Chromium Code Reviews| Index: Source/core/html/HTMLMediaElement.cpp |
| diff --git a/Source/core/html/HTMLMediaElement.cpp b/Source/core/html/HTMLMediaElement.cpp |
| index 47e62a65b6ab2a764e5c27369bedde49c86df3c5..28983344f3f6bd5b8a5703bb5d6a4efcf3927748 100644 |
| --- a/Source/core/html/HTMLMediaElement.cpp |
| +++ b/Source/core/html/HTMLMediaElement.cpp |
| @@ -128,6 +128,12 @@ static const char* boolString(bool val) |
| // URL protocol used to signal that the media source API is being used. |
| static const char mediaSourceBlobProtocol[] = "blob"; |
| +// How often do we poll for scrolling stopped during a visibility check? |
| +static const double visibilityTimerPollDelay = 0.5; |
| +// How long do we repeat visibility checks? We will poll once every PollDelay. |
| +// Note that we will stop checking if we don't detect scrolling, also. |
| +static const double visibilityCheckDuration = 5; |
| + |
| using namespace HTMLNames; |
| typedef WillBeHeapHashSet<RawPtrWillBeWeakMember<HTMLMediaElement>> WeakMediaElementSet; |
| @@ -253,25 +259,7 @@ static bool canLoadURL(const KURL& url, const ContentType& contentType, const St |
| return false; |
| } |
| -// These values are used for a histogram. Do not reorder. |
| -enum AutoplayMetrics { |
| - // Media element with autoplay seen. |
| - AutoplayMediaFound = 0, |
| - // Autoplay enabled and user stopped media play at any point. |
| - AutoplayStopped = 1, |
| - // Autoplay enabled but user bailed out on media play early. |
| - AutoplayBailout = 2, |
| - // Autoplay disabled but user manually started media. |
| - AutoplayManualStart = 3, |
| - // Autoplay was (re)enabled through a user-gesture triggered load() |
| - AutoplayEnabledThroughLoad = 4, |
| - // Autoplay disabled by sandbox flags. |
| - AutoplayDisabledBySandbox = 5, |
| - // This enum value must be last. |
| - NumberOfAutoplayMetrics, |
| -}; |
| - |
| -static void recordAutoplayMetric(AutoplayMetrics metric) |
| +void HTMLMediaElement::recordAutoplayMetric(AutoplayMetrics metric) |
| { |
| Platform::current()->histogramEnumeration("Blink.MediaElement.Autoplay", metric, NumberOfAutoplayMetrics); |
| } |
| @@ -302,6 +290,24 @@ WebMimeRegistry::SupportsType HTMLMediaElement::supportsType(const ContentType& |
| URLRegistry* HTMLMediaElement::s_mediaStreamRegistry = 0; |
| +class HTMLMediaElement::AutoplayExperimentTouchListener : public EventListener { |
| + public: |
| + AutoplayExperimentTouchListener(HTMLMediaElement* element) : EventListener(CPPEventListenerType), m_element(element) { } |
| + virtual bool operator==(const EventListener& them) |
| + { |
| + return &them == this; |
| + } |
| + |
| + void handleEvent(ExecutionContext*, Event*) override |
| + { |
| + if (m_element) |
| + m_element->beginPeriodicVisibilityCheck(); |
| + } |
| + |
| + private: |
| + HTMLMediaElement* m_element; |
| +}; |
| + |
| void HTMLMediaElement::setMediaStreamRegistry(URLRegistry* registry) |
| { |
| ASSERT(!s_mediaStreamRegistry); |
| @@ -363,12 +369,19 @@ HTMLMediaElement::HTMLMediaElement(const QualifiedName& tagName, Document& docum |
| , m_isFinalizing(false) |
| , m_initialPlayWithoutUserGestures(false) |
| , m_autoplayMediaCounted(false) |
| + , m_autoplayExperimentPlayPending(false) |
| + , m_autoplayExperimentStartedByExperiment(false) |
