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Side by Side Diff: src/compiler/ast-graph-builder.h

Issue 1178363002: Vector ICs: Turbofan vector store ic support (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Code comments from Michael. Created 5 years, 6 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_
6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_
7 7
8 #include "src/ast.h" 8 #include "src/ast.h"
9 #include "src/compiler/js-graph.h" 9 #include "src/compiler/js-graph.h"
10 #include "src/compiler/liveness-analyzer.h" 10 #include "src/compiler/liveness-analyzer.h"
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261 Node* BuildArgumentsObject(Variable* arguments); 261 Node* BuildArgumentsObject(Variable* arguments);
262 262
263 // Builder to create an array of rest parameters if used 263 // Builder to create an array of rest parameters if used
264 Node* BuildRestArgumentsArray(Variable* rest, int index); 264 Node* BuildRestArgumentsArray(Variable* rest, int index);
265 265
266 // Builder that assigns to the .this_function internal variable if needed. 266 // Builder that assigns to the .this_function internal variable if needed.
267 Node* BuildThisFunctionVar(Variable* this_function_var); 267 Node* BuildThisFunctionVar(Variable* this_function_var);
268 268
269 // Builders for variable load and assignment. 269 // Builders for variable load and assignment.
270 Node* BuildVariableAssignment(Variable* variable, Node* value, 270 Node* BuildVariableAssignment(Variable* variable, Node* value,
271 Token::Value op, BailoutId bailout_id, 271 Token::Value op,
272 const ResolvedFeedbackSlot& slot,
273 BailoutId bailout_id,
272 FrameStateBeforeAndAfter& states, 274 FrameStateBeforeAndAfter& states,
273 OutputFrameStateCombine framestate_combine = 275 OutputFrameStateCombine framestate_combine =
274 OutputFrameStateCombine::Ignore()); 276 OutputFrameStateCombine::Ignore());
275 Node* BuildVariableDelete(Variable* variable, BailoutId bailout_id, 277 Node* BuildVariableDelete(Variable* variable, BailoutId bailout_id,
276 OutputFrameStateCombine framestate_combine); 278 OutputFrameStateCombine framestate_combine);
277 Node* BuildVariableLoad(Variable* variable, BailoutId bailout_id, 279 Node* BuildVariableLoad(Variable* variable, BailoutId bailout_id,
278 FrameStateBeforeAndAfter& states, 280 FrameStateBeforeAndAfter& states,
279 const ResolvedFeedbackSlot& feedback, 281 const ResolvedFeedbackSlot& feedback,
280 OutputFrameStateCombine framestate_combine, 282 OutputFrameStateCombine framestate_combine,
281 ContextualMode mode = CONTEXTUAL); 283 ContextualMode mode = CONTEXTUAL);
282 284
283 // Builders for property loads and stores. 285 // Builders for property loads and stores.
284 Node* BuildKeyedLoad(Node* receiver, Node* key, 286 Node* BuildKeyedLoad(Node* receiver, Node* key,
285 const ResolvedFeedbackSlot& feedback); 287 const ResolvedFeedbackSlot& feedback);
286 Node* BuildNamedLoad(Node* receiver, Handle<Name> name, 288 Node* BuildNamedLoad(Node* receiver, Handle<Name> name,
287 const ResolvedFeedbackSlot& feedback, 289 const ResolvedFeedbackSlot& feedback,
288 ContextualMode mode = NOT_CONTEXTUAL); 290 ContextualMode mode = NOT_CONTEXTUAL);
289 Node* BuildKeyedStore(Node* receiver, Node* key, Node* value, 291 Node* BuildKeyedStore(Node* receiver, Node* key, Node* value,
292 const ResolvedFeedbackSlot& feedback,
290 TypeFeedbackId id); 293 TypeFeedbackId id);
291 Node* BuildNamedStore(Node* receiver, Handle<Name>, Node* value, 294 Node* BuildNamedStore(Node* receiver, Handle<Name>, Node* value,
295 const ResolvedFeedbackSlot& feedback,
292 TypeFeedbackId id); 296 TypeFeedbackId id);
293 297
294 // Builders for super property loads and stores. 298 // Builders for super property loads and stores.
295 Node* BuildKeyedSuperStore(Node* receiver, Node* home_object, Node* key, 299 Node* BuildKeyedSuperStore(Node* receiver, Node* home_object, Node* key,
296 Node* value, TypeFeedbackId id); 300 Node* value, TypeFeedbackId id);
297 Node* BuildNamedSuperStore(Node* receiver, Node* home_object, 301 Node* BuildNamedSuperStore(Node* receiver, Node* home_object,
298 Handle<Name> name, Node* value, TypeFeedbackId id); 302 Handle<Name> name, Node* value, TypeFeedbackId id);
299 Node* BuildNamedSuperLoad(Node* receiver, Node* home_object, 303 Node* BuildNamedSuperLoad(Node* receiver, Node* home_object,
300 Handle<Name> name, 304 Handle<Name> name,
301 const ResolvedFeedbackSlot& feedback); 305 const ResolvedFeedbackSlot& feedback);
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313 Node* BuildLoadExternal(ExternalReference ref, MachineType type); 317 Node* BuildLoadExternal(ExternalReference ref, MachineType type);
314 Node* BuildStoreExternal(ExternalReference ref, MachineType type, Node* val); 318 Node* BuildStoreExternal(ExternalReference ref, MachineType type, Node* val);
315 319
316 // Builders for automatic type conversion. 320 // Builders for automatic type conversion.
