Index: sky/sdk/lib/framework/components2/floating_action_button.dart |
diff --git a/sky/sdk/lib/framework/components2/floating_action_button.dart b/sky/sdk/lib/framework/components2/floating_action_button.dart |
deleted file mode 100644 |
index b5555f1cf451c152528ba5307c9b5bee9ef453c0..0000000000000000000000000000000000000000 |
--- a/sky/sdk/lib/framework/components2/floating_action_button.dart |
+++ /dev/null |
@@ -1,54 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-import '../fn2.dart'; |
-import '../rendering/box.dart'; |
-import '../painting/shadows.dart'; |
-import '../theme2/colors.dart'; |
-import 'dart:sky' as sky; |
-import 'ink_well.dart'; |
-import 'material.dart'; |
- |
-// TODO(eseidel): This needs to change based on device size? |
-// http://www.google.com/design/spec/layout/metrics-keylines.html#metrics-keylines-keylines-spacing |
-const double _kSize = 56.0; |
- |
-class FloatingActionButton extends Component { |
- |
- FloatingActionButton({ Object key, this.content, this.level: 0 }) |
- : super(key: key); |
- |
- final UINode content; |
- final int level; |
- |
- UINode build() { |
- List<UINode> children = []; |
- |
- if (content != null) |
- children.add(content); |
- |
- return new Material( |
- content: new CustomPaint( |
- callback: (sky.Canvas canvas, Size size) { |
- const double radius = _kSize / 2.0; |
- sky.Paint paint = new sky.Paint()..color = Red[500]; |
- var builder = new ShadowDrawLooperBuilder() |
- ..addShadow(const sky.Size(0.0, 5.0), |
- const sky.Color(0x77000000), |
- 5.0); |
- paint.setDrawLooper(builder.build()); |
- canvas.drawCircle(radius, radius, radius, paint); |
- }, |
- child: new ClipOval( |
- child: new Container( |
- width: _kSize, |
- height: _kSize, |
- child: new InkWell(children: children) |
- ) |
- ) |
- ), |
- level: level); |
- } |
- |
-} |