Index: Source/core/paint/NinePieceImagePainter.cpp |
diff --git a/Source/core/paint/NinePieceImagePainter.cpp b/Source/core/paint/NinePieceImagePainter.cpp |
index 2db23196689a6e3f199316f5c08b997e662e3caf..26f394f9c00775d65cad44c39f58a7599c2706f8 100644 |
--- a/Source/core/paint/NinePieceImagePainter.cpp |
+++ b/Source/core/paint/NinePieceImagePainter.cpp |
@@ -8,9 +8,10 @@ |
#include "core/layout/ImageQualityController.h" |
#include "core/layout/LayoutBoxModelObject.h" |
#include "core/paint/BoxPainter.h" |
+#include "core/paint/NinePieceImageGrid.h" |
#include "core/style/ComputedStyle.h" |
#include "core/style/NinePieceImage.h" |
-#include "platform/LengthFunctions.h" |
+#include "platform/geometry/IntSize.h" |
#include "platform/geometry/LayoutRect.h" |
#include "platform/graphics/GraphicsContext.h" |
@@ -21,16 +22,8 @@ NinePieceImagePainter::NinePieceImagePainter(LayoutBoxModelObject& layoutObject) |
{ |
} |
-LayoutUnit NinePieceImagePainter::computeBorderImageSide(const BorderImageLength& borderSlice, LayoutUnit borderSide, LayoutUnit imageSide, LayoutUnit boxExtent) |
-{ |
- if (borderSlice.isNumber()) |
- return borderSlice.number() * borderSide; |
- if (borderSlice.length().isAuto()) |
- return imageSide; |
- return valueForLength(borderSlice.length(), boxExtent); |
-} |
- |
-bool NinePieceImagePainter::paint(GraphicsContext* graphicsContext, const LayoutRect& rect, const ComputedStyle& style, const NinePieceImage& ninePieceImage, SkXfermode::Mode op) const |
+bool NinePieceImagePainter::paint(GraphicsContext* graphicsContext, const LayoutRect& rect, const ComputedStyle& style, |
+ const NinePieceImage& ninePieceImage, SkXfermode::Mode op) const |
{ |
StyleImage* styleImage = ninePieceImage.image(); |
if (!styleImage) |
@@ -48,161 +41,40 @@ bool NinePieceImagePainter::paint(GraphicsContext* graphicsContext, const Layout |
rectWithOutsets.expand(style.imageOutsets(ninePieceImage)); |
IntRect borderImageRect = pixelSnappedIntRect(rectWithOutsets); |
- IntSize imageSize = m_layoutObject.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), LayoutBoxModelObject::DoNotScaleByEffectiveZoom); |
+ IntSize imageSize = m_layoutObject.calculateImageIntrinsicDimensions(styleImage, borderImageRect.size(), |
+ LayoutBoxModelObject::DoNotScaleByEffectiveZoom); |
// If both values are 'auto' then the intrinsic width and/or height of the image should be used, if any. |
styleImage->setContainerSizeForLayoutObject(&m_layoutObject, imageSize, style.effectiveZoom()); |
- int imageWidth = imageSize.width(); |
- int imageHeight = imageSize.height(); |
- |
- float imageScaleFactor = styleImage->imageScaleFactor(); |
- int topSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().top(), imageHeight)) * imageScaleFactor; |
- int rightSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().right(), imageWidth)) * imageScaleFactor; |
- int bottomSlice = std::min<int>(imageHeight, valueForLength(ninePieceImage.imageSlices().bottom(), imageHeight)) * imageScaleFactor; |
- int leftSlice = std::min<int>(imageWidth, valueForLength(ninePieceImage.imageSlices().left(), imageWidth)) * imageScaleFactor; |
- |
- ENinePieceImageRule hRule = ninePieceImage.horizontalRule(); |
- ENinePieceImageRule vRule = ninePieceImage.verticalRule(); |
- |
- int topWidth = computeBorderImageSide(ninePieceImage.borderSlices().top(), style.borderTopWidth(), topSlice, borderImageRect.height()); |
- int rightWidth = computeBorderImageSide(ninePieceImage.borderSlices().right(), style.borderRightWidth(), rightSlice, borderImageRect.width()); |
- int bottomWidth = computeBorderImageSide(ninePieceImage.borderSlices().bottom(), style.borderBottomWidth(), bottomSlice, borderImageRect.height()); |
- int leftWidth = computeBorderImageSide(ninePieceImage.borderSlices().left(), style.borderLeftWidth(), leftSlice, borderImageRect.width()); |
- |
- // Reduce the widths if they're too large. |
- // The spec says: Given Lwidth as the width of the border image area, Lheight as its height, and Wside as the border image width |
