| Index: cc/video_layer_impl.cc
|
| diff --git a/cc/video_layer_impl.cc b/cc/video_layer_impl.cc
|
| index 8a320b8690c8d8da4c9dd903d2cafd6695f9ce16..908472c47d52bdf0d8b07ec8db8d5f8f0e37f8cb 100644
|
| --- a/cc/video_layer_impl.cc
|
| +++ b/cc/video_layer_impl.cc
|
| @@ -30,11 +30,11 @@ VideoLayerImpl::VideoLayerImpl(LayerTreeImpl* treeImpl, int id, VideoFrameProvid
|
| , m_externalTextureResource(0)
|
| {
|
| // This matrix is the default transformation for stream textures, and flips on the Y axis.
|
| - m_streamTextureMatrix = MathUtil::createGfxTransform(
|
| - 1, 0, 0, 0,
|
| - 0, -1, 0, 0,
|
| - 0, 0, 1, 0,
|
| - 0, 1, 0, 1);
|
| + m_streamTextureMatrix = gfx::Transform(
|
| + 1.0, 0.0, 0.0, 0.0,
|
| + 0.0, -1.0, 0.0, 1.0,
|
| + 0.0, 0.0, 1.0, 0.0,
|
| + 0.0, 0.0, 0.0, 1.0);
|
|
|
| // This only happens during a commit on the compositor thread while the main
|
| // thread is blocked. That makes this a thread-safe call to set the video
|
| @@ -402,11 +402,11 @@ void VideoLayerImpl::DidReceiveFrame()
|
|
|
| void VideoLayerImpl::DidUpdateMatrix(const float matrix[16])
|
| {
|
| - m_streamTextureMatrix = MathUtil::createGfxTransform(
|
| - matrix[0], matrix[1], matrix[2], matrix[3],
|
| - matrix[4], matrix[5], matrix[6], matrix[7],
|
| - matrix[8], matrix[9], matrix[10], matrix[11],
|
| - matrix[12], matrix[13], matrix[14], matrix[15]);
|
| + m_streamTextureMatrix = gfx::Transform(
|
| + matrix[0], matrix[4], matrix[8], matrix[12],
|
| + matrix[1], matrix[5], matrix[9], matrix[13],
|
| + matrix[2], matrix[6], matrix[10], matrix[14],
|
| + matrix[3], matrix[7], matrix[11], matrix[15]);
|
| setNeedsRedraw();
|
| }
|
|
|
|
|