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Side by Side Diff: Source/platform/graphics/Canvas2DLayerManager.cpp

Issue 117703004: Free temporary GPU and memory resources held by inactive or hidden 2D canvases (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: typo Created 6 years, 11 months ago
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1 /* 1 /*
2 Copyright (C) 2012 Google Inc. All rights reserved. 2 Copyright (C) 2012 Google Inc. All rights reserved.
3 3
4 Redistribution and use in source and binary forms, with or without 4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions 5 modification, are permitted provided that the following conditions
6 are met: 6 are met:
7 1. Redistributions of source code must retain the above copyright 7 1. Redistributions of source code must retain the above copyright
8 notice, this list of conditions and the following disclaimer. 8 notice, this list of conditions and the following disclaimer.
9 2. Redistributions in binary form must reproduce the above copyright 9 2. Redistributions in binary form must reproduce the above copyright
10 notice, this list of conditions and the following disclaimer in the 10 notice, this list of conditions and the following disclaimer in the
(...skipping 13 matching lines...) Expand all
24 #include "config.h" 24 #include "config.h"
25 25
26 #include "platform/graphics/Canvas2DLayerManager.h" 26 #include "platform/graphics/Canvas2DLayerManager.h"
27 27
28 #include "public/platform/Platform.h" 28 #include "public/platform/Platform.h"
29 #include "wtf/StdLibExtras.h" 29 #include "wtf/StdLibExtras.h"
30 30
31 using blink::WebThread; 31 using blink::WebThread;
32 32
33 namespace { 33 namespace {
34
34 enum { 35 enum {
35 DefaultMaxBytesAllocated = 64*1024*1024, 36 DefaultMaxBytesAllocated = 64*1024*1024,
36 DefaultTargetBytesAllocated = 16*1024*1024, 37 DefaultTargetBytesAllocated = 16*1024*1024,
37 }; 38 };
38 } 39
40 } // unnamed namespace
39 41
40 namespace WebCore { 42 namespace WebCore {
41 43
42 Canvas2DLayerManager::Canvas2DLayerManager() 44 Canvas2DLayerManager::Canvas2DLayerManager()
43 : m_bytesAllocated(0) 45 : m_bytesAllocated(0)
44 , m_maxBytesAllocated(DefaultMaxBytesAllocated) 46 , m_maxBytesAllocated(DefaultMaxBytesAllocated)
45 , m_targetBytesAllocated(DefaultTargetBytesAllocated) 47 , m_targetBytesAllocated(DefaultTargetBytesAllocated)
46 , m_taskObserverActive(false) 48 , m_taskObserverActive(false)
47 { 49 {
48 } 50 }
(...skipping 25 matching lines...) Expand all
74 void Canvas2DLayerManager::willProcessTask() 76 void Canvas2DLayerManager::willProcessTask()
75 { 77 {
76 } 78 }
77 79
78 void Canvas2DLayerManager::didProcessTask() 80 void Canvas2DLayerManager::didProcessTask()
79 { 81 {
80 // Called after the script action for the current frame has been processed. 82 // Called after the script action for the current frame has been processed.
81 ASSERT(m_taskObserverActive); 83 ASSERT(m_taskObserverActive);
82 blink::Platform::current()->currentThread()->removeTaskObserver(this); 84 blink::Platform::current()->currentThread()->removeTaskObserver(this);
83 m_taskObserverActive = false; 85 m_taskObserverActive = false;
84 for (Canvas2DLayerBridge* layer = m_layerList.head(); layer; layer = layer-> next()) 86 Canvas2DLayerBridge* layer = m_layerList.head();
85 layer->limitPendingFrames(); 87 while (layer) {
88 Canvas2DLayerBridge* currentLayer = layer;
89 // must increment iterator before calling limitPendingFrames, which
90 // may result in the layer being removed from the list.
91 layer = layer->next();
92 currentLayer->limitPendingFrames();
93 }
86 } 94 }
87 95
88 void Canvas2DLayerManager::layerDidDraw(Canvas2DLayerBridge* layer) 96 void Canvas2DLayerManager::layerDidDraw(Canvas2DLayerBridge* layer)
89 { 97 {
90 if (isInList(layer)) { 98 if (isInList(layer)) {
91 if (layer != m_layerList.head()) { 99 if (layer != m_layerList.head()) {
92 m_layerList.remove(layer); 100 m_layerList.remove(layer);
93 m_layerList.push(layer); // Set as MRU 101 m_layerList.push(layer); // Set as MRU
94 } 102 }
95 } else 103 }
96 addLayerToList(layer);
97 104
98 if (!m_taskObserverActive) { 105 if (!m_taskObserverActive) {
99 m_taskObserverActive = true; 106 m_taskObserverActive = true;
100 // Schedule a call to didProcessTask() after completion of the current s cript task. 107 // Schedule a call to didProcessTask() after completion of the current s cript task.
