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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/ime/input_method_factory.h" | 5 #include "ui/base/ime/input_method_factory.h" |
6 | 6 |
7 #include "ui/base/ime/mock_input_method.h" | 7 #include "ui/base/ime/mock_input_method.h" |
8 | 8 |
9 #if defined(OS_CHROMEOS) | 9 #if defined(OS_CHROMEOS) |
10 #include "ui/base/ime/input_method_chromeos.h" | 10 #include "ui/base/ime/input_method_chromeos.h" |
11 #elif defined(OS_WIN) | 11 #elif defined(OS_WIN) |
12 #include "base/win/metro.h" | 12 #include "base/win/metro.h" |
13 #include "ui/base/ime/input_method_win.h" | 13 #include "ui/base/ime/input_method_win.h" |
14 #include "ui/base/ime/remote_input_method_win.h" | 14 #include "ui/base/ime/remote_input_method_win.h" |
15 #elif defined(OS_MACOSX) | 15 #elif defined(OS_MACOSX) |
16 #include "ui/base/ime/input_method_mac.h" | 16 #include "ui/base/ime/input_method_mac.h" |
17 #elif defined(USE_AURA) && defined(OS_LINUX) && defined(USE_X11) && \ | 17 #elif defined(USE_AURA) && defined(OS_LINUX) && defined(USE_X11) && \ |
18 !defined(OS_CHROMEOS) | 18 !defined(OS_CHROMEOS) |
19 #include "ui/base/ime/input_method_auralinux.h" | 19 #include "ui/base/ime/input_method_auralinux.h" |
20 #else | 20 #else |
21 #include "ui/base/ime/input_method_minimal.h" | 21 #include "ui/base/ime/input_method_minimal.h" |
22 #endif | 22 #endif |
23 | 23 |
24 namespace { | 24 namespace { |
25 | 25 |
26 ui::InputMethod* g_input_method_for_testing = nullptr; | |
27 | |
26 bool g_input_method_set_for_testing = false; | 28 bool g_input_method_set_for_testing = false; |
27 | 29 |
28 bool g_create_input_method_called = false; | 30 bool g_create_input_method_called = false; |
29 | 31 |
30 } // namespace | 32 } // namespace |
31 | 33 |
32 namespace ui { | 34 namespace ui { |
33 | 35 |
34 scoped_ptr<InputMethod> CreateInputMethod( | 36 scoped_ptr<InputMethod> CreateInputMethod( |
35 internal::InputMethodDelegate* delegate, | 37 internal::InputMethodDelegate* delegate, |
36 gfx::AcceleratedWidget widget) { | 38 gfx::AcceleratedWidget widget) { |
37 if (!g_create_input_method_called) | 39 if (!g_create_input_method_called) |
38 g_create_input_method_called = true; | 40 g_create_input_method_called = true; |
39 | 41 |
42 if (g_input_method_for_testing) | |
43 return make_scoped_ptr(g_input_method_for_testing); | |
James Su
2015/06/12 07:58:50
Not sure if this code is correct. If more than one
Shu Chen
2015/06/12 08:51:31
Done. Doing "g_input_method_for_testing = nullptr;
| |
44 | |
40 if (g_input_method_set_for_testing) | 45 if (g_input_method_set_for_testing) |
41 return make_scoped_ptr(new MockInputMethod(delegate)); | 46 return make_scoped_ptr(new MockInputMethod(delegate)); |
42 | 47 |
43 #if defined(OS_CHROMEOS) | 48 #if defined(OS_CHROMEOS) |
44 return make_scoped_ptr(new InputMethodChromeOS(delegate)); | 49 return make_scoped_ptr(new InputMethodChromeOS(delegate)); |
45 #elif defined(OS_WIN) | 50 #elif defined(OS_WIN) |
46 if (IsRemoteInputMethodWinRequired(widget)) | 51 if (IsRemoteInputMethodWinRequired(widget)) |
47 return CreateRemoteInputMethodWin(delegate); | 52 return CreateRemoteInputMethodWin(delegate); |
48 return make_scoped_ptr(new InputMethodWin(delegate, widget)); | 53 return make_scoped_ptr(new InputMethodWin(delegate, widget)); |
49 #elif defined(OS_MACOSX) | 54 #elif defined(OS_MACOSX) |
(...skipping 11 matching lines...) Loading... | |
61 return; | 66 return; |
62 | 67 |
63 CHECK(!g_create_input_method_called) | 68 CHECK(!g_create_input_method_called) |
64 << "ui::SetUpInputMethodFactoryForTesting was called after use of " | 69 << "ui::SetUpInputMethodFactoryForTesting was called after use of " |
65 << "ui::CreateInputMethod. You must call " | 70 << "ui::CreateInputMethod. You must call " |
66 << "ui::SetUpInputMethodFactoryForTesting earlier."; | 71 << "ui::SetUpInputMethodFactoryForTesting earlier."; |
67 | 72 |
68 g_input_method_set_for_testing = true; | 73 g_input_method_set_for_testing = true; |
69 } | 74 } |
70 | 75 |
76 void SetUpInputMethodForTesting(InputMethod* input_method) { | |
77 g_input_method_for_testing = input_method; | |
78 } | |
79 | |
71 } // namespace ui | 80 } // namespace ui |
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