| + , m_autoplayExperimentMode(ExperimentOff) |
| , m_audioTracks(AudioTrackList::create(*this)) |
| , m_videoTracks(VideoTrackList::create(*this)) |
| , m_textTracks(nullptr) |
| #if ENABLE(WEB_AUDIO) |
| , m_audioSourceNode(nullptr) |
| #endif |
| + , m_autoplayVisibilityTimer(this, &HTMLMediaElement::visibilityTimerFired) |
| + , m_autoplayLastScrollX(std::numeric_limits<double>::quiet_NaN()) |
| + , m_autoplayLastScrollY(std::numeric_limits<double>::quiet_NaN()) |
| + , m_autoplayVisibilityTimerSpan(0) |
| { |
| #if ENABLE(OILPAN) |
| ThreadState::current()->registerPreFinalizer(this); |
| @@ -377,8 +390,24 @@ HTMLMediaElement::HTMLMediaElement(const QualifiedName& tagName, Document& docum |
| WTF_LOG(Media, "HTMLMediaElement::HTMLMediaElement(%p)", this); |
| - if (document.settings() && document.settings()->mediaPlaybackRequiresUserGesture()) |
| - m_userGestureRequiredForPlay = true; |
| + if (document.settings()) { |
| + if (document.settings()->mediaPlaybackRequiresUserGesture()) |
| + m_userGestureRequiredForPlay = true; |
| + |
| + const String& autoplayMode = document.settings()->autoplayExperimentMode(); |
| + if (autoplayMode == "always") { |
| + m_autoplayExperimentMode = ExperimentAlways; |
| + } else if (autoplayMode == "if-muted") { |
| + m_autoplayExperimentMode = ExperimentIfMuted; |
| + } else if (autoplayMode == "play-muted") { |
| + m_autoplayExperimentMode = ExperimentPlayMuted; |
| + } |
| + |
| + if (m_autoplayExperimentMode != ExperimentOff) { |
| + WTF_LOG(Media, "HTMLMediaElement: autoplay experiment set to '%s'", |
| + autoplayMode.ascii().data()); |
| + } |
| + } |
| setHasCustomStyleCallbacks(); |
| addElementToDocumentMap(this, &document); |
| @@ -387,6 +416,9 @@ HTMLMediaElement::HTMLMediaElement(const QualifiedName& tagName, Document& docum |
| HTMLMediaElement::~HTMLMediaElement() |
| { |
| WTF_LOG(Media, "HTMLMediaElement::~HTMLMediaElement(%p)", this); |
| + |
| + autoplayExperimentClearEventListenerIfNeeded(); |
| + |
| #if !ENABLE(OILPAN) |
| // HTMLMediaElement and m_asyncEventQueue always become unreachable |
| // together. So HTMLMediaElement and m_asyncEventQueue are destructed in |
| @@ -1557,11 +1589,25 @@ void HTMLMediaElement::setReadyState(ReadyState state) |
| if (document().isSandboxed(SandboxAutomaticFeatures)) { |
| recordAutoplayMetric(AutoplayDisabledBySandbox); |
| - } else if (!m_userGestureRequiredForPlay) { |
| - m_paused = false; |
| - invalidateCachedTime(); |
| - scheduleEvent(EventTypeNames::play); |
| - scheduleEvent(EventTypeNames::playing); |
| + } else { |
| + // If the autoplay experiment says that it's okay to play now, |
| + // then don't require a user gesture. |
| + if (autoplayExperimentIsEligible()) { |
| + if (autoplayExperimentIsVisible()) { |
| + autoplayExperimentPrepareToPlay(AutoplayExperimentStartedByLoad); |
| + // Will play below. |
| + } else { |
| + // Wait for visibility checks to pass. |
| + autoplayExperimentInstallEventListenerIfNeeded(); |
| + } |
| + } |
| + |
| + if (!m_userGestureRequiredForPlay) { |
| + m_paused = false; |
| + invalidateCachedTime(); |
| + scheduleEvent(EventTypeNames::play); |
| + scheduleEvent(EventTypeNames::playing); |
| + } |
| } |
| } |
| @@ -1962,8 +2008,28 @@ void HTMLMediaElement::play() |
| { |