- // offset for the side, let f = min(Lwidth/(Wleft+Wright), Lheight/(Wtop+Wbottom)). If f < 1, then all W are reduced by |
- // multiplying them by f. |
- int borderSideWidth = std::max(1, leftWidth + rightWidth); |
- int borderSideHeight = std::max(1, topWidth + bottomWidth); |
- float borderSideScaleFactor = std::min((float)borderImageRect.width() / borderSideWidth, (float)borderImageRect.height() / borderSideHeight); |
- if (borderSideScaleFactor < 1) { |
- topWidth *= borderSideScaleFactor; |
- rightWidth *= borderSideScaleFactor; |
- bottomWidth *= borderSideScaleFactor; |
- leftWidth *= borderSideScaleFactor; |
- } |
- |
- bool drawLeft = leftSlice > 0 && leftWidth > 0; |
- bool drawTop = topSlice > 0 && topWidth > 0; |
- bool drawRight = rightSlice > 0 && rightWidth > 0; |
- bool drawBottom = bottomSlice > 0 && bottomWidth > 0; |
- bool drawMiddle = ninePieceImage.fill() && (imageWidth - leftSlice - rightSlice) > 0 && (borderImageRect.width() - leftWidth - rightWidth) > 0 |
- && (imageHeight - topSlice - bottomSlice) > 0 && (borderImageRect.height() - topWidth - bottomWidth) > 0; |
+ IntRectOutsets borderWidths(style.borderTopWidth(), style.borderRightWidth(), |
+ style.borderBottomWidth(), style.borderLeftWidth()); |
+ NinePieceImageGrid grid(ninePieceImage, imageSize, borderImageRect, borderWidths); |
RefPtr<Image> image = styleImage->image(&m_layoutObject, imageSize); |
- float destinationWidth = borderImageRect.width() - leftWidth - rightWidth; |
- float destinationHeight = borderImageRect.height() - topWidth - bottomWidth; |
- |
- float sourceWidth = imageWidth - leftSlice - rightSlice; |
- float sourceHeight = imageHeight - topSlice - bottomSlice; |
- |
- float leftSideScale = drawLeft ? (float)leftWidth / leftSlice : 1; |
- float rightSideScale = drawRight ? (float)rightWidth / rightSlice : 1; |
- float topSideScale = drawTop ? (float)topWidth / topSlice : 1; |
- float bottomSideScale = drawBottom ? (float)bottomWidth / bottomSlice : 1; |
- |
- InterpolationQuality interpolationQuality = BoxPainter::chooseInterpolationQuality(m_layoutObject, graphicsContext, image.get(), 0, rectWithOutsets.size()); |
+ InterpolationQuality interpolationQuality = BoxPainter::chooseInterpolationQuality(m_layoutObject, |
+ graphicsContext, image.get(), 0, rectWithOutsets.size()); |
InterpolationQuality previousInterpolationQuality = graphicsContext->imageInterpolationQuality(); |
graphicsContext->setImageInterpolationQuality(interpolationQuality); |
- TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage", "data", InspectorPaintImageEvent::data(m_layoutObject, *styleImage)); |
- if (drawLeft) { |
- // Paint the top and bottom left corners. |
- |
- // The top left corner rect is (tx, ty, leftWidth, topWidth) |
- // The rect to use from within the image is obtained from our slice, and is (0, 0, leftSlice, topSlice) |
- if (drawTop) { |
- graphicsContext->drawImage(image.get(), IntRect(borderImageRect.location(), IntSize(leftWidth, topWidth)), |
- LayoutRect(0, 0, leftSlice, topSlice), op); |
- } |
+ TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "PaintImage", "data", |
+ InspectorPaintImageEvent::data(m_layoutObject, *styleImage)); |
- // The bottom left corner rect is (tx, ty + h - bottomWidth, leftWidth, bottomWidth) |
- // The rect to use from within the image is (0, imageHeight - bottomSlice, leftSlice, botomSlice) |
- if (drawBottom) { |
- graphicsContext->drawImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.maxY() - bottomWidth, leftWidth, bottomWidth), |
- LayoutRect(0, imageHeight - bottomSlice, leftSlice, bottomSlice), op); |
- } |
+ for (NinePiece piece = MinPiece; piece < MaxPiece; ++piece) { |
+ NinePieceImageGrid::NinePieceDrawInfo drawInfo = grid.getNinePieceDrawInfo(piece); |
- // Paint the left edge. |
- // Have to scale and tile into the border rect. |
- if (sourceHeight > 0) { |
- graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x(), borderImageRect.y() + topWidth, leftWidth, destinationHeight), |
