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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEXTURE_DRAW_QUAD_H_ | 5 #ifndef CC_TEXTURE_DRAW_QUAD_H_ |
6 #define CC_TEXTURE_DRAW_QUAD_H_ | 6 #define CC_TEXTURE_DRAW_QUAD_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
10 #include "cc/draw_quad.h" | 10 #include "cc/draw_quad.h" |
11 #include "ui/gfx/rect_f.h" | 11 #include "ui/gfx/rect_f.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 class CC_EXPORT TextureDrawQuad : public DrawQuad { | 15 class CC_EXPORT TextureDrawQuad : public DrawQuad { |
16 public: | 16 public: |
17 static scoped_ptr<TextureDrawQuad> Create(); | 17 static scoped_ptr<TextureDrawQuad> Create(); |
18 | 18 |
19 void SetNew(const SharedQuadState* shared_quad_state, | 19 void SetNew(const SharedQuadState* shared_quad_state, |
20 gfx::Rect rect, | 20 gfx::Rect rect, |
21 gfx::Rect opaque_rect, | 21 gfx::Rect opaque_rect, |
22 unsigned resource_id, | 22 unsigned resource_id, |
23 bool premultiplied_alpha, | 23 bool premultiplied_alpha, |
24 const gfx::RectF& uv_rect, | 24 const gfx::PointF& uv_top_left, |
danakj
2013/01/11 02:21:51
please pass PointF by value instead of by referenc
Jerome
2013/01/11 18:00:01
Done.
| |
25 const gfx::PointF& uv_bottom_right, | |
25 const float vertex_opacity[4], | 26 const float vertex_opacity[4], |
26 bool flipped); | 27 bool flipped); |
27 | 28 |
28 void SetAll(const SharedQuadState* shared_quad_state, | 29 void SetAll(const SharedQuadState* shared_quad_state, |
29 gfx::Rect rect, | 30 gfx::Rect rect, |
30 gfx::Rect opaque_rect, | 31 gfx::Rect opaque_rect, |
31 gfx::Rect visible_rect, | 32 gfx::Rect visible_rect, |
32 bool needs_blending, | 33 bool needs_blending, |
33 unsigned resource_id, | 34 unsigned resource_id, |
34 bool premultiplied_alpha, | 35 bool premultiplied_alpha, |
35 const gfx::RectF& uv_rect, | 36 const gfx::PointF& uv_top_left, |
37 const gfx::PointF& uv_bottom_right, | |
36 const float vertex_opacity[4], | 38 const float vertex_opacity[4], |
37 bool flipped); | 39 bool flipped); |
38 | 40 |
39 unsigned resource_id; | 41 unsigned resource_id; |
40 bool premultiplied_alpha; | 42 bool premultiplied_alpha; |
41 gfx::RectF uv_rect; | 43 gfx::PointF uv_top_left; |
44 gfx::PointF uv_bottom_right; | |
42 float vertex_opacity[4]; | 45 float vertex_opacity[4]; |
43 bool flipped; | 46 bool flipped; |
44 | 47 |
45 static const TextureDrawQuad* MaterialCast(const DrawQuad*); | 48 static const TextureDrawQuad* MaterialCast(const DrawQuad*); |
46 | 49 |
47 bool PerformClipping(); | 50 bool PerformClipping(); |
48 private: | 51 private: |
49 TextureDrawQuad(); | 52 TextureDrawQuad(); |
50 }; | 53 }; |
51 | 54 |
52 } | 55 } |
53 | 56 |
54 #endif // CC_TEXTURE_DRAW_QUAD_H_ | 57 #endif // CC_TEXTURE_DRAW_QUAD_H_ |
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