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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrContext.h" | 9 #include "GrContext.h" |
| 10 | 10 |
| 11 #include "GrAARectRenderer.h" | 11 #include "GrAARectRenderer.h" |
| 12 #include "GrAtlasTextContext.h" |
| 12 #include "GrBatch.h" | 13 #include "GrBatch.h" |
| 13 #include "GrBatchFontCache.h" | 14 #include "GrBatchFontCache.h" |
| 14 #include "GrBatchTarget.h" | 15 #include "GrBatchTarget.h" |
| 15 #include "GrBatchTest.h" | 16 #include "GrBatchTest.h" |
| 16 #include "GrCaps.h" | 17 #include "GrCaps.h" |
| 17 #include "GrContextOptions.h" | 18 #include "GrContextOptions.h" |
| 18 #include "GrDefaultGeoProcFactory.h" | 19 #include "GrDefaultGeoProcFactory.h" |
| 19 #include "GrDrawContext.h" | 20 #include "GrDrawContext.h" |
| 20 #include "GrGpuResource.h" | 21 #include "GrGpuResource.h" |
| 21 #include "GrGpuResourcePriv.h" | 22 #include "GrGpuResourcePriv.h" |
| 22 #include "GrGpu.h" | 23 #include "GrGpu.h" |
| 23 #include "GrImmediateDrawTarget.h" | 24 #include "GrImmediateDrawTarget.h" |
| 24 #include "GrIndexBuffer.h" | 25 #include "GrIndexBuffer.h" |
| 25 #include "GrInOrderDrawBuffer.h" | 26 #include "GrInOrderDrawBuffer.h" |
| 26 #include "GrLayerCache.h" | 27 #include "GrLayerCache.h" |
| 27 #include "GrOvalRenderer.h" | 28 #include "GrOvalRenderer.h" |
| 28 #include "GrPathRenderer.h" | 29 #include "GrPathRenderer.h" |
| 29 #include "GrPathUtils.h" | 30 #include "GrPathUtils.h" |
| 30 #include "GrRenderTargetPriv.h" | 31 #include "GrRenderTargetPriv.h" |
| 31 #include "GrResourceCache.h" | 32 #include "GrResourceCache.h" |
| 32 #include "GrResourceProvider.h" | 33 #include "GrResourceProvider.h" |
| 33 #include "GrSoftwarePathRenderer.h" | 34 #include "GrSoftwarePathRenderer.h" |
| 35 #include "GrStencilAndCoverTextContext.h" |
| 34 #include "GrStrokeInfo.h" | 36 #include "GrStrokeInfo.h" |
| 35 #include "GrSurfacePriv.h" | 37 #include "GrSurfacePriv.h" |
| 36 #include "GrTextBlobCache.h" | 38 #include "GrTextBlobCache.h" |
| 37 #include "GrTexturePriv.h" | 39 #include "GrTexturePriv.h" |
| 38 #include "GrTraceMarker.h" | 40 #include "GrTraceMarker.h" |
| 39 #include "GrTracing.h" | 41 #include "GrTracing.h" |
| 40 #include "GrVertices.h" | 42 #include "GrVertices.h" |
| 41 #include "SkDashPathPriv.h" | 43 #include "SkDashPathPriv.h" |
| 42 #include "SkConfig8888.h" | 44 #include "SkConfig8888.h" |
| 43 #include "SkGr.h" | 45 #include "SkGr.h" |
| 44 #include "SkRRect.h" | 46 #include "SkRRect.h" |
| 45 #include "SkStrokeRec.h" | 47 #include "SkStrokeRec.h" |
| 46 #include "SkTLazy.h" | 48 #include "SkTLazy.h" |
| 47 #include "SkTLS.h" | 49 #include "SkTLS.h" |
| 48 #include "SkTraceEvent.h" | 50 #include "SkTraceEvent.h" |
| 49 | 51 |
| 50 #include "effects/GrConfigConversionEffect.h" | 52 #include "effects/GrConfigConversionEffect.h" |
| 51 #include "effects/GrDashingEffect.h" | 53 #include "effects/GrDashingEffect.h" |
| 52 #include "effects/GrSingleTextureEffect.h" | 54 #include "effects/GrSingleTextureEffect.h" |
| 53 | 55 |
| 54 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this) | 56 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this) |
| 55 #define RETURN_IF_ABANDONED if (fDrawingMgr.abandoned()) { return; } | 57 #define RETURN_IF_ABANDONED if (fDrawingMgr.abandoned()) { return; } |
| 56 #define RETURN_FALSE_IF_ABANDONED if (fDrawingMgr.abandoned()) { return false; } | 58 #define RETURN_FALSE_IF_ABANDONED if (fDrawingMgr.abandoned()) { return false; } |
| 57 #define RETURN_NULL_IF_ABANDONED if (fDrawingMgr.abandoned()) { return NULL; } | 59 #define RETURN_NULL_IF_ABANDONED if (fDrawingMgr.abandoned()) { return NULL; } |
