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Side by Side Diff: cc/layer_updater.h

Issue 11794019: Avoid exposing gl bindings through cc public API headers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_UPDATER_H_ 5 #ifndef CC_LAYER_UPDATER_H_
6 #define CC_LAYER_UPDATER_H_ 6 #define CC_LAYER_UPDATER_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h"
9 #include "cc/cc_export.h" 10 #include "cc/cc_export.h"
10 #include "cc/prioritized_resource.h"
11 #include "third_party/khronos/GLES2/gl2.h"
12 11
13 namespace gfx { 12 namespace gfx {
14 class Rect; 13 class Rect;
14 class Size;
15 class Vector2d; 15 class Vector2d;
16 } 16 }
17 17
18 namespace cc { 18 namespace cc {
19 19
20 class PrioritizedResource;
21 class PrioritizedResourceManager;
22 class ResourceUpdateQueue;
20 class TextureManager; 23 class TextureManager;
21 struct RenderingStats; 24 struct RenderingStats;
22 class ResourceUpdateQueue;
23 25
24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { 26 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> {
25 public: 27 public:
26 // Allows updaters to store per-resource update properties. 28 // Allows updaters to store per-resource update properties.
27 class CC_EXPORT Resource { 29 class CC_EXPORT Resource {
28 public: 30 public:
29 virtual ~Resource(); 31 virtual ~Resource();
30 32
31 PrioritizedResource* texture() { return m_texture.get(); } 33 PrioritizedResource* texture() { return m_texture.get(); }
32 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture) { m_textu re.swap(texture); } 34 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture);
33 // TODO(reveman): partialUpdate should be a property of this class 35 // TODO(reveman): partialUpdate should be a property of this class
34 // instead of an argument passed to update(). 36 // instead of an argument passed to update().
35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; 37 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0;
36 protected: 38 protected:
37 explicit Resource(scoped_ptr<PrioritizedResource> texture); 39 explicit Resource(scoped_ptr<PrioritizedResource> texture);
38 40
39 private: 41 private:
40 scoped_ptr<PrioritizedResource> m_texture; 42 scoped_ptr<PrioritizedResource> m_texture;
43
44 DISALLOW_COPY_AND_ASSIGN(Resource);
41 }; 45 };
42 46
43 LayerUpdater() { } 47 LayerUpdater() { }
44 48
45 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0 ; 49 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0 ;
46 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, 50 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater,
47 // then this region should be ignored in preference for the entire layer's a rea. 51 // then this region should be ignored in preference for the entire layer's a rea.
48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { } 52 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { }
49 53
50 // Set true by the layer when it is known that the entire output is going to be opaque. 54 // Set true by the layer when it is known that the entire output is going to be opaque.
51 virtual void setOpaque(bool) { } 55 virtual void setOpaque(bool) { }
52 56
53 protected: 57 protected:
54 virtual ~LayerUpdater() { } 58 virtual ~LayerUpdater() { }
55 59
56 private: 60 private:
57 friend class base::RefCounted<LayerUpdater>; 61 friend class base::RefCounted<LayerUpdater>;
58 }; 62 };
59 63
60 } // namespace cc 64 } // namespace cc
61 65
62 #endif // CC_LAYER_UPDATER_H_ 66 #endif // CC_LAYER_UPDATER_H_
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