| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 6cfd00e84002916f2fefeb56a6e4daa2262dbacd..a456c0c24ae1510b0a3c7051abcedc31f4783960 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -110,7 +110,7 @@ bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMat
|
| class DCShaderGM : public GM {
|
| public:
|
| DCShaderGM() {
|
| - this->setBGColor(0xFFAABBCC);
|
| + this->setBGColor(sk_tool_utils::color_to_565(0xFFAABBCC));
|
| }
|
|
|
| ~DCShaderGM() override {
|
| @@ -210,7 +210,7 @@ protected:
|
| }
|
|
|
| virtual void setFont(SkPaint* paint) {
|
| - sk_tool_utils::set_portable_typeface(paint);
|
| + sk_tool_utils::set_portable_typeface_always(paint);
|
| }
|
|
|
| virtual const char* text() const { return "Hello, Skia!"; }
|
|
|