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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYER_UPDATER_H_ | 5 #ifndef CC_LAYER_UPDATER_H_ |
| 6 #define CC_LAYER_UPDATER_H_ | 6 #define CC_LAYER_UPDATER_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | |
| 9 #include "cc/cc_export.h" | 10 #include "cc/cc_export.h" |
| 10 #include "cc/prioritized_resource.h" | 11 #include "ui/gfx/rect.h" |
|
danakj
2013/01/07 14:48:03
not sure why this can't be forward declared here s
| |
| 11 #include "third_party/khronos/GLES2/gl2.h" | |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 class Rect; | |
| 15 class Vector2d; | 14 class Vector2d; |
| 16 } | 15 } |
| 17 | 16 |
| 18 namespace cc { | 17 namespace cc { |
| 19 | 18 |
| 19 class PrioritizedResource; | |
| 20 class PrioritizedResourceManager; | |
| 21 class ResourceUpdateQueue; | |
| 20 class TextureManager; | 22 class TextureManager; |
| 21 struct RenderingStats; | 23 struct RenderingStats; |
| 22 class ResourceUpdateQueue; | |
| 23 | 24 |
| 24 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { | 25 class CC_EXPORT LayerUpdater : public base::RefCounted<LayerUpdater> { |
| 25 public: | 26 public: |
| 26 // Allows updaters to store per-resource update properties. | 27 // Allows updaters to store per-resource update properties. |
| 27 class CC_EXPORT Resource { | 28 class CC_EXPORT Resource { |
| 28 public: | 29 public: |
| 29 virtual ~Resource(); | 30 virtual ~Resource(); |
| 30 | 31 |
| 31 PrioritizedResource* texture() { return m_texture.get(); } | 32 PrioritizedResource* texture() { return m_texture.get(); } |
| 32 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture) { m_textu re.swap(texture); } | 33 void swapTextureWith(scoped_ptr<PrioritizedResource>& texture); |
| 33 // TODO(reveman): partialUpdate should be a property of this class | 34 // TODO(reveman): partialUpdate should be a property of this class |
| 34 // instead of an argument passed to update(). | 35 // instead of an argument passed to update(). |
| 35 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; | 36 virtual void update(ResourceUpdateQueue&, const gfx::Rect& sourceRect, c onst gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) = 0; |
| 36 protected: | 37 protected: |
| 37 explicit Resource(scoped_ptr<PrioritizedResource> texture); | 38 explicit Resource(scoped_ptr<PrioritizedResource> texture); |
| 38 | 39 |
| 39 private: | 40 private: |
| 40 scoped_ptr<PrioritizedResource> m_texture; | 41 scoped_ptr<PrioritizedResource> m_texture; |
| 42 | |
| 43 DISALLOW_COPY_AND_ASSIGN(Resource); | |
| 41 }; | 44 }; |
| 42 | 45 |
| 43 LayerUpdater() { } | 46 LayerUpdater() { } |
| 44 | 47 |
| 45 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0 ; | 48 virtual scoped_ptr<Resource> createResource(PrioritizedResourceManager*) = 0 ; |
| 46 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, | 49 // The |resultingOpaqueRect| gives back a region of the layer that was paint ed opaque. If the layer is marked opaque in the updater, |
| 47 // then this region should be ignored in preference for the entire layer's a rea. | 50 // then this region should be ignored in preference for the entire layer's a rea. |
| 48 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { } | 51 virtual void prepareToUpdate(const gfx::Rect& contentRect, const gfx::Size& tileSize, float contentsWidthScale, float contentsHeightScale, gfx::Rect& result ingOpaqueRect, RenderingStats&) { } |
| 49 | 52 |
| 50 // Set true by the layer when it is known that the entire output is going to be opaque. | 53 // Set true by the layer when it is known that the entire output is going to be opaque. |
| 51 virtual void setOpaque(bool) { } | 54 virtual void setOpaque(bool) { } |
| 52 | 55 |
| 53 protected: | 56 protected: |
| 54 virtual ~LayerUpdater() { } | 57 virtual ~LayerUpdater() { } |
| 55 | 58 |
| 56 private: | 59 private: |
| 57 friend class base::RefCounted<LayerUpdater>; | 60 friend class base::RefCounted<LayerUpdater>; |
| 58 }; | 61 }; |
| 59 | 62 |
| 60 } // namespace cc | 63 } // namespace cc |
| 61 | 64 |
| 62 #endif // CC_LAYER_UPDATER_H_ | 65 #endif // CC_LAYER_UPDATER_H_ |
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