| WTF_LOG(Media, "HTMLMediaElement::play(%p)", this); |
| + // Set the pending state, even if the play isn't going to be pending. |
| + // Eligibility can change if, for example, the mute status changes. |
| + // Having this set is okay. |
| + m_autoplayExperimentPlayPending = true; |
| + |
| if (!UserGestureIndicator::processingUserGesture()) { |
| autoplayMediaEncountered(); |
| + |
| + if (autoplayExperimentIsEligible()) { |
| + // Remember that m_userGestureRequiredForPlay is required for |
| + // us to be eligible for the experiment. |
| + // If we are able to override the gesture requirement now, then |
| + // do so. Otherwise, install an event listener if we need one. |
| + if (autoplayExperimentIsVisible()) { |
| + // Override the gesture and play. |
| + autoplayExperimentPrepareToPlay(AutoplayExperimentStartedByPlay); |
| + } else { |
| + // Wait for visibility. |
| + autoplayExperimentInstallEventListenerIfNeeded(); |
| + } |
| + } |
| + |
| if (m_userGestureRequiredForPlay) { |
| String message = ExceptionMessages::failedToExecute("play", "HTMLMediaElement", "API can only be initiated by a user gesture."); |
| document().executionContext()->addConsoleMessage(ConsoleMessage::create(JSMessageSource, WarningMessageLevel, message)); |
| @@ -1973,6 +2039,7 @@ void HTMLMediaElement::play() |
| if (m_autoplayMediaCounted) |
| recordAutoplayMetric(AutoplayManualStart); |
| m_userGestureRequiredForPlay = false; |
| + autoplayExperimentClearEventListenerIfNeeded(); |
| } |
| playInternal(); |
| @@ -2029,13 +2096,21 @@ void HTMLMediaElement::gesturelessInitialPlayHalted() |
| recordAutoplayMetric(AutoplayStopped); |
| + if (m_autoplayExperimentStartedByExperiment) |
| + recordAutoplayMetric(AutoplayExperimentStopped); |
| + |
| // We count the user as having bailed-out on the video if they watched |
| // less than one minute and less than 50% of it. |
| double playedTime = currentTime(); |
| if (playedTime < 60) { |
| double progress = playedTime / duration(); |
| - if (progress < 0.5) |
| + if (progress < 0.5) { |
| recordAutoplayMetric(AutoplayBailout); |
| + // If this autoplay was started by the experiment, then record |
| + // that separately. |
| + if (m_autoplayExperimentStartedByExperiment) |
| + recordAutoplayMetric(AutoplayExperimentBailout); |
| + } |
| } |
| } |
| @@ -2046,6 +2121,10 @@ void HTMLMediaElement::pause() |
| if (m_networkState == NETWORK_EMPTY) |
| scheduleDelayedAction(LoadMediaResource); |
| + // Don't try to autoplay, if we would have. |
| + m_autoplayExperimentPlayPending = false; |
| + autoplayExperimentClearEventListenerIfNeeded(); |
| + |
| m_autoplaying = false; |
| if (!m_paused) { |
| @@ -2143,6 +2222,18 @@ void HTMLMediaElement::setMuted(bool muted) |
| m_muted = muted; |
|
liberato (no reviews please)
2015/07/27 06:03:09
@philipj: you are correct that we don't stop JS fr
|
| + // If we are no longer eligible for the autoplay experiment, then also |
| + // quit listening for events. If we are eligible, and if we should be |
| + // playing, then start playing. In other words, start playing if |
| + // we just needed 'mute' to autoplay. |
| + if (!autoplayExperimentIsEligible()) { |
| + autoplayExperimentClearEventListenerIfNeeded(); |
| + } else { |
| + // Try to play. If we can't, then install a visibility listener. |
