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Side by Side Diff: cc/texture_draw_quad.h

Issue 11783094: cc: Add point-based UV coordinate on TextureLayer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed unittest and abreviations Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEXTURE_DRAW_QUAD_H_ 5 #ifndef CC_TEXTURE_DRAW_QUAD_H_
6 #define CC_TEXTURE_DRAW_QUAD_H_ 6 #define CC_TEXTURE_DRAW_QUAD_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "cc/cc_export.h" 9 #include "cc/cc_export.h"
10 #include "cc/draw_quad.h" 10 #include "cc/draw_quad.h"
11 #include "ui/gfx/rect_f.h" 11 #include "ui/gfx/rect_f.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 class CC_EXPORT TextureDrawQuad : public DrawQuad { 15 class CC_EXPORT TextureDrawQuad : public DrawQuad {
16 public: 16 public:
17 static scoped_ptr<TextureDrawQuad> Create(); 17 static scoped_ptr<TextureDrawQuad> Create();
18 18
19 void SetNew(const SharedQuadState* shared_quad_state, 19 void SetNew(const SharedQuadState* shared_quad_state,
20 gfx::Rect rect, 20 gfx::Rect rect,
21 gfx::Rect opaque_rect, 21 gfx::Rect opaque_rect,
22 unsigned resource_id, 22 unsigned resource_id,
23 bool premultiplied_alpha, 23 bool premultiplied_alpha,
24 const gfx::RectF& uv_rect, 24 const gfx::PointF& uv_top_left,
danakj 2013/01/11 02:21:51 please pass PointF by value instead of by referenc
Jerome 2013/01/11 18:00:01 Done.
25 const gfx::PointF& uv_bottom_right,
25 const float vertex_opacity[4], 26 const float vertex_opacity[4],
26 bool flipped); 27 bool flipped);
27 28
28 void SetAll(const SharedQuadState* shared_quad_state, 29 void SetAll(const SharedQuadState* shared_quad_state,
29 gfx::Rect rect, 30 gfx::Rect rect,
30 gfx::Rect opaque_rect, 31 gfx::Rect opaque_rect,
31 gfx::Rect visible_rect, 32 gfx::Rect visible_rect,
32 bool needs_blending, 33 bool needs_blending,
33 unsigned resource_id, 34 unsigned resource_id,
34 bool premultiplied_alpha, 35 bool premultiplied_alpha,
35 const gfx::RectF& uv_rect, 36 const gfx::PointF& uv_top_left,
37 const gfx::PointF& uv_bottom_right,
36 const float vertex_opacity[4], 38 const float vertex_opacity[4],
37 bool flipped); 39 bool flipped);
38 40
39 unsigned resource_id; 41 unsigned resource_id;
40 bool premultiplied_alpha; 42 bool premultiplied_alpha;
41 gfx::RectF uv_rect; 43 gfx::PointF uv_top_left;
44 gfx::PointF uv_bottom_right;
42 float vertex_opacity[4]; 45 float vertex_opacity[4];
43 bool flipped; 46 bool flipped;
44 47
45 static const TextureDrawQuad* MaterialCast(const DrawQuad*); 48 static const TextureDrawQuad* MaterialCast(const DrawQuad*);
46 49
47 bool PerformClipping(); 50 bool PerformClipping();
48 private: 51 private:
49 TextureDrawQuad(); 52 TextureDrawQuad();
50 }; 53 };
51 54
52 } 55 }
53 56
54 #endif // CC_TEXTURE_DRAW_QUAD_H_ 57 #endif // CC_TEXTURE_DRAW_QUAD_H_
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