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Side by Side Diff: cc/heads_up_display_layer_impl.cc

Issue 11783094: cc: Add point-based UV coordinate on TextureLayer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed unittest and abreviations Created 7 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/heads_up_display_layer_impl.h" 5 #include "cc/heads_up_display_layer_impl.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "base/stringprintf.h" 9 #include "base/stringprintf.h"
10 #include "cc/debug_colors.h" 10 #include "cc/debug_colors.h"
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84 void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a ppendQuadsData) 84 void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a ppendQuadsData)
85 { 85 {
86 if (!m_hudTexture->id()) 86 if (!m_hudTexture->id())
87 return; 87 return;
88 88
89 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ uadState()); 89 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ uadState());
90 90
91 gfx::Rect quadRect(gfx::Point(), bounds()); 91 gfx::Rect quadRect(gfx::Point(), bounds());
92 gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect()); 92 gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect());
93 bool premultipliedAlpha = true; 93 bool premultipliedAlpha = true;
94 gfx::RectF uvRect(0, 0, 1, 1); 94 gfx::PointF uv_top_left(0, 0);
95 gfx::PointF uv_bottom_right(1, 1);
95 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 96 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
96 bool flipped = false; 97 bool flipped = false;
97 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create(); 98 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
98 quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), prem ultipliedAlpha, uvRect, vertex_opacity, flipped); 99 quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), prem ultipliedAlpha, uv_top_left, uv_bottom_right, vertex_opacity, flipped);
99 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); 100 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
100 } 101 }
101 102
102 void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvide r) 103 void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvide r)
103 { 104 {
104 if (!m_hudTexture->id()) 105 if (!m_hudTexture->id())
105 return; 106 return;
106 107
107 SkISize canvasSize; 108 SkISize canvasSize;
108 if (m_hudCanvas) 109 if (m_hudCanvas)
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377 378
378 canvas->restore(); 379 canvas->restore();
379 } 380 }
380 381
381 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const 382 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
382 { 383 {
383 return "HeadsUpDisplayLayer"; 384 return "HeadsUpDisplayLayer";
384 } 385 }
385 386
386 } // namespace cc 387 } // namespace cc
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