| 58 | 60 |
| 59 | 61 |
| 60 //////////////////////////////////////////////////////////////////////////////// | 62 //////////////////////////////////////////////////////////////////////////////// |
| 61 | 63 |
| 62 void GrContext::DrawingMgr::init(GrContext* context) { | 64 void GrContext::DrawingMgr::init(GrContext* context) { |
| 63 fContext = context; | |
| 64 | |
| 65 #ifdef IMMEDIATE_MODE | 65 #ifdef IMMEDIATE_MODE |
| 66 fDrawTarget = SkNEW_ARGS(GrImmediateDrawTarget, (context)); | 66 fDrawTarget = SkNEW_ARGS(GrImmediateDrawTarget, (context)); |
| 67 #else | 67 #else |
| 68 fDrawTarget = SkNEW_ARGS(GrInOrderDrawBuffer, (context)); | 68 fDrawTarget = SkNEW_ARGS(GrInOrderDrawBuffer, (context)); |
| 69 #endif | 69 #endif |
| 70 |
| 71 fDrawContext = SkNEW_ARGS(GrDrawContext, (context, fDrawTarget)); |
| 70 } | 72 } |
| 71 | 73 |
| 72 GrContext::DrawingMgr::~DrawingMgr() { | 74 GrContext::DrawingMgr::~DrawingMgr() { |
| 73 SkSafeUnref(fDrawTarget); | 75 SkSafeUnref(fDrawTarget); |
| 74 for (int i = 0; i < kNumPixelGeometries; ++i) { | 76 SkSafeUnref(fDrawContext); |
| 75 SkSafeUnref(fDrawContext[i][0]); | |
| 76 SkSafeUnref(fDrawContext[i][1]); | |
| 77 } | |
| 78 } | 77 } |
| 79 | 78 |
| 80 void GrContext::DrawingMgr::abandon() { | 79 void GrContext::DrawingMgr::abandon() { |
| 81 SkSafeSetNull(fDrawTarget); | 80 SkSafeSetNull(fDrawTarget); |
| 82 for (int i = 0; i < kNumPixelGeometries; ++i) { | 81 SkSafeSetNull(fDrawContext->fDrawTarget); |
| 83 for (int j = 0; j < kNumDFTOptions; ++j) { | 82 SkSafeSetNull(fDrawContext); |
| 84 if (fDrawContext[i][j]) { | |
| 85 SkSafeSetNull(fDrawContext[i][j]->fDrawTarget); | |
| 86 SkSafeSetNull(fDrawContext[i][j]); | |
| 87 } | |
| 88 } | |
| 89 } | |
| 90 } | 83 } |
| 91 | 84 |
| 92 void GrContext::DrawingMgr::purgeResources() { | 85 void GrContext::DrawingMgr::purgeResources() { |
| 93 if (fDrawTarget) { | 86 if (fDrawTarget) { |
| 94 fDrawTarget->purgeResources(); | 87 fDrawTarget->purgeResources(); |
| 95 } | 88 } |
| 96 } | 89 } |
| 97 | 90 |
| 98 void GrContext::DrawingMgr::reset() { | 91 void GrContext::DrawingMgr::reset() { |
| 99 if (fDrawTarget) { | 92 if (fDrawTarget) { |
| 100 fDrawTarget->reset(); | 93 fDrawTarget->reset(); |
| 101 } | 94 } |
| 102 } | 95 } |
| 103 | 96 |
| 104 void GrContext::DrawingMgr::flush() { | 97 void GrContext::DrawingMgr::flush() { |
| 105 if (fDrawTarget) { | 98 if (fDrawTarget) { |
| 106 fDrawTarget->flush(); | 99 fDrawTarget->flush(); |
| 107 } | 100 } |
| 108 } | 101 } |
| 109 | 102 |
| 110 GrDrawContext* GrContext::DrawingMgr::drawContext(const SkDeviceProperties* devP
rops, bool useDFT) { | 103 GrDrawContext* GrContext::DrawingMgr::drawContext() { |
| 111 if (this->abandoned()) { | 104 if (this->abandoned()) { |
| 112 return NULL; | 105 return NULL; |
| 113 } | 106 } |
| 114 | 107 return fDrawContext; |
| 115 const SkDeviceProperties defProps; | |
| 116 if (!devProps) { | |
| 117 devProps = &defProps; | |
| 118 } | |
| 119 | |
| 120 SkASSERT(devProps->pixelGeometry() < kNumPixelGeometries); | |
| 121 if (!fDrawContext[devProps->pixelGeometry()][useDFT]) { | |
| 122 fDrawContext[devProps->pixelGeometry()][useDFT] = | |
| 123 SkNEW_ARGS(GrDrawContext, (fContext, fDrawTarget, *devProps, use
DFT)); | |
| 124 } | |
| 125 | |
| 126 SkASSERT(fDrawContext[devProps->pixelGeometry()][useDFT]->fDevProps->pixelGe
ometry() == | |
| 127 devProps->pixelGeometry()); | |
| 128 SkASSERT(fDrawContext[devProps->pixelGeometry()][useDFT]->fDevProps->gamma()
== | |
| 129 devProps->gamma()); | |
