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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_FRAME_RATE_CONTROLLER_H_ | 5 #ifndef CC_FRAME_RATE_CONTROLLER_H_ |
6 #define CC_FRAME_RATE_CONTROLLER_H_ | 6 #define CC_FRAME_RATE_CONTROLLER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
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22 virtual void vsyncTick(bool throttled) = 0; | 22 virtual void vsyncTick(bool throttled) = 0; |
23 | 23 |
24 protected: | 24 protected: |
25 virtual ~FrameRateControllerClient() {} | 25 virtual ~FrameRateControllerClient() {} |
26 }; | 26 }; |
27 | 27 |
28 class FrameRateControllerTimeSourceAdapter; | 28 class FrameRateControllerTimeSourceAdapter; |
29 | 29 |
30 class CC_EXPORT FrameRateController { | 30 class CC_EXPORT FrameRateController { |
31 public: | 31 public: |
32 enum { | |
33 kDefaultMaxFramesPending = 2 | |
34 }; | |
35 | |
36 explicit FrameRateController(scoped_refptr<TimeSource>); | 32 explicit FrameRateController(scoped_refptr<TimeSource>); |
37 // Alternate form of FrameRateController with unthrottled frame-rate. | 33 // Alternate form of FrameRateController with unthrottled frame-rate. |
38 explicit FrameRateController(Thread*); | 34 explicit FrameRateController(Thread*); |
39 virtual ~FrameRateController(); | 35 virtual ~FrameRateController(); |
40 | 36 |
41 void setClient(FrameRateControllerClient* client) { m_client = client; } | 37 void setClient(FrameRateControllerClient* client) { m_client = client; } |
42 | 38 |
43 void setActive(bool); | 39 void setActive(bool); |
44 | 40 |
45 // Use the following methods to adjust target frame rate. | 41 // Use the following methods to adjust target frame rate. |
46 // | 42 // |
47 // Multiple frames can be in-progress, but for every didBeginFrame, a | 43 // Multiple frames can be in-progress, but for every didBeginFrame, a |
48 // didFinishFrame should be posted. | 44 // didFinishFrame should be posted. |
49 // | 45 // |
50 // If the rendering pipeline crashes, call didAbortAllPendingFrames. | 46 // If the rendering pipeline crashes, call didAbortAllPendingFrames. |
51 void didBeginFrame(); | 47 void didBeginFrame(); |
52 void didFinishFrame(); | 48 void didFinishFrame(); |
53 void didAbortAllPendingFrames(); | 49 void didAbortAllPendingFrames(); |
54 void setMaxFramesPending(int); // 0 for unlimited. | 50 void setMaxFramesPending(int); // 0 for unlimited. |
55 int maxFramesPending() const { return m_maxFramesPending; } | |
56 | 51 |
57 // This returns null for unthrottled frame-rate. | 52 // This returns null for unthrottled frame-rate. |
58 base::TimeTicks nextTickTime(); | 53 base::TimeTicks nextTickTime(); |
59 | 54 |
60 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); | 55 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); |
61 void setSwapBuffersCompleteSupported(bool); | 56 void setSwapBuffersCompleteSupported(bool); |
62 | 57 |
63 protected: | 58 protected: |
64 friend class FrameRateControllerTimeSourceAdapter; | 59 friend class FrameRateControllerTimeSourceAdapter; |
65 void onTimerTick(); | 60 void onTimerTick(); |
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79 bool m_isTimeSourceThrottling; | 74 bool m_isTimeSourceThrottling; |
80 base::WeakPtrFactory<FrameRateController> m_weakFactory; | 75 base::WeakPtrFactory<FrameRateController> m_weakFactory; |
81 Thread* m_thread; | 76 Thread* m_thread; |
82 | 77 |
83 DISALLOW_COPY_AND_ASSIGN(FrameRateController); | 78 DISALLOW_COPY_AND_ASSIGN(FrameRateController); |
84 }; | 79 }; |
85 | 80 |
86 } // namespace cc | 81 } // namespace cc |
87 | 82 |
88 #endif // CC_FRAME_RATE_CONTROLLER_H_ | 83 #endif // CC_FRAME_RATE_CONTROLLER_H_ |
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