| Index: media/base/android/media_codec_decoder.h
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| diff --git a/media/base/android/media_codec_decoder.h b/media/base/android/media_codec_decoder.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5e64932e2061f9f1ce01f7cf5f63057f78c81dc7
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| --- /dev/null
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| +++ b/media/base/android/media_codec_decoder.h
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| @@ -0,0 +1,283 @@
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| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_
|
| +#define MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_
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| +
|
| +#include "base/android/scoped_java_ref.h"
|
| +#include "base/callback.h"
|
| +#include "base/macros.h"
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| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/single_thread_task_runner.h"
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| +#include "base/synchronization/lock.h"
|
| +#include "base/threading/thread.h"
|
| +#include "base/time/time.h"
|
| +#include "media/base/android/access_unit_queue.h"
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| +#include "media/base/android/demuxer_stream_player_params.h"
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| +
|
| +namespace media {
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| +
|
| +class MediaCodecBridge;
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| +
|
| +// The decoder for MediaCodecPlayer.
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| +// This class accepts the incoming data into AccessUnitQueue and works with
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| +// MediaCodecBridge for decoding and rendering the frames. The MediaCodecPlayer
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| +// has two decoder objects: audio and video.
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| +//
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| +// The decoder works on two threads. The data from demuxer comes on Media
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| +// thread. The commands from MediaCodecPlayer, such as Prefetch, Start,
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| +// RequestToStop also come on the Media thread. The operations with MediaCodec
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| +// buffers and rendering happen on a separate thread called Decoder thread.
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| +// This class creates, starts and stops it as necessary.
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| +//
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| +// Decoder's internal state machine goes through the following states:
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| +//
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| +// [ Stopped ] <------------------- (any state except Error)
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| +// | | |
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| +// | Prefetch |--- internal ------|
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| +// v | transition v
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| +// [ Prefetching ] | [ Error ]
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| +// | |
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| +// | internal transition |
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| +// v | Error recovery:
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| +// [ Prefetched ] |
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| +// | | (any state including Error)
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| +// | Start | |
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| +// v | | ReleaseDecoderResources
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| +// [ Running ] | v
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| +// | | [ Stopped ]
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| +// | RequestToStop |
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| +// v |
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| +// [ Stopping ] -------------------
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| +//
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| +//
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| +// [ Stopped ] --------------------
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| +// ^ |
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| +// | Flush |
|
| +// ---------------------------
|
| +
|
| +class MediaCodecDecoder {
|
| + public:
|
| + // The result of MediaCodec configuration, used by MediaCodecPlayer.
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| + enum ConfigStatus {
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| + CONFIG_FAILURE = 0,
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| + CONFIG_OK,
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| + CONFIG_KEY_FRAME_REQUIRED,
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| + };
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| +
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| + // The decoder reports current playback time to the MediaCodecPlayer.
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| + // For audio, the parameters designate the beginning and end of a time
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| + // interval. The beginning is the estimated time that is playing right now.
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| + // The end is the playback time of the last buffered data. During normal
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| + // playback the subsequent intervals overlap.
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| + // For video both values are PTS of the corresponding frame, i.e. the interval
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| + // has zero width.
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| + typedef base::Callback<void(base::TimeDelta, base::TimeDelta)>
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| + SetTimeCallback;
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| +
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| + // MediaCodecDecoder constructor.
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| + // Parameters:
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| + // media_task_runner:
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| + // A task runner for the controlling thread. All public methods should be
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| + // called on this thread, and callbacks are delivered on this thread.
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| + // The MediaCodecPlayer uses a dedicated (Media) thread for this.
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| + // request_data_cb:
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| + // Called periodically as the amount of internally stored data decreased.
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| + // The receiver should call OnDemuxerDataAvailable() with more data.
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| + // starvation_cb:
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| + // Called when starvation is detected. The decoder state does not change.
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| + // The player is supposed to stop and then prefetch the decoder.
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| + // stop_done_cb:
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| + // Called when async stop request is completed.
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| + // error_cb:
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| + // Called when a MediaCodec error occurred. If this happens, a player has
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| + // to either call ReleaseDecoderResources() or destroy the decoder object.
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| + // decoder_thread_name:
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| + // The thread name to be passed to decoder thread constructor.
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| + MediaCodecDecoder(
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| + const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
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| + const base::Closure& request_data_cb,
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| + const base::Closure& starvation_cb,
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| + const base::Closure& stop_done_cb,
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| + const base::Closure& error_cb,
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| + const char* decoder_thread_name);
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| + virtual ~MediaCodecDecoder();
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| +
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| + virtual const char* class_name() const;
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| +
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| + // MediaCodecDecoder exists through the whole lifetime of the player
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| + // to support dynamic addition and removal of the streams.
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| + // This method returns true if the current stream (audio or video)
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| + // is currently active.
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| + virtual bool HasStream() const = 0;
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| +
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| + // Stores configuration for the use of upcoming Configure()
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| + virtual void SetDemuxerConfigs(const DemuxerConfigs& configs) = 0;
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| +
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| + // Stops decoder thread, releases the MediaCodecBridge and other resources.
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| + virtual void ReleaseDecoderResources();
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| +
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| + // Flushes the MediaCodec and resets the AccessUnitQueue.
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| + // Decoder thread should not be running.
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| + virtual void Flush();
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| +
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| + // Releases MediaCodecBridge.
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| + void ReleaseMediaCodec();
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| +
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| + // Returns corresponding conditions.
