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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/direct_renderer.h" | 5 #include "cc/direct_renderer.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
| 11 #include "cc/draw_quad.h" |
| 11 #include "cc/math_util.h" | 12 #include "cc/math_util.h" |
| 12 #include "ui/gfx/rect_conversions.h" | 13 #include "ui/gfx/rect_conversions.h" |
| 13 #include "ui/gfx/transform.h" | 14 #include "ui/gfx/transform.h" |
| 14 | 15 |
| 15 static gfx::Transform orthoProjectionMatrix(float left, float right, float botto
m, float top) | 16 static gfx::Transform orthoProjectionMatrix(float left, float right, float botto
m, float top) |
| 16 { | 17 { |
| 17 // Use the standard formula to map the clipping frustum to the cube from | 18 // Use the standard formula to map the clipping frustum to the cube from |
| 18 // [-1, -1, -1] to [1, 1, 1]. | 19 // [-1, -1, -1] to [1, 1, 1]. |
| 19 float deltaX = right - left; | 20 float deltaX = right - left; |
| 20 float deltaY = top - bottom; | 21 float deltaY = top - bottom; |
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| 297 return pass->output_rect.size(); | 298 return pass->output_rect.size(); |
| 298 } | 299 } |
| 299 | 300 |
| 300 // static | 301 // static |
| 301 GLenum DirectRenderer::renderPassTextureFormat(const RenderPass*) | 302 GLenum DirectRenderer::renderPassTextureFormat(const RenderPass*) |
| 302 { | 303 { |
| 303 return GL_RGBA; | 304 return GL_RGBA; |
| 304 } | 305 } |
| 305 | 306 |
| 306 } // namespace cc | 307 } // namespace cc |
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