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Unified Diff: gm/dcshader.cpp

Issue 1176243006: make gm background colors 565 compatible (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: revert bitmap test changes -- only need to change font Created 5 years, 6 months ago
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Index: gm/dcshader.cpp
diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
index 6cfd00e84002916f2fefeb56a6e4daa2262dbacd..a456c0c24ae1510b0a3c7051abcedc31f4783960 100644
--- a/gm/dcshader.cpp
+++ b/gm/dcshader.cpp
@@ -110,7 +110,7 @@ bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMat
class DCShaderGM : public GM {
public:
DCShaderGM() {
- this->setBGColor(0xFFAABBCC);
+ this->setBGColor(sk_tool_utils::color_to_565(0xFFAABBCC));
}
~DCShaderGM() override {
@@ -210,7 +210,7 @@ protected:
}
virtual void setFont(SkPaint* paint) {
- sk_tool_utils::set_portable_typeface(paint);
+ sk_tool_utils::set_portable_typeface_always(paint);
}
virtual const char* text() const { return "Hello, Skia!"; }
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