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Side by Side Diff: sky/sdk/lib/framework/widgets/drawer.dart

Issue 1177383006: Rename all the things (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: fix imports Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 import 'dart:math' as math;
6 import 'dart:sky' as sky;
7
8 import 'package:vector_math/vector_math.dart';
9
10 import '../animation/animated_value.dart';
11 import '../animation/curves.dart';
12 import '../theme2/colors.dart';
13 import '../theme2/shadows.dart';
14 import 'animated_component.dart';
15 import 'basic.dart';
16
17 // TODO(eseidel): Draw width should vary based on device size:
18 // http://www.google.com/design/spec/layout/structure.html#structure-side-nav
19
20 // Mobile:
21 // Width = Screen width − 56 dp
22 // Maximum width: 320dp
23 // Maximum width applies only when using a left nav. When using a right nav,
24 // the panel can cover the full width of the screen.
25
26 // Desktop/Tablet:
27 // Maximum width for a left nav is 400dp.
28 // The right nav can vary depending on content.
29
30 const double _kWidth = 304.0;
31 const double _kMinFlingVelocity = 0.4;
32 const double _kBaseSettleDurationMS = 246.0;
33 const double _kMaxSettleDurationMS = 600.0;
34 const Curve _kAnimationCurve = parabolicRise;
35
36 typedef void DrawerStatusChangeHandler (bool showing);
37
38 class DrawerController {
39
40 DrawerController(this.onStatusChange) {
41 position = new AnimatedValue(-_kWidth, onChange: _checkValue);
42 }
43 final DrawerStatusChangeHandler onStatusChange;
44 AnimatedValue position;
45
46 bool _oldClosedState = true;
47 void _checkValue() {
48 var newClosedState = isClosed;
49 if (onStatusChange != null && _oldClosedState != newClosedState) {
50 onStatusChange(!newClosedState);
51 _oldClosedState = newClosedState;
52 }
53 }
54
55 bool get isClosed => position.value == -_kWidth;
56 bool get _isMostlyClosed => position.value <= -_kWidth / 2;
57 void toggle() => _isMostlyClosed ? _open() : _close();
58
59 void handleMaskTap(_) => _close();
60 void handlePointerDown(_) => position.stop();
61
62 void handlePointerMove(sky.PointerEvent event) {
63 if (position.isAnimating)
64 return;
65 position.value = math.min(0.0, math.max(position.value + event.dx, -_kWidth) );
66 }
67
68 void handlePointerUp(_) {
69 if (!position.isAnimating)
70 _settle();
71 }
72
73 void handlePointerCancel(_) {
74 if (!position.isAnimating)
75 _settle();
76 }
77
78 void _open() => _animateToPosition(0.0);
79
80 void _close() => _animateToPosition(-_kWidth);
81
82 void _settle() => _isMostlyClosed ? _close() : _open();
83
84 void _animateToPosition(double targetPosition) {
85 double distance = (targetPosition - position.value).abs();
86 if (distance != 0) {
87 double targetDuration = distance / _kWidth * _kBaseSettleDurationMS;
88 double duration = math.min(targetDuration, _kMaxSettleDurationMS);
89 position.animateTo(targetPosition, duration, curve: _kAnimationCurve);
90 }
91 }
92
93 void handleFlingStart(event) {
94 double direction = event.velocityX.sign;
95 double velocityX = event.velocityX.abs() / 1000;
96 if (velocityX < _kMinFlingVelocity)
97 return;
98
99 double targetPosition = direction < 0.0 ? -_kWidth : 0.0;
100 double distance = (targetPosition - position.value).abs();
101 double duration = distance / velocityX;
102
103 if (distance > 0)
104 position.animateTo(targetPosition, duration, curve: linear);
105 }
106
107 }
108
109 class Drawer extends AnimatedComponent {
110
111 Drawer({
112 Object key,
113 this.controller,
114 this.children,
115 this.level: 0
116 }) : super(key: key) {
117 animate(controller.position, (double value) {
118 _position = value;
119 });
120 }
121
122 List<UINode> children;
123 int level;
124 DrawerController controller;
125
126 void syncFields(Drawer source) {
127 children = source.children;
128 level = source.level;
129 controller = source.controller;
130 super.syncFields(source);
131 }
132
133 double _position;
134
135 UINode build() {
136 Matrix4 transform = new Matrix4.identity();
137 transform.translate(_position);
138
139 double scaler = _position / _kWidth + 1;
140 Color maskColor = new Color.fromARGB((0x7F * scaler).floor(), 0, 0, 0);
141
142 var mask = new EventListenerNode(
143 new Container(decoration: new BoxDecoration(backgroundColor: maskColor)),
144 onGestureTap: controller.handleMaskTap,
145 onGestureFlingStart: controller.handleFlingStart
146 );
147
148 Container content = new Container(
149 decoration: new BoxDecoration(
150 backgroundColor: Grey[50],
151 boxShadow: shadows[level]),
152 width: _kWidth,
153 transform: transform,
154 child: new Block(children)
155 );
156
157 return new EventListenerNode(
158 new Stack([ mask, content ]),
159 onPointerDown: controller.handlePointerDown,
160 onPointerMove: controller.handlePointerMove,
161 onPointerUp: controller.handlePointerUp,
162 onPointerCancel: controller.handlePointerCancel
163 );
164 }
165
166 }
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