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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ui/events/event_constants.h" | 10 #include "ui/events/event_constants.h" |
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21 class GestureEvent; | 21 class GestureEvent; |
22 class KeyEvent; | 22 class KeyEvent; |
23 class Layer; | 23 class Layer; |
24 class MouseEvent; | 24 class MouseEvent; |
25 class PaintContext; | 25 class PaintContext; |
26 class ScrollEvent; | 26 class ScrollEvent; |
27 class TouchEvent; | 27 class TouchEvent; |
28 } | 28 } |
29 | 29 |
30 namespace views { | 30 namespace views { |
31 class InputMethod; | |
32 class Widget; | 31 class Widget; |
33 | 32 |
34 namespace internal { | 33 namespace internal { |
35 | 34 |
36 //////////////////////////////////////////////////////////////////////////////// | 35 //////////////////////////////////////////////////////////////////////////////// |
37 // NativeWidgetDelegate | 36 // NativeWidgetDelegate |
38 // | 37 // |
39 // An interface implemented by the object that handles events sent by a | 38 // An interface implemented by the object that handles events sent by a |
40 // NativeWidget implementation. | 39 // NativeWidget implementation. |
41 // | 40 // |
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118 virtual void OnKeyEvent(ui::KeyEvent* event) = 0; | 117 virtual void OnKeyEvent(ui::KeyEvent* event) = 0; |
119 virtual void OnMouseEvent(ui::MouseEvent* event) = 0; | 118 virtual void OnMouseEvent(ui::MouseEvent* event) = 0; |
120 virtual void OnMouseCaptureLost() = 0; | 119 virtual void OnMouseCaptureLost() = 0; |
121 | 120 |
122 virtual void OnScrollEvent(ui::ScrollEvent* event) = 0; | 121 virtual void OnScrollEvent(ui::ScrollEvent* event) = 0; |
123 virtual void OnGestureEvent(ui::GestureEvent* event) = 0; | 122 virtual void OnGestureEvent(ui::GestureEvent* event) = 0; |
124 | 123 |
125 // Runs the specified native command. Returns true if the command is handled. | 124 // Runs the specified native command. Returns true if the command is handled. |
126 virtual bool ExecuteCommand(int command_id) = 0; | 125 virtual bool ExecuteCommand(int command_id) = 0; |
127 | 126 |
128 // Returns the input method of the widget this delegate is associated with. | |
129 // Note that this does not use the top level widget, so may return NULL | |
130 // if the widget doesn't have input method. | |
131 virtual InputMethod* GetInputMethodDirect() = 0; | |
132 | |
133 // Returns the child Layers of the Widgets layer that were created by Views. | 127 // Returns the child Layers of the Widgets layer that were created by Views. |
134 virtual const std::vector<ui::Layer*>& GetRootLayers() = 0; | 128 virtual const std::vector<ui::Layer*>& GetRootLayers() = 0; |
135 | 129 |
136 // Returns true if window has a hit-test mask. | 130 // Returns true if window has a hit-test mask. |
137 virtual bool HasHitTestMask() const = 0; | 131 virtual bool HasHitTestMask() const = 0; |
138 | 132 |
139 // Provides the hit-test mask if HasHitTestMask above returns true. | 133 // Provides the hit-test mask if HasHitTestMask above returns true. |
140 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 134 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
141 | 135 |
142 // | 136 // |
143 virtual Widget* AsWidget() = 0; | 137 virtual Widget* AsWidget() = 0; |
144 virtual const Widget* AsWidget() const = 0; | 138 virtual const Widget* AsWidget() const = 0; |
145 | 139 |
146 // Sets-up the focus manager with the view that should have focus when the | 140 // Sets-up the focus manager with the view that should have focus when the |
147 // window is shown the first time. It takes the intended |show_state| of the | 141 // window is shown the first time. It takes the intended |show_state| of the |
148 // window in order to decide whether the window should be focused now or | 142 // window in order to decide whether the window should be focused now or |
149 // later. Returns true if the initial focus has been set or the window should | 143 // later. Returns true if the initial focus has been set or the window should |
150 // not set the initial focus, or false if the caller should set the initial | 144 // not set the initial focus, or false if the caller should set the initial |
151 // focus (if any). | 145 // focus (if any). |
152 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0; | 146 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0; |
153 }; | 147 }; |
154 | 148 |
155 } // namespace internal | 149 } // namespace internal |
156 } // namespace views | 150 } // namespace views |
157 | 151 |
158 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ | 152 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ |
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