Index: cc/gl_renderer_unittest.cc |
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc |
index 5a355ddd396a58e04263e42662ba439c58146243..9295eae4653d92755d3f59f2fdaace1bc6ede081 100644 |
--- a/cc/gl_renderer_unittest.cc |
+++ b/cc/gl_renderer_unittest.cc |
@@ -538,7 +538,7 @@ TEST(GLRendererTest2, activeTextureState) |
cc::RenderPass::Id id(1, 1); |
scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); |
pass->SetNew(id, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100), gfx::Transform()); |
- pass->AppendOneOfEveryQuadType(resourceProvider.get()); |
+ pass->AppendOneOfEveryQuadType(resourceProvider.get(), RenderPass::Id(2, 1)); |
// Set up expected texture filter state transitions that match the quads |
// created in AppendOneOfEveryQuadType(). |