| Index: cc/picture_layer_impl.cc
|
| diff --git a/cc/picture_layer_impl.cc b/cc/picture_layer_impl.cc
|
| index d5a44c7af7311b5dec5b7037861ae15cb1b8b624..161fd83cc54471c0a627b2479b5912ace15cac79 100644
|
| --- a/cc/picture_layer_impl.cc
|
| +++ b/cc/picture_layer_impl.cc
|
| @@ -15,6 +15,7 @@
|
| #include "cc/solid_color_draw_quad.h"
|
| #include "cc/tile_draw_quad.h"
|
| #include "ui/gfx/quad_f.h"
|
| +#include "ui/gfx/size_conversions.h"
|
|
|
| namespace cc {
|
|
|
| @@ -129,18 +130,6 @@ void PictureLayerImpl::dumpLayerProperties(std::string*, int indent) const {
|
| }
|
|
|
| void PictureLayerImpl::didUpdateTransforms() {
|
| - if (drawsContent()) {
|
| - // TODO(enne): Add tilings during pinch zoom
|
| - // TODO(enne): Consider culling old tilings after pinch finishes.
|
| - if (!tilings_.num_tilings()) {
|
| - AddTiling(contentsScaleX(), TileSize());
|
| - // TODO(enne): Add a low-res tiling as well.
|
| - }
|
| - } else {
|
| - // TODO(enne): This should be unnecessary once there are two trees.
|
| - tilings_.Reset();
|
| - }
|
| -
|
| gfx::Transform current_screen_space_transform =
|
| screenSpaceTransform();
|
| double current_time =
|
| @@ -170,6 +159,36 @@ void PictureLayerImpl::didUpdateTransforms() {
|
| last_content_scale_y_ = contentsScaleY();
|
| }
|
|
|
| +void PictureLayerImpl::calculateContentsScale(
|
| + float ideal_contents_scale,
|
| + float* contents_scale_x,
|
| + float* contents_scale_y,
|
| + gfx::Size* content_bounds) {
|
| + if (!drawsContent()) {
|
| + DCHECK(!tilings_.num_tilings());
|
| + return;
|
| + }
|
| +
|
| + ManageTilings(ideal_contents_scale);
|
| +
|
| + // The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
|
| + // There are (usually) several tilings at different scales. However, the
|
| + // content bounds is the (integer!) space in which quads are generated.
|
| + // In order to guarantee that we can fill this integer space with any set of
|
| + // tilings (and then map back to floating point texture coordinates), the
|
| + // contents scale must be at least as large as the largest of the tilings.
|
| + float max_contents_scale = 1.f;
|
| + for (size_t i = 0; i < tilings_.num_tilings(); ++i) {
|
| + const PictureLayerTiling* tiling = tilings_.tiling_at(i);
|
| + max_contents_scale = std::max(max_contents_scale, tiling->contents_scale());
|
| + }
|
| +
|
| + *contents_scale_x = max_contents_scale;
|
| + *contents_scale_y = max_contents_scale;
|
| + *content_bounds = gfx::ToCeiledSize(
|
| + gfx::ScaleSize(bounds(), max_contents_scale, max_contents_scale));
|
| +}
|
| +
|
| scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
|
| gfx::Rect rect) {
|
| TileManager* tile_manager = layerTreeImpl()->tile_manager();
|
| @@ -260,4 +279,18 @@ gfx::Size PictureLayerImpl::TileSize() const {
|
| return layerTreeImpl()->settings().defaultTileSize;
|
| }
|
|
|
| +void PictureLayerImpl::ManageTilings(float ideal_contents_scale) {
|
| + if (drawsContent()) {
|
| + // TODO(enne): Add tilings during pinch zoom
|
| + // TODO(enne): Consider culling old tilings after pinch finishes.
|
| + if (!tilings_.num_tilings()) {
|
| + AddTiling(ideal_contents_scale, TileSize());
|
| + // TODO(enne): Add a low-res tiling as well.
|
| + }
|
| + } else {
|
| + // TODO(enne): This should be unnecessary once there are two trees.
|
| + tilings_.Reset();
|
| + }
|
| +}
|
| +
|
| } // namespace cc
|
|
|