101 blink::Platform::current()->currentThread()->addTaskObserver(this); 108 blink::Platform::current()->currentThread()->addTaskObserver(this);
102 } 109 }
103 } 110 }
104 111
105 void Canvas2DLayerManager::addLayerToList(Canvas2DLayerBridge* layer) 112 void Canvas2DLayerManager::layerTransientResourceAllocationChanged(Canvas2DLayer Bridge* layer, intptr_t deltaBytes)
106 { 113 {
107 ASSERT(!isInList(layer)); 114 ASSERT((intptr_t)m_bytesAllocated + deltaBytes >= 0);
108 m_bytesAllocated += layer->bytesAllocated(); 115 m_bytesAllocated = (intptr_t)m_bytesAllocated + deltaBytes;
109 m_layerList.push(layer); // Set as MRU 116 if (!isInList(layer) && layer->hasTransientResources()) {
110 } 117 m_layerList.push(layer);
118 } else if (isInList(layer) && !layer->hasTransientResources()) {
119 m_layerList.remove(layer);
120 layer->setNext(0);
121 layer->setPrev(0);
122 }
111 123
112 void Canvas2DLayerManager::layerAllocatedStorageChanged(Canvas2DLayerBridge* lay er, intptr_t deltaBytes)
113 {
114 if (!isInList(layer))
115 addLayerToList(layer);
116 else {
117 ASSERT((intptr_t)m_bytesAllocated + deltaBytes >= 0);
118 m_bytesAllocated = (intptr_t)m_bytesAllocated + deltaBytes;
119 }
120 if (deltaBytes > 0) 124 if (deltaBytes > 0)
121 freeMemoryIfNecessary(); 125 freeMemoryIfNecessary();
122 } 126 }
123 127
124 void Canvas2DLayerManager::layerToBeDestroyed(Canvas2DLayerBridge* layer)
125 {
126 if (isInList(layer))
127 removeLayerFromList(layer);
128 }
129
130 void Canvas2DLayerManager::freeMemoryIfNecessary() 128 void Canvas2DLayerManager::freeMemoryIfNecessary()
131 { 129 {
132 if (m_bytesAllocated > m_maxBytesAllocated) { 130 if (m_bytesAllocated >= m_maxBytesAllocated) {
133 // Pass 1: Free memory from caches 131 // Pass 1: Free memory from caches
134 Canvas2DLayerBridge* layer = m_layerList.tail(); // LRU 132 Canvas2DLayerBridge* layer = m_layerList.tail(); // LRU
135 while (m_bytesAllocated > m_targetBytesAllocated && layer) { 133 while (layer && m_bytesAllocated > m_targetBytesAllocated) {
136 layer->freeMemoryIfPossible(m_bytesAllocated - m_targetBytesAllocate d); 134 Canvas2DLayerBridge* currentLayer = layer;
137 layer = layer->prev(); 135 layer = layer->prev();
136 currentLayer->freeMemoryIfPossible(m_bytesAllocated - m_targetBytesA llocated);
137 ASSERT(isInList(currentLayer) == currentLayer->hasTransientResources ());
138 } 138 }
139 139
140 // Pass 2: Flush canvases 140 // Pass 2: Flush canvases
141 Canvas2DLayerBridge* leastRecentlyUsedLayer = m_layerList.tail(); 141 layer = m_layerList.tail();
142 while (m_bytesAllocated > m_targetBytesAllocated && leastRecentlyUsedLay er) { 142 while (m_bytesAllocated > m_targetBytesAllocated && layer) {
143 leastRecentlyUsedLayer->flush(); 143 Canvas2DLayerBridge* currentLayer = layer;
144 leastRecentlyUsedLayer->freeMemoryIfPossible(~0); 144 layer = layer->prev();
145 removeLayerFromList(leastRecentlyUsedLayer); 145 currentLayer->flush();
146 leastRecentlyUsedLayer = m_layerList.tail(); 146 currentLayer->freeMemoryIfPossible(m_bytesAllocated - m_targetBytesA llocated);
147 ASSERT(isInList(currentLayer) == currentLayer->hasTransientResources ());
147 } 148 }
148 } 149 }
149 } 150 }
150 151
151 void Canvas2DLayerManager::removeLayerFromList(Canvas2DLayerBridge* layer) 152 void Canvas2DLayerManager::removeLayerFromList(Canvas2DLayerBridge* layer)
152 { 153 {
153 ASSERT(isInList(layer)); 154 ASSERT(isInList(layer));
154 m_bytesAllocated -= layer->bytesAllocated(); 155 ASSERT(!layer->hasTransientResources());
155 m_layerList.remove(layer); 156
156 layer->setNext(0);
157 layer->setPrev(0);
158 } 157 }
159 158
160 bool Canvas2DLayerManager::isInList(Canvas2DLayerBridge* layer) 159 bool Canvas2DLayerManager::isInList(Canvas2DLayerBridge* layer) const
161 { 160 {
162 return layer->prev() || m_layerList.head() == layer; 161 return layer->prev() || m_layerList.head() == layer;
163 } 162 }
164 163
165 } 164 }
166 165
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