- IntRect(0, topSlice, leftSlice, sourceHeight), FloatSize(leftSideScale, leftSideScale), Image::StretchTile, (Image::TileRule)vRule, op); |
+ if (drawInfo.isDrawable) { |
+ if (drawInfo.isCornerPiece) { |
+ graphicsContext->drawImage(image.get(), drawInfo.destination, drawInfo.source, op); |
+ } else { |
+ graphicsContext->drawTiledImage(image.get(), enclosingIntRect(drawInfo.destination), |
+ enclosingIntRect(drawInfo.source), drawInfo.tileScale, drawInfo.tileRule.horizontal, |
+ drawInfo.tileRule.vertical, op); |
+ } |
} |
} |
- if (drawRight) { |
- // Paint the top and bottom right corners |
- // The top right corner rect is (tx + w - rightWidth, ty, rightWidth, topWidth) |
- // The rect to use from within the image is obtained from our slice, and is (imageWidth - rightSlice, 0, rightSlice, topSlice) |
- if (drawTop) { |
- graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y(), rightWidth, topWidth), |
- LayoutRect(imageWidth - rightSlice, 0, rightSlice, topSlice), op); |
- } |
- |
- // The bottom right corner rect is (tx + w - rightWidth, ty + h - bottomWidth, rightWidth, bottomWidth) |
- // The rect to use from within the image is (imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice) |
- if (drawBottom) { |
- graphicsContext->drawImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.maxY() - bottomWidth, rightWidth, bottomWidth), |
- LayoutRect(imageWidth - rightSlice, imageHeight - bottomSlice, rightSlice, bottomSlice), op); |
- } |
- |
- // Paint the right edge. |
- if (sourceHeight > 0) { |
- graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.maxX() - rightWidth, borderImageRect.y() + topWidth, rightWidth, |
- destinationHeight), |
- IntRect(imageWidth - rightSlice, topSlice, rightSlice, sourceHeight), |
- FloatSize(rightSideScale, rightSideScale), |
- Image::StretchTile, (Image::TileRule)vRule, op); |
- } |
- } |
- |
- // Paint the top edge. |
- if (drawTop && sourceWidth > 0) { |
- graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.y(), destinationWidth, topWidth), |
- IntRect(leftSlice, 0, sourceWidth, topSlice), |
- FloatSize(topSideScale, topSideScale), (Image::TileRule)hRule, Image::StretchTile, op); |
- } |
- |
- // Paint the bottom edge. |
- if (drawBottom && sourceWidth > 0) { |
- graphicsContext->drawTiledImage(image.get(), IntRect(borderImageRect.x() + leftWidth, borderImageRect.maxY() - bottomWidth, |
- destinationWidth, bottomWidth), |
- IntRect(leftSlice, imageHeight - bottomSlice, sourceWidth, bottomSlice), |
- FloatSize(bottomSideScale, bottomSideScale), |
- (Image::TileRule)hRule, Image::StretchTile, op); |
- } |
- |
- // Paint the middle. |
- if (drawMiddle) { |
- FloatSize middleScaleFactor(1, 1); |
- if (drawTop) |
- middleScaleFactor.setWidth(topSideScale); |
- else if (drawBottom) |
- middleScaleFactor.setWidth(bottomSideScale); |
- if (drawLeft) |
- middleScaleFactor.setHeight(leftSideScale); |
- else if (drawRight) |
- middleScaleFactor.setHeight(rightSideScale); |
- |
- // For "stretch" rules, just override the scale factor and replace. We only had to do this for the |
- // center tile, since sides don't even use the scale factor unless they have a rule other than "stretch". |
- // The middle however can have "stretch" specified in one axis but not the other, so we have to |
- // correct the scale here. |
- if (hRule == StretchImageRule) |
- middleScaleFactor.setWidth(destinationWidth / sourceWidth); |
- |
- if (vRule == StretchImageRule) |
- middleScaleFactor.setHeight(destinationHeight / sourceHeight); |
- |
- graphicsContext->drawTiledImage(image.get(), |
- IntRect(borderImageRect.x() + leftWidth, borderImageRect.y() + topWidth, destinationWidth, destinationHeight), |
- IntRect(leftSlice, topSlice, sourceWidth, sourceHeight), |
- middleScaleFactor, (Image::TileRule)hRule, (Image::TileRule)vRule, op); |
- } |
graphicsContext->setImageInterpolationQuality(previousInterpolationQuality); |
return true; |
} |