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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #ifndef HTMLCanvasElement_h | 28 #ifndef HTMLCanvasElement_h |
| 29 #define HTMLCanvasElement_h | 29 #define HTMLCanvasElement_h |
| 30 | 30 |
| 31 #include "core/html/HTMLElement.h" | 31 #include "core/html/HTMLElement.h" |
| 32 #include "platform/geometry/FloatRect.h" | 32 #include "platform/geometry/FloatRect.h" |
| 33 #include "platform/geometry/IntSize.h" | 33 #include "platform/geometry/IntSize.h" |
| 34 #include "platform/graphics/Canvas2DLayerBridge.h" | |
| 34 #include "wtf/Forward.h" | 35 #include "wtf/Forward.h" |
| 35 | 36 |
| 36 #define DefaultInterpolationQuality InterpolationMedium | 37 #define DefaultInterpolationQuality InterpolationMedium |
| 37 | 38 |
| 38 namespace WebCore { | 39 namespace WebCore { |
| 39 | 40 |
| 40 class CanvasContextAttributes; | 41 class CanvasContextAttributes; |
| 41 class CanvasRenderingContext; | 42 class CanvasRenderingContext; |
| 42 class GraphicsContext; | 43 class GraphicsContext; |
| 43 class GraphicsContextStateSaver; | 44 class GraphicsContextStateSaver; |
| 44 class HTMLCanvasElement; | 45 class HTMLCanvasElement; |
| 45 class Image; | 46 class Image; |
| 46 class ImageData; | 47 class ImageData; |
| 47 class ImageBuffer; | 48 class ImageBuffer; |
| 48 class ImageBufferSurface; | 49 class ImageBufferSurface; |
| 49 class IntSize; | 50 class IntSize; |
| 50 | 51 |
| 51 class CanvasObserver { | 52 class CanvasObserver { |
| 52 public: | 53 public: |
| 53 virtual ~CanvasObserver() { } | 54 virtual ~CanvasObserver() { } |
| 54 | 55 |
| 55 virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect) = 0; | 56 virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect) = 0; |
| 56 virtual void canvasResized(HTMLCanvasElement*) = 0; | 57 virtual void canvasResized(HTMLCanvasElement*) = 0; |
| 57 virtual void canvasDestroyed(HTMLCanvasElement*) = 0; | 58 virtual void canvasDestroyed(HTMLCanvasElement*) = 0; |
| 58 }; | 59 }; |
| 59 | 60 |
| 60 class HTMLCanvasElement FINAL : public HTMLElement { | 61 class HTMLCanvasElement FINAL : public HTMLElement, public Canvas2DLayerBridgeCl ient { |
| 61 public: | 62 public: |
| 62 static PassRefPtr<HTMLCanvasElement> create(Document&); | 63 static PassRefPtr<HTMLCanvasElement> create(Document&); |
| 63 virtual ~HTMLCanvasElement(); | 64 virtual ~HTMLCanvasElement(); |
| 64 | 65 |
| 65 void addObserver(CanvasObserver*); | 66 void addObserver(CanvasObserver*); |
| 66 void removeObserver(CanvasObserver*); | 67 void removeObserver(CanvasObserver*); |
| 67 | 68 |
| 68 // Attributes and functions exposed to script | 69 // Attributes and functions exposed to script |
| 69 int width() const { return size().width(); } | 70 int width() const { return size().width(); } |
| 70 int height() const { return size().height(); } | 71 int height() const { return size().height(); } |
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| 118 AffineTransform baseTransform() const; | 119 AffineTransform baseTransform() const; |
| 119 | 120 |
| 120 bool is3D() const; | 121 bool is3D() const; |
| 121 | 122 |
| 122 bool hasImageBuffer() const { return m_imageBuffer.get(); } | 123 bool hasImageBuffer() const { return m_imageBuffer.get(); } |
| 123 | 124 |
| 124 bool shouldAccelerate(const IntSize&) const; | 125 bool shouldAccelerate(const IntSize&) const; |
| 125 | 126 |
| 126 InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE; | 127 InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE; |
| 127 | 128 |
| 129 // Canvas2DLayerBridgeClient implementation | |
| 130 virtual bool hidden() const OVERRIDE { return document().hidden(); } | |
|
eseidel
2013/12/19 02:56:32
Why do these individual elements know if they're h
| |
| 131 | |
| 128 private: | 132 private: |
| 129 explicit HTMLCanvasElement(Document&); | 133 explicit HTMLCanvasElement(Document&); |
| 130 | 134 |
| 131 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE; | 135 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE; |
| 132 virtual RenderObject* createRenderer(RenderStyle*); | 136 virtual RenderObject* createRenderer(RenderStyle*); |
| 133 virtual bool areAuthorShadowsAllowed() const OVERRIDE { return false; } | 137 virtual bool areAuthorShadowsAllowed() const OVERRIDE { return false; } |
| 134 | 138 |
| 135 void reset(); | 139 void reset(); |
| 136 | 140 |
| 137 PassOwnPtr<ImageBufferSurface> createImageBufferSurface(const IntSize& devic eSize, int* msaaSampleCount); | 141 PassOwnPtr<ImageBufferSurface> createImageBufferSurface(const IntSize& devic eSize, int* msaaSampleCount); |
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| 169 | 173 |
| 170 mutable RefPtr<Image> m_presentedImage; | 174 mutable RefPtr<Image> m_presentedImage; |
| 171 mutable RefPtr<Image> m_copiedImage; // FIXME: This is temporary for platfor ms that have to copy the image buffer to render (and for CSSCanvasValue). | 175 mutable RefPtr<Image> m_copiedImage; // FIXME: This is temporary for platfor ms that have to copy the image buffer to render (and for CSSCanvasValue). |
| 172 }; | 176 }; |
| 173 | 177 |
| 174 DEFINE_NODE_TYPE_CASTS(HTMLCanvasElement, hasTagName(HTMLNames::canvasTag)); | 178 DEFINE_NODE_TYPE_CASTS(HTMLCanvasElement, hasTagName(HTMLNames::canvasTag)); |
| 175 | 179 |
| 176 } //namespace | 180 } //namespace |
| 177 | 181 |
| 178 #endif | 182 #endif |
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