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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/ObjectPainter.h" | 6 #include "core/paint/ObjectPainter.h" |
7 | 7 |
8 #include "core/layout/LayoutObject.h" | 8 #include "core/layout/LayoutObject.h" |
9 #include "core/layout/LayoutTheme.h" | 9 #include "core/layout/LayoutTheme.h" |
10 #include "core/style/ComputedStyle.h" | 10 #include "core/style/ComputedStyle.h" |
11 #include "core/paint/LayoutObjectDrawingRecorder.h" | 11 #include "core/paint/LayoutObjectDrawingRecorder.h" |
12 #include "core/paint/PaintInfo.h" | 12 #include "core/paint/PaintInfo.h" |
13 #include "platform/geometry/LayoutPoint.h" | 13 #include "platform/geometry/LayoutPoint.h" |
14 #include "platform/graphics/GraphicsContextStateSaver.h" | 14 #include "platform/graphics/GraphicsContextStateSaver.h" |
15 | 15 |
16 namespace blink { | 16 namespace blink { |
17 | 17 |
18 LayoutRect ObjectPainter::outlineBounds(const LayoutRect& objectBounds, const Co
mputedStyle& style) | 18 LayoutRect ObjectPainter::outlineBounds(const LayoutRect& objectBounds, const Co
mputedStyle& style) |
19 { | 19 { |
20 int outlineOutset; | |
21 if (style.outlineStyleIsAuto()) | |
22 outlineOutset = GraphicsContext::focusRingOutsetExtent(style.outlineOffs
et(), style.outlineWidth()); | |
23 else | |
24 outlineOutset = style.outlineSize(); | |
25 LayoutRect outlineBounds(objectBounds); | 20 LayoutRect outlineBounds(objectBounds); |
26 outlineBounds.inflate(outlineOutset); | 21 outlineBounds.inflate(style.outlineOutset()); |
27 return outlineBounds; | 22 return outlineBounds; |
28 } | 23 } |
29 | 24 |
30 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty
le& style, const Vector<LayoutRect>& focusRingRects) | 25 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty
le& style, const Vector<LayoutRect>& focusRingRects) |
31 { | 26 { |
32 ASSERT(style.outlineStyleIsAuto()); | 27 ASSERT(style.outlineStyleIsAuto()); |
33 Vector<IntRect> focusRingIntRects; | 28 Vector<IntRect> focusRingIntRects; |
34 for (size_t i = 0; i < focusRingRects.size(); ++i) | 29 for (size_t i = 0; i < focusRingRects.size(); ++i) |
35 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); | 30 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); |
36 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st
yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor)
); | 31 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st
yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor)
); |
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379 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); | 374 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); |
380 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); | 375 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); |
381 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); | 376 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); |
382 break; | 377 break; |
383 } | 378 } |
384 | 379 |
385 graphicsContext->fillPolygon(4, quad, color, antialias); | 380 graphicsContext->fillPolygon(4, quad, color, antialias); |
386 } | 381 } |
387 | 382 |
388 } // namespace blink | 383 } // namespace blink |
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