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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/texture_draw_quad.h" | 5 #include "cc/texture_draw_quad.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 | 8 |
| 9 namespace cc { | 9 namespace cc { |
| 10 | 10 |
| 11 TextureDrawQuad::TextureDrawQuad() | 11 TextureDrawQuad::TextureDrawQuad() |
| 12 : resource_id(0), | 12 : resource_id(0), |
| 13 premultiplied_alpha(false), | 13 premultiplied_alpha(false), |
| 14 flipped(false) { | 14 flipped(false) { |
| 15 } | 15 } |
| 16 | 16 |
| 17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { | 17 scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { |
| 18 return make_scoped_ptr(new TextureDrawQuad); | 18 return make_scoped_ptr(new TextureDrawQuad); |
| 19 } | 19 } |
| 20 | 20 |
| 21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 21 void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
| 22 gfx::Rect rect, gfx::Rect opaque_rect, | 22 gfx::Rect rect, gfx::Rect opaque_rect, |
| 23 unsigned resource_id, bool premultiplied_alpha, | 23 unsigned resource_id, bool premultiplied_alpha, |
| 24 const gfx::RectF& uv_rect, | 24 const gfx::PointF& uv_top_left, |
| 25 const gfx::PointF& uv_bottom_right, |
| 25 const float vertex_opacity[4], bool flipped) { | 26 const float vertex_opacity[4], bool flipped) { |
| 26 gfx::Rect visible_rect = rect; | 27 gfx::Rect visible_rect = rect; |
| 27 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f | 28 bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f |
| 28 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; | 29 || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; |
| 29 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 30 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
| 30 opaque_rect, visible_rect, needs_blending); | 31 opaque_rect, visible_rect, needs_blending); |
| 31 this->resource_id = resource_id; | 32 this->resource_id = resource_id; |
| 32 this->premultiplied_alpha = premultiplied_alpha; | 33 this->premultiplied_alpha = premultiplied_alpha; |
| 33 this->uv_rect = uv_rect; | 34 this->uv_top_left = uv_top_left; |
| 35 this->uv_bottom_right = uv_bottom_right; |
| 34 this->vertex_opacity[0] = vertex_opacity[0]; | 36 this->vertex_opacity[0] = vertex_opacity[0]; |
| 35 this->vertex_opacity[1] = vertex_opacity[1]; | 37 this->vertex_opacity[1] = vertex_opacity[1]; |
| 36 this->vertex_opacity[2] = vertex_opacity[2]; | 38 this->vertex_opacity[2] = vertex_opacity[2]; |
| 37 this->vertex_opacity[3] = vertex_opacity[3]; | 39 this->vertex_opacity[3] = vertex_opacity[3]; |
| 38 this->flipped = flipped; | 40 this->flipped = flipped; |
| 39 } | 41 } |
| 40 | 42 |
| 41 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, | 43 void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| 42 gfx::Rect rect, gfx::Rect opaque_rect, | 44 gfx::Rect rect, gfx::Rect opaque_rect, |
| 43 gfx::Rect visible_rect, bool needs_blending, | 45 gfx::Rect visible_rect, bool needs_blending, |
| 44 unsigned resource_id, bool premultiplied_alpha, | 46 unsigned resource_id, bool premultiplied_alpha, |
| 45 const gfx::RectF& uv_rect, | 47 const gfx::PointF& uv_top_left, |
| 48 const gfx::PointF& uv_bottom_right, |
| 46 const float vertex_opacity[4], bool flipped) { | 49 const float vertex_opacity[4], bool flipped) { |
| 47 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, | 50 DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
| 48 opaque_rect, visible_rect, needs_blending); | 51 opaque_rect, visible_rect, needs_blending); |
| 49 this->resource_id = resource_id; | 52 this->resource_id = resource_id; |
| 50 this->premultiplied_alpha = premultiplied_alpha; | 53 this->premultiplied_alpha = premultiplied_alpha; |
| 51 this->uv_rect = uv_rect; | 54 this->uv_top_left = uv_top_left; |
| 55 this->uv_bottom_right = uv_bottom_right; |
| 52 this->vertex_opacity[0] = vertex_opacity[0]; | 56 this->vertex_opacity[0] = vertex_opacity[0]; |
| 53 this->vertex_opacity[1] = vertex_opacity[1]; | 57 this->vertex_opacity[1] = vertex_opacity[1]; |
| 54 this->vertex_opacity[2] = vertex_opacity[2]; | 58 this->vertex_opacity[2] = vertex_opacity[2]; |
