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Issue 11774005: Migrate more functions from MathUtil to gfx::Transform (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: try to fix double/float conversion errors Created 7 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/damage_tracker.h" 5 #include "cc/damage_tracker.h"
6 6
7 #include "cc/layer_impl.h" 7 #include "cc/layer_impl.h"
8 #include "cc/layer_tree_host_common.h" 8 #include "cc/layer_tree_host_common.h"
9 #include "cc/math_util.h" 9 #include "cc/math_util.h"
10 #include "cc/single_thread_proxy.h" 10 #include "cc/single_thread_proxy.h"
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334 // Instead, the correctly transformed rect should actually be very huge (i.e . in theory, -infinity on the left), 334 // Instead, the correctly transformed rect should actually be very huge (i.e . in theory, -infinity on the left),
335 // and positioned so that the right-most bound rect will be approximately 50 1 units in root surface space. 335 // and positioned so that the right-most bound rect will be approximately 50 1 units in root surface space.
336 // 336 //
337 337
338 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); 338 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface();
339 LayerImpl* child = root->children()[0]; 339 LayerImpl* child = root->children()[0];
340 340
341 gfx::Transform transform; 341 gfx::Transform transform;
342 transform.Translate3d(500, 500, 0); 342 transform.Translate3d(500, 500, 0);
343 transform.ApplyPerspectiveDepth(1); 343 transform.ApplyPerspectiveDepth(1);
344 MathUtil::rotateEulerAngles(&transform, 0, 45, 0); 344 transform.RotateAboutYAxis(45);
345 transform.Translate3d(-50, -50, 0); 345 transform.Translate3d(-50, -50, 0);
346 346
347 // Set up the child 347 // Set up the child
348 child->setPosition(gfx::PointF(0, 0)); 348 child->setPosition(gfx::PointF(0, 0));
349 child->setBounds(gfx::Size(100, 100)); 349 child->setBounds(gfx::Size(100, 100));
350 child->setContentBounds(gfx::Size(100, 100)); 350 child->setContentBounds(gfx::Size(100, 100));
351 child->setTransform(transform); 351 child->setTransform(transform);
352 emulateDrawingOneFrame(root.get()); 352 emulateDrawingOneFrame(root.get());
353 353
354 // Sanity check that the child layer's bounds would actually get clipped by w < 0, 354 // Sanity check that the child layer's bounds would actually get clipped by w < 0,
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1162 EXPECT_TRUE(rootDamageRect.IsEmpty()); 1162 EXPECT_TRUE(rootDamageRect.IsEmpty());
1163 1163
1164 // Damage should remain empty even after one frame, since there's yet no new damage 1164 // Damage should remain empty even after one frame, since there's yet no new damage
1165 emulateDrawingOneFrame(root.get()); 1165 emulateDrawingOneFrame(root.get());
1166 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ; 1166 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect() ;
1167 EXPECT_TRUE(rootDamageRect.IsEmpty()); 1167 EXPECT_TRUE(rootDamageRect.IsEmpty());
1168 } 1168 }
1169 1169
1170 } // namespace 1170 } // namespace
1171 } // namespace cc 1171 } // namespace cc
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