| + if (!autoplayExperimentMaybeStartPlaying()) |
| + autoplayExperimentInstallEventListenerIfNeeded(); |
| + } |
| + |
| updateVolume(); |
| scheduleEvent(EventTypeNames::volumechange); |
| @@ -3795,4 +3886,168 @@ DEFINE_TRACE(HTMLMediaElement::AudioSourceProviderImpl) |
| } |
| #endif |
| +void HTMLMediaElement::autoplayExperimentInstallEventListenerIfNeeded() |
| +{ |
| + if (document().domWindow() && !m_autoplayExperimentTouchListener) { |
| + m_autoplayExperimentTouchListener = adoptRef(new AutoplayExperimentTouchListener(this)); |
| + // Listen for events that might show a user-initiated scroll. We |
| + // don't try to catch programmatic scrolls right now. |
| + document().domWindow()->addEventListener("touchend", m_autoplayExperimentTouchListener, false); |
| + document().domWindow()->addEventListener("touchcancel", m_autoplayExperimentTouchListener, false); |
| + } |
| +} |
| + |
| +void HTMLMediaElement::autoplayExperimentClearEventListenerIfNeeded() |
| +{ |
| + if (m_autoplayExperimentTouchListener) { |
| + LocalDOMWindow* domWindow = document().domWindow(); |
| + if (domWindow) { |
| + domWindow->removeEventListener("touchend", m_autoplayExperimentTouchListener, false); |
| + domWindow->removeEventListener("touchcancel", m_autoplayExperimentTouchListener, false); |
| + } |
| + // Either way, clear our ref. |
| + m_autoplayExperimentTouchListener.clear(); |
| + } |
| +} |
| + |
| +void HTMLMediaElement::beginPeriodicVisibilityCheck() |
| +{ |
| + // Note that a visibility check might already be in progress. |
| + // Always reset the span of the checks to maximum. |
| + m_autoplayVisibilityTimerSpan = visibilityCheckDuration; |
| + |
| + // If the timer isn't active, then fire the timer immediately to reset |
| + // it. We might just setOneShot(0). |
| + if (!m_autoplayVisibilityTimer.isActive()) { |
| + visibilityTimerFired(0); |
| + } |
| +} |
| + |
| +void HTMLMediaElement::visibilityTimerFired(Timer<HTMLMediaElement>*) |
| +{ |
| + const LocalDOMWindow* domWindow = document().domWindow(); |
| + if (!domWindow) |
| + return; |
| + |
| + const int currentScrollX = domWindow->scrollX(); |
| + const int currentScrollY = domWindow->scrollY(); |
| + |
| + if (currentScrollX != m_autoplayLastScrollX |
| + || currentScrollY != m_autoplayLastScrollY) { |
| + // Still scrolling, so wait a bit more. |
| + m_autoplayLastScrollX = currentScrollX; |
| + m_autoplayLastScrollY = currentScrollY; |
| + |
| + // Reset the timer to check again if we haven't tried for long enough. |
| + m_autoplayVisibilityTimerSpan -= visibilityTimerPollDelay; |
| + if (m_autoplayVisibilityTimerSpan >= 0) { |
| + m_autoplayVisibilityTimer.startOneShot(visibilityTimerPollDelay, FROM_HERE); |
| + } |
| + } else { |
| + // No longer scrolling, so check visibility and stop. |
| + autoplayExperimentMaybeStartPlaying(); |
| + } |
| +} |
| + |
| +bool HTMLMediaElement::autoplayExperimentIsVisible() |
| +{ |
| + // We could check for eligibility here, but we skip it. Some of our |
| + // callers need to do it separately, and we don't want to check more |
| + // than we need to. |
| + |
| + // Autoplay is requested, and we're willing to override if the visibility |
| + // requirements are met. |
| + |
| + // Check visibility. |
| + const LocalDOMWindow* domWindow = document().domWindow(); |
