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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/code-generator.h" | 5 #include "src/compiler/code-generator.h" |
6 | 6 |
7 #include "src/arm64/macro-assembler-arm64.h" | 7 #include "src/arm64/macro-assembler-arm64.h" |
8 #include "src/compiler/code-generator-impl.h" | 8 #include "src/compiler/code-generator-impl.h" |
9 #include "src/compiler/gap-resolver.h" | 9 #include "src/compiler/gap-resolver.h" |
10 #include "src/compiler/node-matchers.h" | 10 #include "src/compiler/node-matchers.h" |
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324 auto length = i.InputOperand32(2); \ | 324 auto length = i.InputOperand32(2); \ |
325 auto value = i.InputRegister32(3); \ | 325 auto value = i.InputRegister32(3); \ |
326 __ Cmp(offset, length); \ | 326 __ Cmp(offset, length); \ |
327 Label done; \ | 327 Label done; \ |
328 __ B(hs, &done); \ | 328 __ B(hs, &done); \ |
329 __ asm_instr(value, MemOperand(buffer, offset, UXTW)); \ | 329 __ asm_instr(value, MemOperand(buffer, offset, UXTW)); \ |
330 __ Bind(&done); \ | 330 __ Bind(&done); \ |
331 } while (0) | 331 } while (0) |
332 | 332 |
333 | 333 |
334 #define ASSEMBLE_SHIFT(asm_instr, width) \ | 334 #define ASSEMBLE_SHIFT(asm_instr, width) \ |
335 do { \ | 335 do { \ |
336 if (instr->InputAt(1)->IsRegister()) { \ | 336 if (instr->InputAt(1)->IsRegister()) { \ |
337 __ asm_instr(i.OutputRegister##width(), i.InputRegister##width(0), \ | 337 __ asm_instr(i.OutputRegister##width(), i.InputRegister##width(0), \ |
338 i.InputRegister##width(1)); \ | 338 i.InputRegister##width(1)); \ |
339 } else { \ | 339 } else { \ |
340 int imm = \ | 340 uint32_t imm = \ |
341 static_cast<int>(i.InputOperand##width(1).immediate().value()); \ | 341 static_cast<uint32_t>(i.InputOperand##width(1).ImmediateValue()); \ |
342 __ asm_instr(i.OutputRegister##width(), i.InputRegister##width(0), imm); \ | 342 __ asm_instr(i.OutputRegister##width(), i.InputRegister##width(0), \ |
343 } \ | 343 imm % (width)); \ |
| 344 } \ |
344 } while (0) | 345 } while (0) |
345 | 346 |
346 | 347 |
347 void CodeGenerator::AssembleDeconstructActivationRecord() { | 348 void CodeGenerator::AssembleDeconstructActivationRecord() { |
348 CallDescriptor* descriptor = linkage()->GetIncomingDescriptor(); | 349 CallDescriptor* descriptor = linkage()->GetIncomingDescriptor(); |
349 int stack_slots = frame()->GetSpillSlotCount(); | 350 int stack_slots = frame()->GetSpillSlotCount(); |
350 if (descriptor->IsJSFunctionCall() || stack_slots > 0) { | 351 if (descriptor->IsJSFunctionCall() || stack_slots > 0) { |
351 __ Mov(jssp, fp); | 352 __ Mov(jssp, fp); |
352 __ Pop(fp, lr); | 353 __ Pop(fp, lr); |
353 int pop_count = descriptor->IsJSFunctionCall() | 354 int pop_count = descriptor->IsJSFunctionCall() |
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1329 } | 1330 } |
1330 } | 1331 } |
1331 MarkLazyDeoptSite(); | 1332 MarkLazyDeoptSite(); |
1332 } | 1333 } |
1333 | 1334 |
1334 #undef __ | 1335 #undef __ |
1335 | 1336 |
1336 } // namespace compiler | 1337 } // namespace compiler |
1337 } // namespace internal | 1338 } // namespace internal |
1338 } // namespace v8 | 1339 } // namespace v8 |
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