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| + bool IsPrefetchingOrPlaying() const;
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| + bool IsStopped() const;
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| + bool IsCompleted() const;
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| +
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| + base::android::ScopedJavaLocalRef<jobject> GetMediaCrypto();
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| +
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| + // Starts prefetching: accumulates enough data in AccessUnitQueue.
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| + // Decoder thread is not running.
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| + void Prefetch(const base::Closure& prefetch_done_cb);
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| +
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| + // Configures MediaCodec.
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| + ConfigStatus Configure();
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| +
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| + // Starts the decoder thread and resumes the playback.
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| + bool Start(base::TimeDelta current_time);
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| +
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| + // Stops the playback process synchronously. This method stops the decoder
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| + // thread synchronously, and then releases all MediaCodec buffers.
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| + void SyncStop();
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| +
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| + // Requests to stop the playback and returns.
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| + // Decoder will stop asynchronously after all the dequeued output buffers
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| + // are rendered.
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| + void RequestToStop();
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| +
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| + // Notification posted when asynchronous stop is done or playback completed.
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| + void OnLastFrameRendered(bool completed);
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| +
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| + // Puts the incoming data into AccessUnitQueue.
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| + void OnDemuxerDataAvailable(const DemuxerData& data);
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| +
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| + protected:
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| + // Returns true if the new DemuxerConfigs requires MediaCodec
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| + // reconfiguration.
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| + virtual bool IsCodecReconfigureNeeded(const DemuxerConfigs& curr,
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| + const DemuxerConfigs& next) const = 0;
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| +
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| + // Does the part of MediaCodecBridge configuration that is specific
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| + // to audio or video.
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| + virtual ConfigStatus ConfigureInternal() = 0;
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| +
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| + // Associates PTS with device time so we can calculate delays.
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| + // We use delays for video decoder only.
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| + virtual void SynchronizePTSWithTime(base::TimeDelta current_time) {}
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| +
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| + // Processes the change of the output format, varies by stream.
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| + virtual void OnOutputFormatChanged() = 0;
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| +
|
| + // Renders the decoded frame and releases output buffer, or posts
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| + // a delayed task to do it at a later time,
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| + virtual void Render(int buffer_index,
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| + size_t size,
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| + bool render_output,
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| + base::TimeDelta pts,
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| + bool eos_encountered) = 0;
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| +
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| + // Returns the number of delayed task (we might have them for video).
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| + virtual int NumDelayedRenderTasks() const;
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| +
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| + // Releases output buffers that are dequeued and not released yet
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| + // because their rendering is delayed (video).
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| + virtual void ReleaseDelayedBuffers() {}
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| +
|
| + // Helper methods.
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| +
|
| + // Notifies the decoder if the frame is the last one.
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| + void CheckLastFrame(bool eos_encountered, bool has_delayed_tasks);
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| +
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| + // Protected data.
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| +
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| + // Object for posting tasks on Media thread.
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| + scoped_refptr<base::SingleThreadTaskRunner> media_task_runner_;
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| +
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| + // Controls Android MediaCodec
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| + scoped_ptr<MediaCodecBridge> media_codec_bridge_;
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| +
|
| + // We call MediaCodecBridge on this thread for both
|
| + // input and output buffers.
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| + base::Thread decoder_thread_;
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| +
|
| + // The queue of access units.
|
| + AccessUnitQueue au_queue_;
|
| +
|
| + private:
|
| + enum DecoderState {
|
| + kStopped = 0,
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| + kPrefetching,
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| + kPrefetched,
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| + kRunning,
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| + kStopping,
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| + kError,
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| + };
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| +
|
| + // Helper method that processes an error from MediaCodec.
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| + void OnCodecError();
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| +
|
| + // Prefetching callback that is posted to Media thread
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| + // in the kPrefetching state.
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| + void PrefetchNextChunk();
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| +
|
| + // The callback to do actual playback. Posted to Decoder thread
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| + // in the kRunning state.
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| + void ProcessNextFrame();
|
| +
|
| + // Helper method for ProcessNextFrame.
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| + // Pushes one input buffer to the MediaCodec if the codec can accept it.
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| + // Returns false if there was MediaCodec error.
|
| + bool EnqueueInputBuffer();
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| +
|
| + // Helper method for ProcessNextFrame.
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| + // Pulls all currently available output frames and renders them.
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| + // Returns false if there was MediaCodec error.
|
| + bool DepleteOutputBufferQueue(bool* eos_encountered);
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| +
|
| + DecoderState GetState() const;
|
| + void SetState(DecoderState state);
|
| + const char* AsString(DecoderState state);
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| +
|
| + // Private Data.
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| +
|
| + // Callback used to request more data.
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| + base::Closure request_data_cb_;
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| +
|
| + // These notifications are called on corresponding conditions.
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| + base::Closure prefetch_done_cb_;
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| + base::Closure starvation_cb_;
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| + base::Closure stop_done_cb_;
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| + base::Closure error_cb_;
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| +
|
| + // Callback used to post OnCodecError method.
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| + base::Closure internal_error_cb_;
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| +
|
| + // Internal state.
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| + DecoderState state_;
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| + mutable base::Lock state_lock_;
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| +
|
| + // Flag is set when the EOS is enqueued into MediaCodec. Reset by Flush.
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| + bool eos_enqueued_;
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| +
|
| + // Flag is set when the EOS is received in MediaCodec output. Reset by Flush.
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| + bool completed_;
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| +
|
| + // Flag to ensure we post last frame notification once.
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| + bool last_frame_posted_;
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| +
|
| + // NOTE: Weak pointers must be invalidated before all other member variables.
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| + base::WeakPtrFactory<MediaCodecDecoder> weak_factory_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(MediaCodecDecoder);
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_
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|
|