret == WAIT_IO_COMPLETION)
433 return;
434 444
435 // Make sure the MessagePump does some work for us. 445 // Guarantee we'll get another time slice in the case where we go into native
436 PostWorkMessage(); 446 // windows code. This ScheduleWork() may hurt performance a tiny bit when
437 447 // tasks appear very infrequently, but when the event queue is busy, the
438 // Set a one shot timer to process pending delayed tasks if any in the 448 // kMsgHaveWork events get (percentage wise) rarer and rarer.
439 // queue. The actual resolution of the timer is dependent on the 449 ScheduleWork();
440 // timeBeginPeriod API being called. 450 return ProcessMessageHelper(msg);
441 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs);
442 }
443 }
444
445 // static
446 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) {
447 // This function is empty because we only use the fact that an APC was posted
448 // to the worker thread to shut it down.
449 return;
450 }
451
452 void MessagePumpForUI::PostWorkMessage() {
453 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork,
454 reinterpret_cast<WPARAM>(this),
455 0);
456 if (!posted) {
457 // We have failed to insert a have-work message, so there is a chance
458 // that we will starve tasks/timers while sitting in a nested message
459 // loop. Nested loops only look at Windows Message queues, and don't
460 // look at *our* task queues, etc., so we might not get a time slice in
461 // such. :-(
462 // We could abort here, but the fear is that this failure mode is
463 // plausibly common (queue is full, of about 2000 messages), so we'll
464 // do a near-graceful recovery. Nested loops are pretty transient
465 // (we think), so this will probably be recoverable.
466 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem",
467 MESSAGE_POST_ERROR,
468 MESSAGE_LOOP_PROBLEM_MAX);
469 }
470 }
471
472 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) {
473 // Set the timer for the delay passed in. The actual resolution of the
474 // timer is dependent on whether timeBeginPeriod was called.
475 LARGE_INTEGER due_time = {0};
476 due_time.QuadPart = -delay_ms * 10000;
477 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(),
478 &due_time, 0, NULL, NULL, FALSE);
479 CHECK(timer_set);
480 } 451 }
481 452
482 //----------------------------------------------------------------------------- 453 //-----------------------------------------------------------------------------
483 // MessagePumpForIO public: 454 // MessagePumpForIO public:
484 455
485 MessagePumpForIO::MessagePumpForIO() { 456 MessagePumpForIO::MessagePumpForIO() {
486 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); 457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
487 DCHECK(port_.IsValid()); 458 DCHECK(port_.IsValid());
488 } 459 }
489 460
(...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after
701 672
702 // static 673 // static
703 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( 674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler(
704 ULONG_PTR key, 675 ULONG_PTR key,
705 bool* has_valid_io_context) { 676 bool* has_valid_io_context) {
706 *has_valid_io_context = ((key & 1) == 0); 677 *has_valid_io_context = ((key & 1) == 0);
707 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); 678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1));
708 } 679 }
709 680
710 } // namespace base 681 } // namespace base
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