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1 part of sprites; | 1 part of sprites; |
2 | 2 |
3 // TODO: Actually draw images | 3 // TODO: Actually draw images |
4 | 4 |
5 class Sprite extends NodeWithSize { | 5 class Sprite extends NodeWithSize { |
6 | 6 |
7 Image _image; | 7 Image _image; |
8 bool constrainProportions = false; | 8 bool constrainProportions = false; |
9 double _opacity = 1.0; | 9 double _opacity = 1.0; |
10 Color colorOverlay; | 10 Color colorOverlay; |
11 TransferMode transferMode; | 11 TransferMode transferMode; |
12 | 12 |
13 Sprite() { | 13 Sprite() { |
14 } | 14 } |
15 | 15 |
16 Sprite.withImage(Image image) { | 16 Sprite.withImage(Image image) { |
17 pivot = new Point(0.5, 0.5); | 17 pivot = new Point(0.5, 0.5); |
18 size = new Size(image.width.toDouble(), image.height.toDouble()); | 18 size = new Size(image.width.toDouble(), image.height.toDouble()); |
19 _image = image; | 19 _image = image; |
20 } | 20 } |
21 | 21 |
22 double get opacity => _opacity; | 22 double get opacity => _opacity; |
23 | 23 |
24 void set opacity(double opacity) { | 24 void set opacity(double opacity) { |
| 25 assert(opacity != null); |
25 assert(opacity >= 0.0 && opacity <= 1.0); | 26 assert(opacity >= 0.0 && opacity <= 1.0); |
26 _opacity = opacity; | 27 _opacity = opacity; |
27 } | 28 } |
28 | 29 |
29 void paint(PictureRecorder canvas) { | 30 void paint(PictureRecorder canvas) { |
30 canvas.save(); | 31 canvas.save(); |
31 | 32 |
32 // Account for pivot point | 33 // Account for pivot point |
33 applyTransformForPivot(canvas); | 34 applyTransformForPivot(canvas); |
34 | 35 |
(...skipping 29 matching lines...) Expand all Loading... |
64 canvas.drawImage(_image, 0.0, 0.0, paint); | 65 canvas.drawImage(_image, 0.0, 0.0, paint); |
65 } | 66 } |
66 else { | 67 else { |
67 // Paint a red square for missing texture | 68 // Paint a red square for missing texture |
68 canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height), | 69 canvas.drawRect(new Rect.fromLTRB(0.0, 0.0, size.width, size.height), |
69 new Paint()..color = const Color.fromARGB(255, 255, 0, 0)); | 70 new Paint()..color = const Color.fromARGB(255, 255, 0, 0)); |
70 } | 71 } |
71 canvas.restore(); | 72 canvas.restore(); |
72 } | 73 } |
73 } | 74 } |
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