| Index: sky/examples/game/lib/game_world.dart
|
| diff --git a/sky/examples/game/lib/game_world.dart b/sky/examples/game/lib/game_world.dart
|
| index 233541054f525f8be28b37588e577bd7a167937f..ba4d12c9d8b08b50518e65182d045a1dc6546c98 100644
|
| --- a/sky/examples/game/lib/game_world.dart
|
| +++ b/sky/examples/game/lib/game_world.dart
|
| @@ -30,10 +30,10 @@ class GameWorld extends TransformNode {
|
| addBackground();
|
|
|
| // Add some asteroids to the game world
|
| - for (int i = 0; i < 5; i++) {
|
| + for (int i = 0; i < 50; i++) {
|
| addAsteroid(10.0);
|
| }
|
| - for (int i = 0; i < 5; i++) {
|
| + for (int i = 0; i < 50; i++) {
|
| addAsteroid(20.0);
|
| }
|
|
|
| @@ -46,7 +46,7 @@ class GameWorld extends TransformNode {
|
| sprtBg.width = width;
|
| sprtBg.height = height;
|
| sprtBg.pivot = new Vector2(0.0, 0.0);
|
| - this.children.add(sprtBg);
|
| + this.addChild(sprtBg);
|
| }
|
|
|
| void addAsteroid([double radius=20.0]) {
|
| @@ -87,7 +87,7 @@ class GameWorld extends TransformNode {
|
| // sprt.colorOverlay = new Color(0x33ff0000);
|
| // sprt.transferMode = TransferMode.plusMode;
|
| body.userData = sprt;
|
| - this.children.add(sprt);
|
| + this.addChild(sprt);
|
| }
|
|
|
| void addShip() {
|
| @@ -127,7 +127,7 @@ class GameWorld extends TransformNode {
|
| sprt.height = radius*2;
|
| sprt.position = new Vector2(width/2.0, height/2.0);
|
| body.userData = sprt;
|
| - this.children.add(sprt);
|
| + this.addChild(sprt);
|
| }
|
|
|
| void update(double dt) {
|
|
|