| 130 SkASSERT(fDrawContext[devProps->pixelGeometry()][useDFT]->fUseDFT == useDFT)
; | |
| 131 | |
| 132 return fDrawContext[devProps->pixelGeometry()][useDFT]; | |
| 133 } | 108 } |
| 134 | 109 |
| 135 //////////////////////////////////////////////////////////////////////////////// | 110 //////////////////////////////////////////////////////////////////////////////// |
| 136 | 111 |
| 137 | 112 |
| 138 GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext)
{ | 113 GrContext* GrContext::Create(GrBackend backend, GrBackendContext backendContext)
{ |
| 139 GrContextOptions defaultOptions; | 114 GrContextOptions defaultOptions; |
| 140 return Create(backend, backendContext, defaultOptions); | 115 return Create(backend, backendContext, defaultOptions); |
| 141 } | 116 } |
| 142 | 117 |
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| 264 | 239 |
| 265 void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes)
const { | 240 void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes)
const { |
| 266 if (resourceCount) { | 241 if (resourceCount) { |
| 267 *resourceCount = fResourceCache->getBudgetedResourceCount(); | 242 *resourceCount = fResourceCache->getBudgetedResourceCount(); |
| 268 } | 243 } |
| 269 if (resourceBytes) { | 244 if (resourceBytes) { |
| 270 *resourceBytes = fResourceCache->getBudgetedResourceBytes(); | 245 *resourceBytes = fResourceCache->getBudgetedResourceBytes(); |
| 271 } | 246 } |
| 272 } | 247 } |
| 273 | 248 |
| 249 GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget, |
| 250 const SkDeviceProperties& |
| 251 leakyProperties, |
| 252 bool enableDistanceFieldFonts) { |
| 253 if (fGpu->caps()->shaderCaps()->pathRenderingSupport() && |
| 254 renderTarget->isStencilBufferMultisampled()) { |
| 255 GrStencilAttachment* sb = renderTarget->renderTargetPriv().attachStencil
Attachment(); |
| 256 if (sb) { |
| 257 return GrStencilAndCoverTextContext::Create(this, leakyProperties); |
| 258 } |
| 259 } |
| 260 |
| 261 return GrAtlasTextContext::Create(this, leakyProperties, enableDistanceField
Fonts); |
| 262 } |
| 263 |
| 274 //////////////////////////////////////////////////////////////////////////////// | 264 //////////////////////////////////////////////////////////////////////////////// |
| 275 | 265 |
| 276 void GrContext::OverBudgetCB(void* data) { | 266 void GrContext::OverBudgetCB(void* data) { |
| 277 SkASSERT(data); | 267 SkASSERT(data); |
| 278 | 268 |
| 279 GrContext* context = reinterpret_cast<GrContext*>(data); | 269 GrContext* context = reinterpret_cast<GrContext*>(data); |
| 280 | 270 |
| 281 // Flush the InOrderDrawBuffer to possibly free up some textures | 271 // Flush the InOrderDrawBuffer to possibly free up some textures |
| 282 context->fFlushToReduceCacheSize = true; | 272 context->fFlushToReduceCacheSize = true; |
| 283 } | 273 } |
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| 755 ////////////////////////////////////////////////////////////////////////////// | 745 ////////////////////////////////////////////////////////////////////////////// |
| 756 | 746 |
| 757 void GrContext::addGpuTraceMarker(const GrGpuTraceMarker* marker) { | 747 void GrContext::addGpuTraceMarker(const GrGpuTraceMarker* marker) { |
| 758 fGpu->addGpuTraceMarker(marker); | 748 fGpu->addGpuTraceMarker(marker); |
| 759 } | 749 } |
| 760 | 750 |
| 761 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { | 751 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { |
| 762 fGpu->removeGpuTraceMarker(marker); | 752 fGpu->removeGpuTraceMarker(marker); |
| 763 } | 753 } |
| 764 | 754 |
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