| Index: cc/gl_renderer_unittest.cc
|
| diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
|
| index 5a355ddd396a58e04263e42662ba439c58146243..9295eae4653d92755d3f59f2fdaace1bc6ede081 100644
|
| --- a/cc/gl_renderer_unittest.cc
|
| +++ b/cc/gl_renderer_unittest.cc
|
| @@ -538,7 +538,7 @@ TEST(GLRendererTest2, activeTextureState)
|
| cc::RenderPass::Id id(1, 1);
|
| scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
|
| pass->SetNew(id, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100), gfx::Transform());
|
| - pass->AppendOneOfEveryQuadType(resourceProvider.get());
|
| + pass->AppendOneOfEveryQuadType(resourceProvider.get(), RenderPass::Id(2, 1));
|
|
|
| // Set up expected texture filter state transitions that match the quads
|
| // created in AppendOneOfEveryQuadType().
|
|
|