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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| 11 #include "SkGrPixelRef.h" | 11 #include "SkGrPixelRef.h" |
| 12 | 12 |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
| 15 #include "GrTexturePriv.h" |
| 15 #include "SkBitmapCache.h" | 16 #include "SkBitmapCache.h" |
| 16 #include "SkGr.h" | 17 #include "SkGr.h" |
| 17 #include "SkRect.h" | 18 #include "SkRect.h" |
| 18 | 19 |
| 19 // since we call lockPixels recursively on fBitmap, we need a distinct mutex, | 20 // since we call lockPixels recursively on fBitmap, we need a distinct mutex, |
| 20 // to avoid deadlock with the default one provided by SkPixelRef. | 21 // to avoid deadlock with the default one provided by SkPixelRef. |
| 21 SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex); | 22 SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex); |
| 22 | 23 |
| 23 SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info) | 24 SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info) |
| 24 : INHERITED(info, &gROLockPixelsPixelRefMutex) {} | 25 : INHERITED(info, &gROLockPixelsPixelRefMutex) {} |
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| 119 SkSafeUnref(fSurface); | 120 SkSafeUnref(fSurface); |
| 120 } | 121 } |
| 121 | 122 |
| 122 GrTexture* SkGrPixelRef::getTexture() { | 123 GrTexture* SkGrPixelRef::getTexture() { |
| 123 if (fSurface) { | 124 if (fSurface) { |
| 124 return fSurface->asTexture(); | 125 return fSurface->asTexture(); |
| 125 } | 126 } |
| 126 return NULL; | 127 return NULL; |
| 127 } | 128 } |
| 128 | 129 |
| 130 void SkGrPixelRef::onNotifyPixelsChanged() { |
| 131 GrTexture* texture = this->getTexture(); |
| 132 if (texture) { |
| 133 texture->texturePriv().dirtyMipMaps(true); |
| 134 } |
| 135 } |
| 136 |
| 129 SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, SkColorProfileType dstPT, | 137 SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, SkColorProfileType dstPT, |
| 130 const SkIRect* subset) { | 138 const SkIRect* subset) { |
| 131 if (NULL == fSurface) { | 139 if (NULL == fSurface) { |
| 132 return NULL; | 140 return NULL; |
| 133 } | 141 } |
| 134 | 142 |
| 135 // Note that when copying a render-target-backed pixel ref, we | 143 // Note that when copying a render-target-backed pixel ref, we |
| 136 // return a texture-backed pixel ref instead. This is because | 144 // return a texture-backed pixel ref instead. This is because |
| 137 // render-target pixel refs are usually created in conjunction with | 145 // render-target pixel refs are usually created in conjunction with |
| 138 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live | 146 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live |
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| 190 cachedBitmap.setImmutable(); | 198 cachedBitmap.setImmutable(); |
| 191 //Add to the cache | 199 //Add to the cache |
| 192 SkBitmapCache::Add(this, bounds, cachedBitmap); | 200 SkBitmapCache::Add(this, bounds, cachedBitmap); |
| 193 | 201 |
| 194 dst->swap(cachedBitmap); | 202 dst->swap(cachedBitmap); |
| 195 } | 203 } |
| 196 | 204 |
| 197 return true; | 205 return true; |
| 198 | 206 |
| 199 } | 207 } |
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