317 Node* BuildToBoolean(Node* input); 321 Node* BuildToBoolean(Node* input);
318 Node* BuildToName(Node* input, BailoutId bailout_id); 322 Node* BuildToName(Node* input, BailoutId bailout_id);
319 Node* BuildToObject(Node* input, BailoutId bailout_id); 323 Node* BuildToObject(Node* input, BailoutId bailout_id);
320 324
321 // Builder for adding the [[HomeObject]] to a value if the value came from a 325 // Builder for adding the [[HomeObject]] to a value if the value came from a
322 // function literal and needs a home object. Do nothing otherwise. 326 // function literal and needs a home object. Do nothing otherwise.
323 Node* BuildSetHomeObject(Node* value, Node* home_object, Expression* expr); 327 Node* BuildSetHomeObject(Node* value, Node* home_object, Expression* expr,
328 const ResolvedFeedbackSlot& slot);
324 329
325 // Builders for error reporting at runtime. 330 // Builders for error reporting at runtime.
326 Node* BuildThrowError(Node* exception, BailoutId bailout_id); 331 Node* BuildThrowError(Node* exception, BailoutId bailout_id);
327 Node* BuildThrowReferenceError(Variable* var, BailoutId bailout_id); 332 Node* BuildThrowReferenceError(Variable* var, BailoutId bailout_id);
328 Node* BuildThrowConstAssignError(BailoutId bailout_id); 333 Node* BuildThrowConstAssignError(BailoutId bailout_id);
329 Node* BuildThrowStaticPrototypeError(BailoutId bailout_id); 334 Node* BuildThrowStaticPrototypeError(BailoutId bailout_id);
330 335
331 // Builders for dynamic hole-checks at runtime. 336 // Builders for dynamic hole-checks at runtime.
332 Node* BuildHoleCheckSilent(Node* value, Node* for_hole, Node* not_hole); 337 Node* BuildHoleCheckSilent(Node* value, Node* for_hole, Node* not_hole);
333 Node* BuildHoleCheckThrow(Node* value, Variable* var, Node* not_hole, 338 Node* BuildHoleCheckThrow(Node* value, Variable* var, Node* not_hole,
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378 void VisitTypeof(UnaryOperation* expr); 383 void VisitTypeof(UnaryOperation* expr);
379 void VisitNot(UnaryOperation* expr); 384 void VisitNot(UnaryOperation* expr);
380 385
381 // Dispatched from VisitBinaryOperation. 386 // Dispatched from VisitBinaryOperation.
382 void VisitComma(BinaryOperation* expr); 387 void VisitComma(BinaryOperation* expr);
383 void VisitLogicalExpression(BinaryOperation* expr); 388 void VisitLogicalExpression(BinaryOperation* expr);
384 void VisitArithmeticExpression(BinaryOperation* expr); 389 void VisitArithmeticExpression(BinaryOperation* expr);
385 390
386 // Dispatched from VisitForInStatement. 391 // Dispatched from VisitForInStatement.
387 void VisitForInAssignment(Expression* expr, Node* value, 392 void VisitForInAssignment(Expression* expr, Node* value,
393 const ResolvedFeedbackSlot& slot,
388 BailoutId bailout_id); 394 BailoutId bailout_id);
389 395
390 // Dispatched from VisitClassLiteral. 396 // Dispatched from VisitClassLiteral.
391 void VisitClassLiteralContents(ClassLiteral* expr); 397 void VisitClassLiteralContents(ClassLiteral* expr);
392 398
393 DEFINE_AST_VISITOR_SUBCLASS_MEMBERS(); 399 DEFINE_AST_VISITOR_SUBCLASS_MEMBERS();
394 DISALLOW_COPY_AND_ASSIGN(AstGraphBuilder); 400 DISALLOW_COPY_AND_ASSIGN(AstGraphBuilder);
395 }; 401 };
396 402
397 403
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532 538
533 // Prepare environment to be used as loop header. 539 // Prepare environment to be used as loop header.
534 void PrepareForLoop(BitVector* assigned, bool is_osr = false); 540 void PrepareForLoop(BitVector* assigned, bool is_osr = false);
535 }; 541 };
536 542
537 } // namespace compiler 543 } // namespace compiler
538 } // namespace internal 544 } // namespace internal
539 } // namespace v8 545 } // namespace v8
540 546
541 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ 547 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_
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