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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/threading/simple_thread.h" | 5 #include "base/threading/simple_thread.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/strings/string_number_conversions.h" | 8 #include "base/strings/string_number_conversions.h" |
9 #include "base/threading/platform_thread.h" | 9 #include "base/threading/platform_thread.h" |
10 #include "base/threading/thread_restrictions.h" | 10 #include "base/threading/thread_restrictions.h" |
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22 thread_(), event_(true, false), tid_(0), joined_(false) { | 22 thread_(), event_(true, false), tid_(0), joined_(false) { |
23 } | 23 } |
24 | 24 |
25 SimpleThread::~SimpleThread() { | 25 SimpleThread::~SimpleThread() { |
26 DCHECK(HasBeenStarted()) << "SimpleThread was never started."; | 26 DCHECK(HasBeenStarted()) << "SimpleThread was never started."; |
27 DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed."; | 27 DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed."; |
28 } | 28 } |
29 | 29 |
30 void SimpleThread::Start() { | 30 void SimpleThread::Start() { |
31 DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; | 31 DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; |
32 bool success = PlatformThread::Create(options_.stack_size(), this, &thread_); | 32 bool success; |
| 33 if (options_.priority() == ThreadPriority::NORMAL) { |
| 34 success = PlatformThread::Create(options_.stack_size(), this, &thread_); |
| 35 } else { |
| 36 success = PlatformThread::CreateWithPriority(options_.stack_size(), this, |
| 37 &thread_, options_.priority()); |
| 38 } |
33 DCHECK(success); | 39 DCHECK(success); |
34 base::ThreadRestrictions::ScopedAllowWait allow_wait; | 40 base::ThreadRestrictions::ScopedAllowWait allow_wait; |
35 event_.Wait(); // Wait for the thread to complete initialization. | 41 event_.Wait(); // Wait for the thread to complete initialization. |
36 } | 42 } |
37 | 43 |
38 void SimpleThread::Join() { | 44 void SimpleThread::Join() { |
39 DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; | 45 DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; |
40 DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; | 46 DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; |
41 PlatformThread::Join(thread_); | 47 PlatformThread::Join(thread_); |
42 joined_ = true; | 48 joined_ = true; |
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150 | 156 |
151 // A NULL delegate pointer signals us to quit. | 157 // A NULL delegate pointer signals us to quit. |
152 if (!work) | 158 if (!work) |
153 break; | 159 break; |
154 | 160 |
155 work->Run(); | 161 work->Run(); |
156 } | 162 } |
157 } | 163 } |
158 | 164 |
159 } // namespace base | 165 } // namespace base |
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