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Side by Side Diff: cc/image_layer_updater.h

Issue 11794019: Avoid exposing gl bindings through cc public API headers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_IMAGE_LAYER_UPDATER_H_ 5 #ifndef CC_IMAGE_LAYER_UPDATER_H_
6 #define CC_IMAGE_LAYER_UPDATER_H_ 6 #define CC_IMAGE_LAYER_UPDATER_H_
7 7
8 #include "cc/layer_updater.h" 8 #include "cc/layer_updater.h"
9 #include "third_party/skia/include/core/SkBitmap.h"
9 10
10 namespace cc { 11 namespace cc {
11 12
12 class ResourceUpdateQueue; 13 class ResourceUpdateQueue;
13 14
14 class ImageLayerUpdater : public LayerUpdater { 15 class ImageLayerUpdater : public LayerUpdater {
15 public: 16 public:
16 class Resource : public LayerUpdater::Resource { 17 class Resource : public LayerUpdater::Resource {
17 public: 18 public:
18 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> tex ture) 19 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedResource> tex ture);
19 : LayerUpdater::Resource(texture.Pass()) 20 virtual ~Resource();
20 , m_updater(updater)
21 {
22 }
23 21
24 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE; 22 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE;
25 23
26 private: 24 private:
27 ImageLayerUpdater* m_updater; 25 ImageLayerUpdater* m_updater;
28 }; 26 };
29 27
30 static scoped_refptr<ImageLayerUpdater> create(); 28 static scoped_refptr<ImageLayerUpdater> create();
31 29
32 virtual scoped_ptr<LayerUpdater::Resource> createResource( 30 virtual scoped_ptr<LayerUpdater::Resource> createResource(
33 PrioritizedResourceManager*) OVERRIDE; 31 PrioritizedResourceManager*) OVERRIDE;
34 32
35 void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Re ct& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate); 33 void updateTexture(ResourceUpdateQueue&, PrioritizedResource*, const gfx::Re ct& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate);
36 34
37 void setBitmap(const SkBitmap&); 35 void setBitmap(const SkBitmap&);
38 36
39 private: 37 private:
40 ImageLayerUpdater() { } 38 ImageLayerUpdater() { }
41 virtual ~ImageLayerUpdater() { } 39 virtual ~ImageLayerUpdater() { }
42 40
43 SkBitmap m_bitmap; 41 SkBitmap m_bitmap;
44 }; 42 };
45 43
46 } // namespace cc 44 } // namespace cc
47 45
48 #endif // CC_IMAGE_LAYER_UPDATER_H_ 46 #endif // CC_IMAGE_LAYER_UPDATER_H_
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