Index: cc/layer_tree_host_common.cc |
diff --git a/cc/layer_tree_host_common.cc b/cc/layer_tree_host_common.cc |
index c320d7a6ab83ea3bceadb7516c335b2cd55aa459..5746dde48523e81f92ddd34f97fe2486988c907a 100644 |
--- a/cc/layer_tree_host_common.cc |
+++ b/cc/layer_tree_host_common.cc |
@@ -691,7 +691,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo |
// layerScreenSpaceTransform represents the transform between root layer's "screen space" and local content space. |
layerDrawProperties.screen_space_transform = fullHierarchyMatrix; |
if (!layer->preserves3D()) |
- MathUtil::flattenTransformTo2d(layerDrawProperties.screen_space_transform); |
+ layerDrawProperties.screen_space_transform.FlattenTo2d(); |
layerDrawProperties.screen_space_transform.PreconcatTransform(layerDrawProperties.target_space_transform); |
// Adjusting text AA method during animation may cause repaints, which in-turn causes jank. |
@@ -845,7 +845,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo |
// Flatten to 2D if the layer doesn't preserve 3D. |
if (!layer->preserves3D()) |
- MathUtil::flattenTransformTo2d(sublayerMatrix); |
+ sublayerMatrix.FlattenTo2d(); |
// Apply the sublayer transform at the center of the layer. |
if (!layer->sublayerTransform().IsIdentity()) { |