| + if (!domWindow) |
| + return false; |
| + |
| + FloatRect us(offsetLeft(), offsetTop(), clientWidth(), clientHeight()); |
| + FloatRect screen(domWindow->scrollX(), domWindow->scrollY(), domWindow->innerWidth(), domWindow->innerHeight()); |
| + |
| + return screen.contains(us); |
| +} |
| + |
| +bool HTMLMediaElement::autoplayExperimentMaybeStartPlaying() |
| +{ |
| + // Make sure that we're eligible and visible. |
| + if (!autoplayExperimentIsEligible() || !autoplayExperimentIsVisible()) { |
| + return false; |
| + } |
| + |
| + // Start playing! |
| + autoplayExperimentPrepareToPlay(AutoplayExperimentStartedByScroll); |
| + // Why are we always preparing? Just go! |
| + playInternal(); |
| + |
| + return true; |
| +} |
| + |
| +bool HTMLMediaElement::autoplayExperimentIsEligible() const |
| +{ |
| + // If no user gesture is required, then the experiment doesn't apply. |
| + // This is what prevents us from starting playback more than once. |
| + // Since this flag is never set to true once it's cleared, it will block |
| + // the autoplay experiment forever. |
| + if (!m_userGestureRequiredForPlay) |
| + return false; |
| + |
| + if (m_autoplayExperimentMode == ExperimentOff) |
| + return false; |
| + |
| + // If nobody has requested playback, either by the autoplay attribute or |
| + // a play() call, then do nothing. |
| + if (!m_autoplayExperimentPlayPending && !autoplay()) |
| + return false; |
| + |
| + // If the video is already playing, then do nothing. Note that there |
| + // is not a path where a user gesture is required but the video is |
| + // playing. However, we check for completeness. |
| + if (!m_paused) |
| + return false; |
| + |
| + // Note that the viewport test always returns false on desktop. For |
| + // tests, we allow an override. |
| + const bool optimizedForMobile = document().viewportDescription().isLegacyViewportType() |
| + || (document().settings() && document().settings()->overrideOptimizedForMobileCheck()); |
| + |
| + if (!optimizedForMobile) |
| + return false; |
| + |
| + if (m_autoplayExperimentMode == ExperimentIfMuted) { |
| + // If media is muted, then autoplay when it comes into view. |
| + return fastHasAttribute(mutedAttr) || m_muted; |
| + } |
| + |
| + // Autoplay when it comes into view, maybe muted. |
| + return true; |
| +} |
| + |
| +void HTMLMediaElement::autoplayExperimentMuteIfNeeded() |
| +{ |
| + if (m_autoplayExperimentMode == ExperimentPlayMuted) { |
| + m_muted = true; |
| + updateVolume(); |
| + } |
| +} |
| + |
| +void HTMLMediaElement::autoplayExperimentPrepareToPlay(AutoplayMetrics metric) |
| +{ |
| + recordAutoplayMetric(metric); |
| + |
| + // This also causes !autoplayExperimentIsEligible, so that we don't |
| + // allow autoplay more than once. |
| + m_userGestureRequiredForPlay = false; |
| + |
| + m_autoplayExperimentStartedByExperiment = true; |
| + autoplayExperimentClearEventListenerIfNeeded(); |
| + autoplayExperimentMuteIfNeeded(); |
| + |
| + // Record that this autoplayed without a user gesture. This is normally |
| + // set when we discover an autoplay attribute, but we include all cases |
| + // where playback started without a user gesture, e.g., play(). |
| + m_initialPlayWithoutUserGestures = true; |
| +} |
| + |
| } |