| Index: cc/image_layer_updater.cc
|
| diff --git a/cc/image_layer_updater.cc b/cc/image_layer_updater.cc
|
| index 8f97359148071983e85012be66a8accc1a9c4815..9ba902e870b8490d434d60b4dcf442e144aa0a8b 100644
|
| --- a/cc/image_layer_updater.cc
|
| +++ b/cc/image_layer_updater.cc
|
| @@ -3,10 +3,21 @@
|
| // found in the LICENSE file.
|
|
|
| #include "cc/image_layer_updater.h"
|
| +#include "cc/prioritized_resource.h"
|
| #include "cc/resource_update_queue.h"
|
|
|
| namespace cc {
|
|
|
| +ImageLayerUpdater::Resource::Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> texture)
|
| + : LayerUpdater::Resource(texture.Pass())
|
| + , m_updater(updater)
|
| +{
|
| +}
|
| +
|
| +ImageLayerUpdater::Resource::~Resource()
|
| +{
|
| +}
|
| +
|
| void ImageLayerUpdater::Resource::update(ResourceUpdateQueue& queue, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&)
|
| {
|
| m_updater->updateTexture(queue, texture(), sourceRect, destOffset, partialUpdate);
|
|
|