| 55 this->vertex_opacity[3] = vertex_opacity[3]; | 59 this->vertex_opacity[3] = vertex_opacity[3]; |
| 56 this->flipped = flipped; | 60 this->flipped = flipped; |
| 57 } | 61 } |
| 58 | 62 |
| 59 const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) { | 63 const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) { |
| 60 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT); | 64 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT); |
| 61 return static_cast<const TextureDrawQuad*>(quad); | 65 return static_cast<const TextureDrawQuad*>(quad); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 79 | 83 |
| 80 // Transform the rect by the scale and offset. | 84 // Transform the rect by the scale and offset. |
| 81 gfx::RectF rectF = rect; | 85 gfx::RectF rectF = rect; |
| 82 rectF.Scale(x_scale, y_scale); | 86 rectF.Scale(x_scale, y_scale); |
| 83 rectF += offset; | 87 rectF += offset; |
| 84 | 88 |
| 85 // Perform clipping and check to see if the result is empty. | 89 // Perform clipping and check to see if the result is empty. |
| 86 gfx::RectF clippedRect = IntersectRects(rectF, clipRect()); | 90 gfx::RectF clippedRect = IntersectRects(rectF, clipRect()); |
| 87 if (clippedRect.IsEmpty()) { | 91 if (clippedRect.IsEmpty()) { |
| 88 rect = gfx::Rect(); | 92 rect = gfx::Rect(); |
| 89 uv_rect = gfx::RectF(); | 93 uv_top_left = gfx::PointF(); |
| 94 uv_bottom_right = gfx::PointF(); |
| 90 return true; | 95 return true; |
| 91 } | 96 } |
| 92 | 97 |
| 93 // Create a new uv-rect by clipping the old one to the new bounds. | 98 // Create a new uv-rect by clipping the old one to the new bounds. |
| 94 uv_rect = gfx::RectF( | 99 float u_scale = (uv_bottom_right.x() - uv_top_left.x()) / rectF.width(); |
| 95 uv_rect.x() | 100 float v_scale = (uv_bottom_right.y() - uv_top_left.y()) / rectF.height(); |
| 96 + uv_rect.width() / rectF.width() * (clippedRect.x() - rectF.x()), | 101 uv_bottom_right = gfx::PointF( |
| 97 uv_rect.y() | 102 uv_top_left.x() + u_scale * (clippedRect.right() - rectF.x()), |
| 98 + uv_rect.height() / rectF.height() * (clippedRect.y() - rectF.y()), | 103 uv_top_left.y() + v_scale * (clippedRect.bottom() - rectF.y())); |
| 99 uv_rect.width() / rectF.width() * clippedRect.width(), | 104 uv_top_left = gfx::PointF( |
| 100 uv_rect.height() / rectF.height() * clippedRect.height()); | 105 uv_top_left.x() + u_scale * (clippedRect.x() - rectF.x()), |
| 106 uv_top_left.y() + v_scale * (clippedRect.y() - rectF.y())); |
| 101 | 107 |
| 102 // Indexing according to the quad vertex generation: | 108 // Indexing according to the quad vertex generation: |
| 103 // 1--2 | 109 // 1--2 |
| 104 // | | | 110 // | | |
| 105 // 0--3 | 111 // 0--3 |
| 106 if (vertex_opacity[0] != vertex_opacity[1] | 112 if (vertex_opacity[0] != vertex_opacity[1] |
| 107 || vertex_opacity[0] != vertex_opacity[2] | 113 || vertex_opacity[0] != vertex_opacity[2] |
| 108 || vertex_opacity[0] != vertex_opacity[3]) { | 114 || vertex_opacity[0] != vertex_opacity[3]) { |
| 109 const float x1 = (clippedRect.x() - rectF.x()) / rectF.width(); | 115 const float x1 = (clippedRect.x() - rectF.x()) / rectF.width(); |
| 110 const float y1 = (clippedRect.y() - rectF.y()) / rectF.height(); | 116 const float y1 = (clippedRect.y() - rectF.y()) / rectF.height(); |
| (...skipping 13 matching lines...) Expand all Loading... |
| 124 clippedRect -= offset; | 130 clippedRect -= offset; |
| 125 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); | 131 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); |
| 126 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), | 132 rect = gfx::Rect(static_cast<int>(clippedRect.x() + 0.5f), |
| 127 static_cast<int>(clippedRect.y() + 0.5f), | 133 static_cast<int>(clippedRect.y() + 0.5f), |
| 128 static_cast<int>(clippedRect.width() + 0.5f), | 134 static_cast<int>(clippedRect.width() + 0.5f), |
| 129 static_cast<int>(clippedRect.height() + 0.5f)); | 135 static_cast<int>(clippedRect.height() + 0.5f)); |
| 130 return true; | 136 return true; |
| 131 } | 137 } |
| 132 | 138 |
| 133 } // namespace cc | 139 } // namespace cc |
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