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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 5 #ifndef CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
| 6 #define CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 6 #define CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
| 7 | 7 |
| 8 #include "cc/render_pass.h" | 8 #include "cc/render_pass.h" |
| 9 #include "cc/scoped_ptr_vector.h" | 9 #include "cc/scoped_ptr_vector.h" |
| 10 #include "third_party/skia/include/core/SkColor.h" | 10 #include "third_party/skia/include/core/SkColor.h" |
| 11 | 11 |
| 12 namespace gfx { | 12 namespace gfx { |
| 13 class Rect; | 13 class Rect; |
| 14 class Transform; | 14 class Transform; |
| 15 } | 15 } |
| 16 | 16 |
| 17 namespace cc { | 17 namespace cc { |
| 18 | 18 |
| 19 class SolidColorDrawQuad; | 19 class SolidColorDrawQuad; |
| 20 class TestRenderPass; | 20 class TestRenderPass; |
| 21 | 21 |
| 22 // Adds a new render pass with the provided properties to the given | 22 // Adds a new render pass with the provided properties to the given |
| 23 // render pass list. | 23 // render pass list. |
| 24 TestRenderPass* addRenderPass( | 24 TestRenderPass* addRenderPass( |
| 25 ScopedPtrVector<RenderPass>& passList, | 25 RenderPassList& passList, |
| 26 RenderPass::Id id, | 26 RenderPass::Id id, |
| 27 const gfx::Rect& outputRect, | 27 const gfx::Rect& outputRect, |
| 28 const gfx::Transform& rootTransform); | 28 const gfx::Transform& rootTransform); |
| 29 | 29 |
| 30 // Adds a solid quad to a given render pass. | 30 // Adds a solid quad to a given render pass. |
| 31 SolidColorDrawQuad* addQuad(TestRenderPass* pass, | 31 SolidColorDrawQuad* addQuad(TestRenderPass* pass, |
| 32 const gfx::Rect& rect, | 32 const gfx::Rect& rect, |
| 33 SkColor color); | 33 SkColor color); |
| 34 | 34 |
| 35 // Adds a render pass quad to an existing render pass. | 35 // Adds a render pass quad to an existing render pass. |
| 36 void addRenderPassQuad(TestRenderPass* toPass, | 36 void addRenderPassQuad(TestRenderPass* toPass, |
| 37 TestRenderPass* contributingPass); | 37 TestRenderPass* contributingPass); |
| 38 | 38 |
| 39 } // namespace cc | 39 } // namespace cc |
| 40 | 40 |
| 41 #endif // CC_TEST_RENDER_PASS_TEST_UTILS_H_ | 41 #endif // CC_TEST_RENDER_PASS_TEST_UTILS_H_ |
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